First-person shooter

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    The first-person shooter has been one of the most popular video game genres of the decade. First person shooter video gaming was first introduced in the 1970's with titles such as Maze War and Spasim. First person shooter video gaming started to rise in popularity in the 1990's. id software released its first successful title Wolfenstein 3D in 1992. First person shooter video games allow players to experience the game in a first person perspective. First-person shooters played on computers are usually managed with a keyboard and mouse. First-person shooters played on gaming consoles are most often played using two analog sticks. One of the most popular first-person shooter video games was GoldenEye 007. GoldenEye 007 was released in 1997 exclusively…

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    Violent Video Games Essay

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    popular form of entertainment for teenagers in America and several other countries. Video game genres can vary from the casual puzzle/ problem solver variety to a fast paced first-person shooter types. Like many other forms of entertainment media, video gaming has received a great deal of scrutiny. The Entertainment Software Rating Board (ESRB), the entity that rates video games (e.g., C, E, T, M and A), claims that in 2010 the average gamer spent an astonishing 8 hours a day playing video…

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    Video games have become a modern activity in society, all ages can partake. There are many different types of games like action, adventure, Shooter, education, puzzle, racing and much more. Video games have also gone through changes aesthetically; we have gone through games such as Pong all the way to bloody gruesome games like Gears of War and Grand Theft Auto. The average ages of players are 9-17. Most of them would play video games for more than 20 hours a week. Playing video games…

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    With the popularity of video games soaring, people start to think things about those who play games. Their first thought may be that gamers just sit in a dark room all day, playing games with no regard to personal health, hygiene, or social interactions. Their second thought may be one of fear, thinking that the violent video games that have been growing in popularity may have had an effect. Finally, a non-gamer may think that a gamer is just a criminal in the making, learning what not to do…

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    In fact it shows just the opposite. He’s first study show that crime rates among adolescents 12-17 years of age has dropped since the interdiction of violent video games. And in he’s second study to question the validity of laboratory studies that suggest a connection between violent video games and violent behavior. He says, “Exposure to only brief clips of media, rather than full narrative experiences provides the opportunity for aggression as if it sanctioned by the researchers themselves”…

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    Well, many videogames need violence to tell their stories. Let us take a look at one of the greatest stories in all of video games, the story of Bioshock. Set in the 1960’s in the underwater utopia of Rapture, a city built on the floor of the Atlantic Ocean to be a haven of expression and objectivism by business mogul Andrew Ryan, Bioshock is a first person shooter entailing the arduous adventure of Jack (the player character). Jack is trapped in Rapture after his airplane explodes over the city…

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    people’s lives. Over sixty-five percent of households in the U.S., play video games. The average time spent people use playing video games is around eighteen hours per week. Though this is the average, there are larger percentages, especially close to the teenage years and younger. What is so off turning about this though, is that there are beneficial educational learnings within video games that teenagers and kids may not realize is within it. There are many things within video games that could…

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    Shooter Franchies

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    My research project question was “What are the top five best first person shooter franchises?”. The reason I chose this topic was more or less due to the fact that I do not have many interests outside of gaming, and because other ideas I had seemed far too inconsistent at providing results. I did not particularly want to do this topic, but time restraints and other issues made it the most suitable choice. The majority of my research was based around literature review, more specifically,…

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    shooting police officers, and taking close aim at by-standers. After fifteen minutes of intense actions the participants were asked to answer questions, choose from thirty-two adjectives including mean, nervous, scared, and strong to describe their feelings, and even having to decide how much chili powder to pour into the drink of a would-be-opponent. All designed to measure any effects of violent video games on aggressive behavior. Phycology professor Brad Bushman, a leading scholar in the…

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    wacked out misconceptions of the lady gamer. I asked members of gaming groups that I am in, friends, co-workers, and every other random person I could think to ask…”What are some stereotypes you have or have heard about girl gamers?” I was not very surprised with the results; and basically, everyone chimed in with responses that I have summed up below. 1. ALL WE WANT IS ATTENTION If I had a dollar for every time I heard that girl gamers and nerdy girls just want attention, especially attention…

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