3D computer graphics

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  • Mrs Fadil's Afterlife Case Study

    fx was roughly 800 gigs of total data. We also streamlined the workflow by focusing the wind on the trees that were in close proximity to the camera and allowing the tree’s in the background to remain static. The branches and trunks were then imported into Maya leaving only the foliage to be imported in Houdini for the simulation. Once the points cache was brought back into Maya, we had all the information required to shrink the trees and move them with the wind. This process allowed us a turnover of 6 hours. But all this hard work would have been useless if the trees looked fake! Our lighting lead Mark Stepanek set up a successful camera projection technique allowing him to mix his 3D render with the original plate. By doing this he managed to retain crucial detail that is hard to achieve in 3D. This also gave our compositing department more time to focus on the integration of the renders and not on the quality and bugs of the renders themselves.…

    Words: 824 - Pages: 4
  • From Emile Cohl's, Fantasmagorie To Pixar

    Animation Research Paper From Emile Cohl's, Fantasmagorie, to Pixar's upcoming movie, Coco, animation has been around for many years to entertain the audience. With animation, people can take an idea and give it life. Some ways people can make animations is by computer programs, drawing frame by frame, and even stop motion. Even though animations are fun to watch, the animators who created the animations had to go through various amounts of tasks and obstacles to get to where they are. From…

    Words: 958 - Pages: 4
  • Eyewitness Testimonies And 3D Art Analysis

    Eyewitness testimonies and 3D art are alike because they both allow you to view an object from different perceptions. At a certain angle, it can appear like you’re standing on the top of an apple stem, a trophy, or on stilts. When viewing 3D pavement art people see a distinctive picture from different angles. In correlation to false memories, 3D art makes you see things that aren’t actually there. In 2018, Hill illustrated a drawing that can be perceived as a cliff in the middle of a pavement if…

    Words: 1293 - Pages: 6
  • Virtual Reality Research Paper

    Increased graphics, better hardware and software, faster connections and tracking systems are only the tip of the iceberg. A major add-on to current VR technology in the future will be the improved headsets. Currently, headsets are thick and most of them requires straps around the head to be worn. Headsets in the future will most likely be less bulky and even wireless as engineering problems are solved and hardware improves and becomes more efficient until headsets will be worn as easily as…

    Words: 1502 - Pages: 7
  • Nature And Technology Essay

    human being’s needs themselves too are products, where the effectiveness of technology lies from is output and effectiveness of nature lies from input. Virtual reality headset is display device mounted on a user or an individual’s face like goggles, the device generates computer simulated graphics that recreates artificial environment and also simulating a user’s experience with visual effects of the present world. Fig 1. Palmer Luckey (designer), why I want the Playstation 4 VR headset. 2014…

    Words: 1449 - Pages: 6
  • The History Of 3D Animation

    animation, Computer animation, 2D animation, 3D animation. Traditional animation (Cel Animation) - The individual frames of a traditional animation are the photographs that have been taken from drawings, drawn on paper at first. To make an animation each drawing is different from the one before it to create the figment of animation. The animators’ drawings are traced to transparent acetate sheets that are known as cels, these are filled with paints. The finished cels are photographed against a…

    Words: 1515 - Pages: 7
  • Personal Narrative: My Job At Pixar

    who you want to be, or what you want to do? When I grow up, I want to work at Pixar making the scenes and characters that you see in the animated movies. It’s a long road to get there, but it’s one that I’m willing to take. To create the movies you see in the theaters, Pixar uses Blender (not the one on the kitchen counter), Gimp, and many physical art forms too. Blender is where you create the models, animate them, and put everything together. It is a large application to handle and takes a…

    Words: 458 - Pages: 2
  • Dana Point Case Study

    composition (mostly sedimentary) and high erosion rates from the sea but become increasingly stressed from overlying man-made structures and landscaping practices. For this reason, it is important to continually monitor the geological hazards that exist along the coast. One relatively new way to monitor landscape changes over time is by the use of three-dimensional (3D) mapping. Long-term changes can be seen by…

    Words: 1217 - Pages: 5
  • Animation: The Complex Definition Of Animation

    The Complex Definition of Animation Technically Animation means brings life to or act of bringing life to. Not in the context of giving birth, but adding quality or making something more vivid. In the realm of graphic arts animation brings life to an image or object by projecting movement from something that was originally still and adding sound. Almost every form of animation starts with a drawn image or created object that is transformed into an animation. The classic form of animation,…

    Words: 760 - Pages: 4
  • Understanding The Importance Of Masking In Photoshop

    After this chapter, you will find yourself completely comfortable with the tool. I guarantee you will be a fan of the tool and always think of editing using the same. You will find different types of images to mask and will realise the designer lust for the tool. A good masking defines good and efficient editing. Importance of Masking Masking, for a graphic designer is something like water and oxygen for life. Most of the wedding albums and other edited images follow use of this tool. The tool…

    Words: 1446 - Pages: 6
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