Social Consequences Of Video Games: Video Games As An Addiction

1337 Words 6 Pages
Prof. Gushue

Mauricio A. Ostos

Video Games as an Addiction

What is a video game? The correct definition of video games is a game played by electronically manipulating images produced by a computer program on a television screen or other display screen. However, if you ask someone what is a video game they will be most likely to tell you that is that thing that kids play, another common answer will be that is that big wasting of time that most of guy’s do. This might be true specially if we consider that the video game instructive as become the major source of entertainment even more that the movies, in fact the video game industry make as twice as much as the movie industry. On average 65% of all people in America play videos
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Social consequences are a very real part of gaming addiction. The lack of social interaction that results from obsessive gaming can have long-term social consequences. An addicted teenager won 't develop effective social skills, which will hinder his ability to develop and maintain healthy relationships in college and beyond. Suddenly, he 's 21 but has the social skills of a 15-year-old. He doesn 't know how to make friends, talk to girls, or just "hang out” and enjoy people 's company. The social awkwardness created by the isolationism of gaming addiction, unfortunately, feeds the addiction. The gaming addict will likely retreat back to his online world where relationships are easier and already waiting for him. As we can see this guy who is addicted to vide games will be most likely a person who will have a lot problems trying to make friends, trying to get a girlfriend or just trying to talk to people in general because he was consume by the isolation that video games create. This isolation will be really hard to fix since it will become a endless cycle of problems. He begun playing "all the time” because he said it took his mind off his problems. This a common answers amount those who are addicted to gamming. They used gamming as a option to escape from the reality in which they live and they can create their own reality. One that they will have full control of it; they can become millionaire, the most powerful leader of clan, a monster, a murder without consequences or anything that they one. There are not limiting for this virtual world so they have infinite possibilities and all that they have to do is sit in front of a screen and let the time

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