Metal Gear Survive: A Narrative Analysis

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Metal Gear Survive replaces stealth with survival in what is the first Metal Gear game without the involvement of director Hideo Kojima.

Although Survive is the first entry in the Metal Gear series without Kojima’s influence, it isn’t the first spin-off. Released only five years ago on the PS3, XBox 360 and PC; Metal Gear Rising: Revengeance took the Metal Gear series in a completely different direction.

Replacing stealth with hack and slash action mayhem, surprisingly, Rising worked. The reason for this was due to Kojima Productions enlisting the help of developers Platinum Games who are most famous for their 2013 hit, Vanquish.

While developing Rising, Kojima and his team were struggling to design a Metal Gear game that merges stealth
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It’s a shame then that with Metal Gear Survive, Konami opted to develop it on their own. And while it’s admirable that they’ve tried something new; unfortunately, the result will go down as a dud entry in the longrunning Metal Gear franchise.


Firstly, Metal Gear Survive doesn’t warrant the ‘Metal Gear’ in its title. Loosely set in between Ground Zeros and Metal Gear Solid V: The Phantom Pain; Survive is an entirely different kind of experience. Where the traditional Metal Gear games focus on stealth, with survive, your objective is to merely sustain oneself by hunting, crafting, and stabbing a plethora of zombies with a massive spear.

Additionally, Survive’s story involves wormholes and inter-dimensions, but to be honest, most of the time I didn’t know what the hell was going on. To say the plot is a nonsensical mishmash of sci-fi and horror genres is the most accurate description I can give it. For the most part, you’ll be spending your time in a dimension called Dite which looks like a damnable incarnation of Afghanistan from MGSV. It’s here where you’ll find a host of objectives to complete while fighting off hordes of
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To do so, you must gather food and water before setting off on a long journey otherwise you might find yourself in a spot of bother.

A meter which hovers beside you at all times represents your thirst and hunger. Frustratingly, your character can’t seem to jog for more than five seconds without running out of breath. While paying attention to your stamina levels is nothing new to the survival genre, here it seems like your character only has one lung or a severe case of emphysema.

If you hadn’t already guessed, I found playing Survive a soul-destroying experience. Void of any real fun, it’s a tedious survival game that was difficult for me to play through. It did get better when I went online and took on hordes of zombies with other players, but that enjoyable, albeit brief moment doesn’t mask the problems I have with the game.

Graphics / Audio

Since the gameplay is second-rate, do at least the visuals give Metal Gear Survive something to shout about?

In a word,

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