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58 Cards in this Set

  • Front
  • Back
Instrumental Values
alternative behaviors or means by which we achieve desired ends. Honesty, ambition, etc.
Terminal Values
desired end states or life goals. Happiness, success.
Intra-personal Value Conflicts
When highly ranked instrumental and terminal values pull an individual in different directions within one's self.
Interpersonal Value Conflicts
when combinations of instrumental and terminal values inevitably spark disagreements (with others)
Individual-Organization Value Conflict
Espoused or enacted by the organization collide with employee's personal values. Self versus company.
MARS Model of behavior and performance
Motivation: Desire and persistence within ourselves to pursue an interest.
Ability: Physical/Mental potential
Role: Perceptions
Situational Factors: Outside of our control
Job Satisfaction
An effective or emotional response toward various facets of one's job.
Varies across countries
One of the most frequently studied work attitudes by OB researchers.
Organizational Commitment
Extent to which an individual identifies with an organization and its goals
Strong relationship between organizational commitment, job satisfaction, and job performance. Also reduces turnover.
Ways to Involve People
Suggestion Plans and Rewards for ideas
Employee Surveys
Team and participative management
Open book management
Employee stock ownership plans
Total Quality Management
Organizational Citizenship Behaviors
Voluntary employee behaviors that exceed basic job expectations or work role requirements.
Potential Outsourcing Effects
Job commitment
Involvement and Productivity
Job Satisfaction and Quality
Motivation and Attitudes
Perception Processing Model
REVIEW IN POWER POINT SLIDES
Schema
Mental picture of an event, situation, or opportunity. Is there a perception of adversity or potential opportunity?
Stereotypes
individual's set of beliefs about the characteristics of a group of people. Based on inaccurate perceptions can limit the quality of our workforce.
Characteristics of Stereotypes
Not always Negative
May or may not be accurate
Can lead to poor decisions and discrimination.
Perceptual Errors Description
Faulty or inaccurate perceptions about what constitutes good versus poor performance results in inaccurate ratings of employee performance.
Perceptual Errors Types
Halo: A rater forms an overall impression about someone and then uses that impression to bias the rating
Leniency: A personal characteristic that leads an individual to consistently evaluate other people in an extremely positive fashion.
Central Tendency: The tendency to avoid all extreme judgments and rate people as average or neutral.
Recency Effects: the tendency to remember recent information. If the information is negative the person is evaluated negatively.
Self-Fulfilling Prophecy
peoples expectations or beliefs determine their behavior and performance, thus serving to make their expectations come true.
Casual Attributions
Suspected or inferred causes of behavior.
Do most managers try to find out what is causing a behavior or do they tend to just evaluate the behavior positively or negatively?
Fundamental Attribution Bias
Ignoring environmental factors that affect behavior
Self-Serving Bias
taking more personal responsibility for success than failure.
Motivation
psychological processes that arouse and direct goal directed behavior.
Alderfer's ERG Theory
Need Theory
Growth: desire to grow and use one's abilities to their fullest potential.
Relatedness Needs: desire to have meaningful relationships
Existence Needs: desire for physiological and materialistic well-being
His theory does not assume a stair step hierarchy as does Maslow
Contains a frustration-regression component.
McClelland's Need Theory
The need for Achievement to accomplish something difficult
the need for Affiliation to spend time with social relationships and activities.
the need for power to influence, coach, teach, or encourage others to achieve.
**Executives should have a need for socialized power, power directed at helping others rather than personalized power, power directed at helping one's self.
Process Theories of Motivation
Equity Theory: fairness in what is received for work that is done in comparison to similar others.
Expectancy Theory: effort to performance expectation; performance to outcome.
Goal Setting: management by objectives setting meaningful goals that help the organization perform better
Motivation Through Job Design
changing the content and or process of a specific job to increase job satisfaction and performance.
Approaches to Job Design
Mechanistic: very little cooperation between management and workers
employees underachieving by engaging in output restrictions.
Scientific Management using research and experimentation to find the most efficient way to perform a job.
Motivation Approaches
Job Enlargement: more variety not more responsibility
Job Rotation
Job Enrichment: more responsibility
Motivator V Hygiene Factors Herzberg
Motivators: Job characteristics associated with job satisfaction
Hygiene Factors: Job characteristics associated with job dissatisfaction
Intrinsic Motivation
being driven by positive feelings associated with doing well on a task or job.
Extrinsic Motivation
motivation caused by the desire to attain specific outcomes. Praise, recognitions, financial rewards etc.
Organizational Justice
Distributive Justice: The perceived fairness of how resources and rewards or distributed
Interactional Justice: Extent to which people feel fairly treated when procedures are implemented.
Procedural Justice: the perceived fairness of the process and procedure used to make allocation decisions.
GOAL SETTING
REVIEW SLIDES ON PAGE 2 GOAL SETTING ALL 6 BRO
Feedback objective
specific information about performance (should address both positive areas and negative aspects in need of improvement)
Practical Lessons from Feedback Research
Feedback is often misperceived or rejected (especially negative feedback)
Feedback needs to be tailored to the recipient
Should be interactive (2-way)
Don’t attack the person, tactfully address the area that needs improving
Higher level positions tend to receive less quality feedback
Trouble Signs for Organizational Feedback Systems
Feedback used to punish, embarrass or put down employees

Those receiving feedback see it as irrelevant to their work

Feedback information is provided too late to do any good

People receiving feedback believe it relates to matters beyond their control
Tips for Giving Good Feedback
Relate feedback to existing performance goals and expectations
Give specific feedback tied to observable behavior or measurable results
Channel feedback toward key result areas
Give feedback as soon as possible
Give positive feedback for improvement, not just final results
Focus feedback on performance, not personalities
Base feedback on accurate and credible information
Feedback Consistency
Verbal expression with a tone of respect
Written expression of feedback that matches one’s words.
Document key result and improvement areas
Evaluation rating consistent with above
Nontraditional Feedback
Upward Feedback (evaluate the boss)
360-Degree Feedback comparison of anonymous feedback from one’s superior, subordinates, and peers with self-perceptions
Self-assessment
Peer Review
Team Based Pay and Pay for Performance
Pay for Performance (linking a portion of pay to achieving a specified goal or set of goals, could be an individual, group or organizational wide type of reward system). Examples could include a merit raise plan, a profit-sharing plan, a gain-sharing plan, or some type of bonus system.
Positive Reinforcement
Using behavior modification (positive reinforcement) to help achieve desired levels of job performance. Using extrinsic rewards (praise, financial, etc.)
Thorndike’s Law of Effect (behavior with favorable consequences tends to be repeated, behavior with unfavorable consequences tends to disappear)
Skinner's Model
Respondent behavior (reflex action like touching a hot stove)
Operant behavior (learned behavior linked to getting a positive reward that reinforces a behavior)
Types of Reinforcement Contingent Consequences
Positive reinforcement ( making desired behavior occur more often with a pleasing consequence)
Punishment (undesired consequence aimed at reducing an undesired behavior)-receiving a disciplinary action from your supervisor for violating a company rule.
Reinforcement Types
Negative (making behavior occur more often by withdrawing something negative)-examples; a coach or drill sergeant stops yelling when you finally do something the right way.
Extinction (making a behavior occur less often by ignoring it or not reinforcing it)-avoid or stop talking to someone you do not like, so they will leave you alone.
Schedules of Reinforcement
Continuous (reinforcer follows every response)-Praising a new EE
Fixed Ratio (a certain number of responses followed by reinforcement)
Variable Ratio (random reinforcement, after so many times)
Fixed Interval (specific period of time)
Variable Interval (random length of time)
Stages of Group/Team Development
Forming Why are we here
Storming Arguing
Norming Agreeing to work together
Performing Accepting roles
Adjourning Project ends
TEAMS
High Trust
Cohesiveness
Time
Mutual Responsibility
Aligned on Purpose
Groups
Low trust
Minimal cohesiveness
Not enough time
individual pursuits
shared goal bot may not be aligned
Roles Expected Behaviors
Overload: other's expectations exceed one's ability.
Conflict: inconsistent expectations flip flopping, multiple supervisors.
Ambiguity: unknown or unclear expectations.
Group/Team Process
Maintenance Roles focus on building relationships and group dynamics, communication, conflict resolution.
Task roles focus on getting the job done effectively.
Types of Teams
Advice: Quality circles, review teams
Production: Work cycles, processes
Project: Research, engineering, development
Action: Military and Police.
Primary Team defectiveness criteria
Performance achieves goals gets results
Viability: members are satisfied and willing to contribute cohesive and sustained membership.
Why do Teams Fail?
Management Mistakes: Unrealistic expectations, fads, or lack of support.
Team Member Mistakes: take on too much to fast, personality conflicts impede progress.
Team Building Blocks
Trust
Cohesiveness- get along bt can disagree in a civil manner
Cooperation Collaboration
Problem Solving
Two Kinds of Cohesiveness
Socio-Emotional: sense of togetherness.
Instrumental: sense of urgency to get job done, interdependency develops to focus on task required
Self Managed Teams
Part of structure and culture with a participative management style
empowered
cross functional
facilitation rather than supervisor direct leadership
TEAM BUILDING
Developmental Practices designed to make teams more effective, faster, and to promote trust and cohesiveness.
Experiential applied practical situations or job related situations work best
Survival Courses, rafting adventures, high climbs
Attributes of high Performance Teams
Participative leadership
Shared Responsibility
aligned on purpose
effective communication
task and future focused
utilization of creative talents
rapid response.