What Is The Influence Of News Media Influence On Gamers?

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The influence of news media organizations is great. It provides information to the masses of society, who generally take their information as fact since most people are uninformed of the subjects they present. The coverage of various prominent figures and their views on the video game controversy by major news media outlets had helped promote certain views of video games; to a degree, set a moral panic of perceived violent and sexist video games. While the narrative that certain videogames have an influence on gamers is presented by the mass media, there is still another side of the story. The gaming community is considered to be very welcoming, diverse, and inclusive, having people of different backgrounds enjoying the medium. While …show more content…
's study: "Video Games: Males Prefer Violence while Females Prefer Social" showed the differences in preferences of gaming among males and females: it was reported that male gamers prefer violent video games than female gamers. The study had a total of 341 participants who completed the video games usage survey, all of which play video games. 252 (73.90%) of the participants were male while 89 (26.10%) of the participants were female. In addition, the people included in the study were of various ages (16-51) and different racial backgrounds (73% White, 11% Asian/Pacific Islander, 6% multiracial, 4% Hispanic/Latino, and 3% Black/African American; the last 4% selected other or chose not to respond). In Figure 1 of the study, females were more likely to classify as Novice/Non-video game players to Frequent video game players while males were more likely to be classified as occasional video game players to expert video game players. As such, males tend to play more and be more dedicated towards video games than their female …show more content…
Males (84.92%) had a preference towards violent video games, including video games of the Strategy, Role Playing, Action, and Fighting genres. Females (53.93%) had a preference towards non violent video games, games of the Social, Puzzle/Card, Music/Dance, Educational/Edutainment, and Simulation genres. Later on the article, the authors presented general profiles of male and female video game players. Males typically started playing video games at an earlier age, spent more time and money on video games, had a stronger preference towards violent video games than their female counterparts. These results, along with other studies, reveal why some of the more popular video games are for the most part male-dominated. Still, there are women who play and enjoy the games that many men

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