Stereotypes Of Violent Video Games

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With the popularity of video games soaring, people start to think things about those who play games. Their first thought may be that gamers just sit in a dark room all day, playing games with no regard to personal health, hygiene, or social interactions. Their second thought may be one of fear, thinking that the violent video games that have been growing in popularity may have had an effect. Finally, a non-gamer may think that a gamer is just a criminal in the making, learning what not to do from the more “crime-oriented” games. These are just a few of the many sterotypes and misconceptions that have emerged due to the rise in gaming popularity. One of the largest gaming misconceptions lies within the stereotype of an average gamer. Basement dwelling, overweight, unhygienic, and unsociable: These are just some of the assumptions that gamers are tagged with. However, most, if not all of them, are false. In fact, with the advent of motion capture game technology, there have been numerous games released that cause gamers to have to move around and exercise, regardless of being in their own home. A scientific study was performed recently on people suffering from cataracts and repaired childhood blindness. Patients were told to play video games for 40 hours over the course of a …show more content…
However, now is the time to break all these misconceptions that video gaming is falsely laden with. Video games should not be the universal scapegoat for everything; Parents, or other applicable authority figures, should take it upon themselves to censor content they deem inappropriate for children or others. Blatant censorship or restriction of video games will not solve any problem that lies therein. Blatant censorship will, however, make things worse. If that day comes, people will quickly realize that it wasn 't the video games to blame, because all hell will have broken

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