And because of it, gaming has helped mold my educational life. In the past, I learned the basics of English literature, from the concepts of a story arc to character development. However, it was this video that got me to break out of my comfort zone and see the real world. I could see and hear the many different arguments over gaming, whether it is destructive or beneficial. I could feel the sensation of information surging toward me. I could see the different types of evidence that people had to prove their argument. Overall, it made me enjoy researching certain topics. And yet, you must first push aside your emotions to see the full picture. As for me, it was not so…
Educational nursing games expose nurses to experiential learning. They learn by doing something, rather than just watching someone do something or listening to how something ought to be done. Student nurses, especially, will benefit greatly from these games. Institutions providing nursing education programs struggle to find enough clinical assignments, instructors, and opportunities for their students to effectively practice their clinical skills. Institutions may also be heavily saturated with…
is video games. Clinical Psychologist Dr. Brent Conrad, wrote in Tech Addiction magazine, “in a typical day, children consume just over three hours of media (computer, video games, cell phones, etc.) while reading less than 20 minutes per day.” With the apparent overuse of video games, many believe that the use of video games in the classroom is irresponsible. Although these figures are staggering, video games have a place in the classroom. Video games can increase hand-eye coordination,…
Brains on Video Games There have been many debates and studies conducted on the positive and negative effects of video game play on the brain and its function. Video game play has been noted to cause positive and negative effects on the brain function and a person’s behavior. Bavelier et al. (2011) examine the positive and negative effects of video games on the brain. The purpose of this paper is to discuss their findings. …
who had created many games that allowed creativity and adventure. He was born in Stockholm, Sweden and started programming at the age of eight, with his sister’s help (Source 3). He was inspired to program when he got into a friendly coding competition at school at the age of thirteen (Source 3). He started working on Minecraft in 2009. Over his thirty-six years of programming, he has made several other works, such as RubyDung, which he had never released, and Dwarf Fortress. Minecraft is still…
Why Sportsmanship is Important in Educational Athletics When I first started playing baseball at the age of six years old my coach asked us the same question before and after every game and practice. He would say “What’s the first rule of baseball?” To which we would all reply, “Have Fun!” He would then ask, “What’s the last rule of baseball?” To which we would also reply, “Have fun!” Although this may sound like a childish thing that a 6U baseball team would say, he continued this until 8U,…
language learners) had a difficult time recalling how to pronoun the words on the wall. To help this, the teacher candidate suggests that the students should play an educational game that would help them remember the vocabulary. “One of the primary benefits of game-based learning in early childhood is that it encourages young learners to take an active role in their education. Children are naturally more inclined to enjoy learning games as opposed to other methods such as rote memorization”…
However, with the gamification of education it would become possible to grab the attention of a greater number of students as well as teach to individuals rather than to a group about the material greatly increasing the level of understanding students could have over any given subject due to the other students learning through the game. There are a number of organizations that seek to use gamification to its fullest extent in education leading to some amazing results such as the Institute of…
easy-to-install game for kids, and even adults, of all age groups that they can easily play and enjoy playing while at the same time teaching about all the bad things that can come out of abusing drugs. The game would consist of short, educational videos, activities and minigames. The videos will teach kids about the dangers of the abuse of drugs as well as tell some real life stories that are based around that topic. All videos are endorsed by the U.S. government. All minigames and…
refine my artistic abilities, and allowed me to practice critical thinking and analysis in an engaging manner. Because it has helped me develop these skills to such a profound degree, I strongly believe it can be used to help others as well. Whereas other games are on rails, and depend on simple mechanics to keep the player engaged in the short term, Minecraft succeeds because of its near infinite replayability. There is no direction as to how you should play the game, and so each individual…