Video Game Violence: Favorable Or Damaging?

Improved Essays
Video Games Violence? Favorable or Damaging?
Video games are a multi-billion dollar industry. Over years the sales just continue to increase substantially. Video games have accumulated over around 46 billion dollars in revenue throughout the years. Today trend in video games contains violence, which mass of people find entertaining. Video game violence has been a controversial topic throughout the past years. It is still an on-going boiling argument and is still discussed every day. Although people are required to be at the age of eighteen to purchase video games that contains violence, the majority of video games today currently contain violence at some certain degree. Some can go over the boundary or control it at the bare minimum. Nowadays
…show more content…
She then brings in cases like school shooting or robbery. Once these crimes are committed by children or young teens, people tend to point the blame on violent game as the cause of their motive for doing so. These are just bad assumptions according to Linda and to gamers. She brings in a Psychology Professor named Patrick M. Marley who conducted a study that proves that violent video games do not initiate violence, unless someone has certain characteristic. Surprisingly though, there was no connection to crimes and violent video games. Furthermore, he discovered that crime and homicide rate decreased once a new hit game gets released into the market. He believes that this is the cause of because violent people are attracted to violent media and tend to emulate those violent acts in video games rather than practice it in the real world. Studies also reveal that most people who do commit crimes are certain character traits that makes them criminals. Hence, individuals who play violent video games do not become be influenced by violence depicted in …show more content…
In an article called “Surprising Concern About 3D Video Games”, by Amanda Schupak, she comments that playing video games in 3D have more serious risk than games in 2D. With the new 3D technology it put player in the game. They will feel more immerse into the “virtual world”. 3D gaming shows a great threat to the increase in anger and aggression. She quotes that as video game technology improves, it will have stronger effects on people. Games that involves weapons and killing people compare to non-violence 3D games such as bowling fuels fury, which will translate into assault. An expert named Brad Bushman reported that this new technological advancement could be troublesome. People should be aware of its effect and know be cautious when playing these genre of video

Related Documents

  • Improved Essays

    This is while video games have gone up in sales by just over 200% in the past decade (Essential). The correlation hardly shows that video games cause violence when there are more video games and less crime. However, this is not to say violent video games have no cause in crimes. Violent video games can be an inspiration to commit a crime for someone who is on the edge of committing a…

    • 1009 Words
    • 5 Pages
    Improved Essays
  • Decent Essays

    Video games don’t cause violence As many as 97% of us kids age 12-17 playing video games contributing to the $21.53 billion domestic video game industry. More than half of the 50 top-selling video games contain violence. Scientists have looked into the use of violent video games for more than 20 years but task force chairman Mark Appelbaum Ph.…

    • 465 Words
    • 2 Pages
    Decent Essays
  • Improved Essays

    In an article published by TIME an Associate Professor and Chair of Psychology at Stetson University, Christopher Ferguson, weighs in on how poorly research has been done, “Quite simply the research just hasn’t panned out… it has been increasingly recognized that much of the early research on violent video games linking them to increased aggression was problematic: most studies used outcome measures that had nothing to do with real-life aggression and failed to control carefully for other important variables such as family violence, mental health issues or even gender in many studies (boys play more violent video games and are more aggressive).” Another shot at how bad experiments “proving” that violent media leads to real world behavior was in a Supreme Court case, Brown v. Entertainment Merchants Association, where Edmund G. Brown was fighting to remove the restriction of the sale or rental of video games to minors in California. In this court case Brown completely destroyed Anderson’s experiments saying that the California nor any psychologists, including Anderson can provide any link between violence in video games and harm to minors. He went on to scrutinize how the experiments were done saying that the studies have been rejected by every court to consider them and that all experiments that “proved” violence in video games cause real world violence has been made purely on correlation and not causation, he then went on to show how flawed the methodology of the experiments were. Edmund G. Brown won his court case, overturning the Californian law that restricted sale and rental to a minor, with the United States Supreme Court ruling in a 7-2…

    • 637 Words
    • 3 Pages
    Improved Essays
  • Improved Essays

    Violent videos games are the cause of most of the attackers in the environment around U.S. Do we put the violence in the video games as the way to teach children to resolve conflicts? Some people believe that no strict relationship of cause and effect has been found in the violent games. However, a range of social ills has taken place since videos games become popular. I suggest we should not allow to children play violent video games.…

    • 680 Words
    • 3 Pages
    Improved Essays
  • Superior Essays

    Gaming is not the way people should spend most of their free time. Free time should be spent doing activities that will grow one’s mind, not alter one’s personality. The need and demand for bloodier, more violent games has continuously increased. As a result, newer video games try to outdo their older versions by increasing the gore and violence factor. Violence in video games only encourages and expresses that violence is the answer to every situation that occurs.…

    • 1320 Words
    • 6 Pages
    Superior Essays
  • Superior Essays

    Jonathan Cervantes Mrs. Rayner English 12 December 2016 Violence in video games This paper will examine the question if violence in video games leads to violence in people. Over the years gaming has advanced in graphics, storytelling and most of all violent content. Each year new horror and action games get released with more gore and more bloodier effects. People say that there is a link between the violence in video games to the violence in people who play them.…

    • 1302 Words
    • 6 Pages
    Superior Essays
  • Improved Essays

    Violence In Video Games

    • 469 Words
    • 2 Pages

    “An APA study claims to prove a definitive link between violent video games and aggressive behavior, but its limited implications mean the debate is far from settled. ”(Caspari). There are games such as GTA, Bully, Max Payne that promote violence. For example in the game Max Payne it shows scenes in slow motion in which shots go completely through target’s back in a very gruesome way. These genre of games have a very bad influencing picture on violence.…

    • 469 Words
    • 2 Pages
    Improved Essays
  • Improved Essays

    The Aurora shooter, James Holmes, Adam Lanza, they're all described as essentially being addicted to video games.” This illuminates that video games does have some effect on criminals. “If video games do affect violence we will soon have 18 to 20 million killers on our hands, not to mention the countless millions more who have been playing violent video games for years.” These highlights prove that violent video games do have an influence on people that could possibly lead to real-world violence later on in their…

    • 752 Words
    • 4 Pages
    Improved Essays
  • Improved Essays

    Parents must be aware of the video games’ rating and keep all dangerous games away from children. Outcomes from experiments have made a significant predictive relationship between violent video games and aggression, but nothing has proved to support a long-term relationship between violent video games and aggression. A video game debate must be made, and it should be positive. A debate on violent video games could be made, but unfortunately video games have become more widespread over past decades. Violent video games are an improbable reason why youth violence has decreased.…

    • 1246 Words
    • 5 Pages
    Improved Essays
  • Great Essays

    Video Games Do Not Cause Violent Behavior Over the years there have been several incidents that have stirred up the emotions of people, parents and especially investigators. These incidents include the Sandy Hook Elementary Shooting, the Columbine Massacre, and the incident in Colorado where a man went on a shooting spree in an Aurora movie theater. There was one key thing that aroused people’s emotions connected by investigators to all three incidents: video games. This led to the belief that if the parents’ children play violent video games that the child will become violent. Even though people have been led to believe that video games cause people to become cruel and commit violent actions, video games do not cause people to commit acts of violence because they don 't have time to…

    • 1737 Words
    • 7 Pages
    Great Essays
  • Superior Essays

    In videogames.procon.org the website presents reasoning into why violent video games do not contribute to youth violence. As presented the full amount of violent video games sales have increased while adolescent misconduct has notably decreased. For instance statistics reveal that video game hardware and software boosted 204 percent from the year 1994 to 2014 making 13.4 billion dollars. All this while destructive crime has decreased 37 percent and murders by juvenile delinquents dropped at large 76 percent. Experts proving this gives reasoning to believe that playing these games causes less aggression and violence…

    • 1428 Words
    • 6 Pages
    Superior Essays
  • Improved Essays

    Video Games Video games have two sides that can have a large effect on society. My 10 year old step brother plays video games, the choices of video games are both positive and negative. He can be okay while playing Football, Minecraft, and Animal Jam, but when he chooses to play killing games he tends to become disrespectful to everyone in the household. Although the media often associates video games with violence, this common stereotype is often defunct by the countless amount of educational games provided to children. Not all video games can be looked down upon because they may be used as creatively.…

    • 965 Words
    • 4 Pages
    Improved Essays
  • Improved Essays

    http://www.apa.org/news/press/releases/2015/08/violent-video-games.aspx The guy who went into the movie theater and shot a lot of people played violent video games. When they went into his apartment they found his place set up with bombs everywhere. They didn 't link violent video games to the reason he did this act of violence but they are saying it could have influenced him to cause such harm to people. If violent video games cause an adult to think about doing some of the things they see in video games imagine what a kid would think.…

    • 1275 Words
    • 6 Pages
    Improved Essays
  • Improved Essays

    The Negative Effects Of Violent Video Games Did you know that 80% of video games on the market include some sort of violence. Some may think that is a good but they should think again. The amount of damage that violent video games creates is shocking and needs to be taken care of. Violent video games have caused many problems in today’s society. Some of these conflicts consist of a lack of school work,Violent/Fatal actions, and dreadful relationships within families and friends.…

    • 849 Words
    • 4 Pages
    Improved Essays
  • Improved Essays

    Video games and Violence Video games have been the pinnacle of modern day entertainment ever since the late 1980’s when it really grabbed the attention of many children seeking entertainment outside of watching television. The only problem with this is that video games like everything else that is popular, has become controversial. The main controversy surrounding video games is that they are considered violent and unsafe for children to play. Video games are also being blamed for inspiring countless acts of horrific crimes such as mass shootings, and murder which most of the time is unjustified and makes no sense. There is no research that proves video games cause violence.…

    • 1404 Words
    • 6 Pages
    Improved Essays