Video Games Essay

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  • Video Games Influence

    Video Games constitute a new phenomenon in modern society. With the advance of technology and graphic display, the content of video games has become more aggressive and disturbing. For the past few decades, since video games were first created, the gaming industry has been developing games that would surpass other games before it. Video games have incredibly changed over time. Before, graphic systems limited many features. Violence was not realistic and blood was not red. Nowadays with the tremendous technology development there has been, video games have become more realistic and violent. They have become so realistic that even the United States government makes use of video games to help train the military. In the late 1990’s many high school…

    Words: 931 - Pages: 4
  • Evolution Of Video Games

    Starting Video games have been around for quite a while. Video games have been around since the early 1970s. According to the article, How video game systems work, the first commercial arcade video game, Computer Space by Nutting Associates, was introduced in 1971. Although video games date way back, the Atari introduced Pong to the arcades. Nolan Bushnell founded Atari Inc. Nolan is described as the father of the videogame industry. The game pong first introduced by Nolan’s company Atari,…

    Words: 1606 - Pages: 6
  • The Influence Of Video Games On The Video Game Industry

    advancements in this day and age are endless. Constant upgrades are being made to all aspects of the video game world. Switching from console gaming to PC gaming is something that just keeps getting bigger by the day. The gaming industry constantly evolving has caused the technology of the film industry as well as the platform that games are being played to be propelled by gaming technology, this paper will examine, content distribution, how video games changed the film industry, and…

    Words: 1844 - Pages: 7
  • Video Games And Bullying

    It is true that violent video games can help a child increase their hand eye coordination and speed up their neural pathways. By playing video games children learn how to handle situations through hand eye coordination, by having to react quickly to what is being show to them on the screen. Because a child has to react so quickly this helps to speed up their neural pathways. According to Margaret Shotton, “This allows knowledge to travel around quicker, thus speeding up judgments and decisions,…

    Words: 2013 - Pages: 9
  • Violent Video Games

    viewing and watching these types of entertainment. Where Some of these entertainment like video games has become the central part of the social word for many youths and adolescence. Which needs to be banned out for some reasons because these sources like violent video games have been regarded by many researchers as leading to the contribution of negative effects among the users who are more likely to be young teens? Violent video games lead young people to aggressive behavior, bad performance in…

    Words: 1670 - Pages: 7
  • Video Games Controversy

    Controversy of Video Gaming In the United States, spending time playing video games is widely frowned upon and looked at as a waste of time by many. There is still immense debate today on the affects video gaming has on the psychology of the human mind and whether or not it gives cognitive benefits. The world has improved in many progressive ways since video games first got released and are still benefiting people today. Video games have always allowed humans to have the capability of creating…

    Words: 1243 - Pages: 5
  • Importance Of Video Games

    There are many moments that I have enjoyed in life. Throughout those moments, they keep me motivated to stay in the right path and enjoy life and not worry about school. As weird as this may sound, collecting video games is one of my hobbies and I really enjoy doing it. Currently, I have over 500 video games and each one of them has a story in which how I was able to get ahold of it. The most memorable ones are probably the games that came from Limited Run Games. Limited Run Games is a company…

    Words: 1071 - Pages: 5
  • Sympathy In Video Games

    are concerned with the underrepresentation of minorities in videogames, as well as the racism and sexism often involved in the production and gaming communities. Kimi Johnson acknowledged these problems during her presentation for the class, but she’s hopeful for the future of gaming. She pointed to indie games as a step in the right direction. This War of Mine requires moral decisions to be made and encourages empathy on the part of the player. This type of gaming encourages positive identity…

    Words: 1420 - Pages: 6
  • Video Games And Violence

    Video games causing children to be violent has been a controversial topic for many years. Many people have questioned if video games are the reason why children are so aggressive. “The psychological group reports that more than 90% of children in the united states play video games. Among kids between the ages 12 and 17, the number rises to 97%. More important, 85% or more of video games on the market contain some form of violence.” Stated CNN. Even the games that you think are benign have some…

    Words: 1002 - Pages: 5
  • The Evolution Of Video Games

    Why have video games become a big success? Back in the early 1900s, people didn’t have video games, they had simple games such as checker and chess. These two games are still widely played, but when computers and televisions started becoming a normal necessity, virtual games became more apparent. The concept of video games started with the first computer game. This game was a version of tic-tac-toe, created in 1952 by A.S. Douglas, a Cambridge university doctoral student (Hile) This simple, but…

    Words: 2069 - Pages: 8
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