Tween Frames

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The series of frames in between the keyframes are drawn in a process called tweening. Tweening, short for in-betweening, is the process of creating intermediate frames between two separate objects in order to show the appearance of movement and evolution of the first object into the second object. They help to create the illusion of motion. And it is a key process in cel animation as well as computer animation. Cultured animation software permits an animator to recognize precise items in an image and create how they should be moving and how they want to change that during the tweening step in animation development. It requires calculating the number of frames between the keyframes and the path of action, going back to my ball example; for …show more content…
After tweening, the pencil frames are actually put together and filmed as a pencil test to check for smoothness and continuity. This is my favorite and that is because this is the animation at its purest, where every line is visible and you can see how the animator thinks. Inserted from; http://penciltests.tumblr.com/
Pencil tests are basically the clean up, but once those pencil frames are satisfactory, then they are permanently inked, photocopied onto cels, and given to artists who use acrylic colors to paint the details for each cel. When that is finished it is then time “motion capure” and photographing the cels to give that illusion of
…show more content…
By visualizing your frames with a storyboard, you can see how it all will fit together before you even have a shot of film or anything else because by getting aahead and having an idea you don’t end up wasting film and resources. And helps you determine what type of shot you are looking for to frame the actors. For instance, if I had to create an animation of a person releasing a bowling ball, the ball rolls down the alley, and the pins being struck. I would first roughly sketch out my people and think about how I would want to panel the cameras for emphasis and accurately represent the motion of the person moving, the ball rolling, and the pins falling. So first to accurately represent what I wanted this animation to do I would sketch the key frames, do a pencil test and keep tweaking until I like it and then of course comes the process of either using software to scan my work or just now that I have the idea of what I want to do I would use some sort of animation software like Flash or even GIF animator as mention in the text, to create the finalized animation. Now to produce each frame, each movement has to be recorded and what is

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