Howard Gardner (1983) Theory of Multiple Intelligences is one of the most noted educational pedagogy because it has become a foundation of numerous arising …show more content…
According to Patricia Deubel,digital game-based learning has the capacity to engage and stimulate students and recommend repetitive learning practices while motivating long-term memory and providing hands-on encounter. Deubel(2006) proposed that in order for teachers to effectively use game-based learning in the classroom, they must first look for non-violent games that aid planning and problem-solving and associate to the curriculum. Deubel endorses role-playing, simulation, and adventure games because they frequently request to the development of more than just one