Nowadays, Technology is one of the most important resources that humans are using in their daily life. Since computers were invented people have found the most useful purpose for themselves. From personal computers that help people to do their assignments everywhere to small consoles that allow people to play video games. Thanks to those amazing inventions today kids can enjoy and learn from something that old generations could not, which is huge advantage. However, there are many people claiming that new technologies such as video games are affecting children physically and mentally causing disorders in their social behaviors. Event thought, many people blame video games for strange behaviors on today’s children …show more content…
When people think about video games, the first thought that comes to their mind is that they are going to make their children lazy and lose time they could use to play outside. At least that is what Christian Pfeifer thinks, the head of an institute in Germany that made a research the behavior on twenty three thousands of kids with ages between teen and fifteen years old. He mentioned, “Over-consumption of either makes them fat, lazy, stupid, ill, sad, unhealthy. TVs and computers literally steal meaningful time for play, sport and fun from their lives. In addition, brutal films or video games displace things learned at school or from parents from their memories." When Ms. Christian Pfeifer says video games makes kid fat, lazy and stupid he should consider that he is making a horrendous generalization by clamming video games steal time to play sports and have fun. However, Video gaming’s systems are not what they used to be in the 29th, people think that the old Sega and Atari (game console) are the technologies kids are using today. Technologies that back in that time did not allow the player to interact with the game; also, the player had to play only with the movement of their hands. Nowadays, Thanks to companies such as Microsoft, Nintendo, and Sony games are been designed to let kids interact with the game; their movement can …show more content…
Many times teachers advise parents to limit the time their children spend playing to a point were kids feels frustrated since they wait the whole day and do all their assignments on time and then they only have 10 minutes to play a video game the result of that will be a kids with anxiety. According to parenting science studies have shown that poor result in school have a relation with kids using video games, and experiment where two group of kids received video game systems the difference between one group and the other is that the first group receive the console while in school season and the other in vacation, the kids that were in school experimented poor result in some subjects in their school. A survey conducted in the United States can be good evidence “The results are consistent with surveys on adolescents who play video games in the United States. In one representative sample of American adolescents, aged 10 to 19, kids who played video games spent 30% less time reading and 34% less time doing homework” (Cummings and Vandewater 2007). On the other hand, in this generation many companies around the world have spent million of dollars developing games that have something to offer to the kids that likes to