Page 1 of 50 - About 500 Essays
  • Male Vs Female Gamers Essay

    stretch. However, even in 2016, there seems to be a great divide in the gaming world between male and female gamers. It seems to exist partially to ignorance created by what I like to refer to as wacked out misconceptions of the lady gamer. I asked members of gaming groups that I am in, friends, co-workers, and every other random person I could think to ask…”What are some stereotypes you have or have heard about girl gamers?” I was not very surprised with the results; and basically, everyone chimed in with responses that I have summed up below. 1. ALL WE WANT IS ATTENTION If I had a dollar for every time I heard that girl gamers and nerdy girls just want attention, especially attention from…

    Words: 973 - Pages: 4
  • Are Video Games Becoming More Popular Essay

    This kind of discovery means gamers are discovering games from all different types of genres. There are millions of games in the world just ready to be discovered. Gamers strive to find that one game they love and that takes discovery. Discovery can be looking through parents old games to searching the web for that one game that catches your eye. I personally have not found the game of my dreams. Game geeks want to discover a game that consists of all their wants. Ranging from a scary love story…

    Words: 1173 - Pages: 5
  • The Fastest Growing Industry: The Esports Industry

    involved with gaming tournaments including Blockbuster Video, Nintendo, GamePro Magazines, etc. What 's the first thing that comes to your mind when I say the words "Professional Gamer"? You probably think about some overweight guy in his late 20 's to early 30 's in a basement, unemployed, just playing video games 12 hours a day, and sleeping the other 12. According to ESPN, " more than half of American eSports fans are employed full time, 44 percent are parents and, perhaps most surprising,…

    Words: 1910 - Pages: 8
  • Gender Stereotypes In Gaming Culture

    How do female gamers navigate the world of gaming culture today? When, so often, that culture is against them. Why are women, for the most part, being ignored and excluded by mainstream game developers? How did gaming culture come to be what it is today? A culture containing sexism and negative as well as stereotypical representations of women. What is a gamer? What is gaming culture? These questions can be answered in the context of game design studies. Gaming culture itself can be seen as a…

    Words: 1705 - Pages: 7
  • Gender Stereotypes In The Video Game Industry

    If I told you to picture what you consider to be a gamer, the first image you would come up with is a young boy holding a controller. If I told you to come up with another image, it would be a struggle to imagine another type of gamer, and there’s a reason for that. The target demographic of the gaming industry includes men from age 18 to 34, and the industry goes to great lengths to make them the sole demographic. The sexualized representation of women in games, the backlash from men that…

    Words: 957 - Pages: 4
  • The Importance Of Bigotry

    managed to have some impactful experiences in my life that connected to the essay via online gaming. When I was in high school, I was a hardcore gaming nerd. I’d make sure to finish all my work in school so as to allow myself to have a huge amount of time to play games when I got home. I would spend every week, day, hour, minute, and second playing games during my breaks from school. The only time I would step away from my computer would be to tend to my basic human needs such as satiating my…

    Words: 1405 - Pages: 6
  • Advantages And Disadvantages Of Zooniverse

    assessable to student gamers in terms of pacing and engagement. Zooinverse has the most potential of being a stepping stone into the worlds of research, academia, and vocation between the reviewed games by far. In the nature of webpages like Wikipedia, Zooniverse’s gameplay revolves around the use of certain skill sets or critical comprehension to analyze, dissect, discern, or rate projects that use non-fictional, natural, or seemingly historical artifacts and topics. Gamers are then able to…

    Words: 1100 - Pages: 5
  • The Negative Effects Of Video Games On Society

    Every day, many children and adults come home from school or work, set down their bag, probably get a snack, and sit down in front of their television and spend the rest of the day playing video games. Not many people are going out and spending time outdoors with their friends. Statistics show that 49% of American adults play video games and 10% of adults consider themselves a “gamer” (Krista Lofgren). Popular video games, like Assassin’s Creed, may be the reason that many people are spending…

    Words: 1336 - Pages: 5
  • ESRB Rating

    Now, the variables game genre and ESRB ratings have the same importance as the variable console types. Gamers typically have their own opinions about what game genres suit their needs as an individual. Some may find MMORPGS more entertaining than online shooters like Call of Duty. Once the genre is specified, it will be easier for The Umbrella Gaming Company to cater to our consumers tastes, which, in the end, will help the company to promote certain genres each player enjoys more when they log…

    Words: 941 - Pages: 4
  • Essay: Why Competitive Gaming Should Be Considered A Sport

    Sports have been known as physical activities such as football, soccer, hockey, and baseball. Gaming has been around for quite a while now, and now people are trying to turn it into a sport. Competitions are held worldwide between professional gamers and have become a career for many. Anything that is requires skill and is competitive should be considered a sport. Organizations have been created with different teams for different games and have acquired sponsors to support them. Gaming should be…

    Words: 1258 - Pages: 6
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