Do Violent Video Games Contribute To Violent Behavior

Superior Essays
Research Question: Do violent video games contribute to violent youth behavior?
Introduction
As the media has been rapidly integrated into society, many inquiries have emerged that question its negative influence. The media is seen as very beneficial by those who are exposed to it because it provides hours of entertainment in many forms, the most prominent of which are movies, television programs, and video games. The latter is a somewhat recent favorite, and many studies have focused on the influence that it exerts on players. The first voices against video games, especially the violent ones, spoke out after it was revealed that the two high school boys who had killed students, teachers, and then themselves at Columbine High, an event which was
…show more content…
Some studies show that the benefits of violent video games with a “role-playing” aspect outweigh the drawbacks that the violence presents. For example, the game Neverwinter Nights contains a great deal of heavy reading material that is challenging to young readers (Adams, 2009). Playing this video game improves reading skills, which come into play in the classroom. Eventually, a player’s reading proficiency would be enhanced with prolonged exposure to the game. However, despite the fact that there are some video games such as Neverwinter Nights, most video games that are played by people do not challenge students; many recent games are not like Neverwinter Nights, which does not create enough evidence to make a comparison. In addition, Wilson reports that while there were early experiments conducted in which violent video games did not elicit violent behavior, those video games were mild in violence compared to the games that are available today (2008). As the media develops, so does the violence; the increasing amount of violence can have a negative impact on children’s behavior, causing them to become more

Related Documents

  • Great Essays

    Video games are known to be played all around the world by various genders and ages. The increasing popularity of the games has led to the common debate of their effects on society’s youth. In the article “Do Video Games Kill?”, Karen Sternheimer sheds light on the impact violent video games have on impressionable minds. She argues that the media has failed to educate the public by providing them with thorough research about the topic. Sternheimer stands with her opinion that video games and violence simply coexist and do not correspond with each other.…

    • 1516 Words
    • 7 Pages
    Great Essays
  • Great Essays

    Argumentative Summary

    • 1719 Words
    • 7 Pages

    With games like Grand Theft Auto and Call of Duty becoming some of the best selling series in the video game industry; selling around over 250 million copies, (McWhertor, 2016; United States Security and Exchange Commission, 2016) people wonder how much impact video games have on in our society and how much influence they have on our behavior. A controversial topic that arose in 2005 in the American Psychological Association is whether or not violent video games leads to increased and more severe violent behaviors (American Psychological Association, 2005). We understand that one form of developing behavior is by observing the consequences of people’s actions. (Bandura, 1963).…

    • 1719 Words
    • 7 Pages
    Great Essays
  • Improved Essays

    Haylee Hancock English 2010 Professor Gibson Synthesis Paper Do Video Games Cause Violence? Violent behavior in kids and teens has been growing a rate that is a little scary. Since the horrifying shooting at Columbine High School, many people have been interested in the issue of does violent video games cause violent behavior in kids and teens? This arguments has been around since the late 1970’s when Death Race came out. Are video games the reason why the rate of violent behavior in kids and teens going up?…

    • 948 Words
    • 4 Pages
    Improved Essays
  • Improved Essays

    Do video games cause violence? This question has been asked and debated since 1978 with the release of Death Race, an 8-bit video game where you run people over turning them into tombstones to get points. Many people have researched the effects of violent video games on kids and throughout numerous studies the findings are still not clear. I believe that video games don’t cause violence, but that people cause violence.…

    • 637 Words
    • 3 Pages
    Improved Essays
  • Improved Essays

    According to a professor of psychology, Christopher J. Ferguson, conducted a study about the connection of violent video games to changes in kids mental state. “Results indicated that exposure to ‘violent’ video games at age 9 was not predictive of aggression or reduced prosocial behaviors one year later. Overall gaming, likewise, was unrelated to most mental health issues, including attention problems or reduced social functioning, or total mental health difficulties”. Research has been done about the connection between violent fictional stories/violent video games to real-life violence. The majority of the studies have proven that real-life violence was influenced from violent video games or reading violent fictional stories.…

    • 1369 Words
    • 6 Pages
    Improved Essays
  • Improved Essays

    Erik Kain explains how video games could possibly be influencing violence in kids. Video games are addictive to some kids and the more they play them the more they get shut out from reality, and then they start to be influenced by them. “Some studies have shown that video games increases aggression.” This shows that violent video games aren’t harmless they can do harm and effect some kids behaviors. There have also been dangerous shooters who were addicted to video games, “Dylan Klebold… the Arizona shooter, Jared Lee Loughner, the Norway shooter… Anders Behring shot 77 people.…

    • 752 Words
    • 4 Pages
    Improved Essays
  • Superior Essays

    Ward’s arguments for this article are all in favor of video games not playing a role in violent behavior of adolescents, and his use of resources and evidence support his beliefs. Some of his most significant resources are as followed: The Federal Trade Commission, The e Centers for Disease Control and Prevention’s (CDC’s), Youth Risk Behavior Survey (YRBS), and Ballard and Weist (1996). Ward was effective in his on educating the reader by providing strong facts from these sources. The Federal Trade Commission is an independent agency of government created to promote consumer protection and eliminate forms of anti competitive practices. The Federal Trade Commission states in a report (2000) that, “A majority of the investigations into the impact of media violence on children find that there is a high correlation between exposure to media violence and aggressive and at times violent behavior.”…

    • 1292 Words
    • 6 Pages
    Superior Essays
  • Improved Essays

    While playing the game, kids have the time of their life enjoying all the graphic content the game provides. Although violent videogames do expose adolescents to graphic content, that does not mean the viewer will become violent themselves. Videogames should not be the scapegoat for when teen violence occurs. The problem that people are facing is that they are making quick assumptions that since teens are exposed to videogames then they are going to be shooters. In the article, “Violent Video Games Do Not Cause Aggression”, David Kushner explains, “If no one has said there’s a causal link between games and real-life violence, why does it keep making headlines, and why do these get cited so much?”…

    • 1340 Words
    • 6 Pages
    Improved Essays
  • Improved Essays

    Time after time, when a horrific shooting occurs, video games are often accused of being a key factor in motivating the perpetrators of the crime. Shootings such as; Columbine, Virginia Tech, Sandy Hook, and Aurora are just a handful the media has targeted as being related to video games. While the shooters can be connected to being players of video games, that shouldn't necessarily mean that the video games are a significant factor in their violent actions. Correlation is definitely not causation and there is just not the scientific evidence to back up these claims. However, there has been a substantial amount of research that exhibit video games are not a primary factor to violent behavior and that they can actually have positive benefits…

    • 883 Words
    • 4 Pages
    Improved Essays
  • Improved Essays

    Violent Video Games Are Not to Blame What one factor leads to the rise in violence/sexuality in society? It is difficult to choose a single element to place the blame on because the answer is more complex than that. Over the past years, unfortunate events like school shootings have forced people to question what precursors would lead mere teenagers to commit such violent acts. It is easy to put the blame on first person video games when school shootings occur, but that is not the case.…

    • 598 Words
    • 3 Pages
    Improved Essays
  • Great Essays

    Even though video games have long term effects on aggression there has been no evidence leading them to be the source of violent actions, though they are a factor that can lead to violence. Then when videogames are mixed with something such as depression from being bullied, something like the Columbine Massacre could happen, but only in extreme situations. With the obsession of the players, the lack of evidence, and the need for videogames to be combined with other factors it is clear that video games do not cause people to act…

    • 1737 Words
    • 7 Pages
    Great Essays
  • Superior Essays

    Violence and Video Games In the present day games such as Grand Theft Auto, Black Ops, and Call of Duty are played regularly and seemed as normal. These examples of Violent games are played throughout the world between people from the ages of 7 up to 40 years old. The topic of these variety of games touches on many controversial suggestions throughout the community. Experts, reporters, journalists, and more all specify the quality of their argument into if violent video games can truly affect how a person can either be negatively or positively impacted by the effects of their game. Therefore violent video games hold both strong opinions in favor of the issue and opposing judgements counter to the issue.…

    • 1428 Words
    • 6 Pages
    Superior Essays
  • Improved Essays

    In recent years, video games have been rapidly growing in popularity, especially many violent video games for child and adolescents, that go unregulated to the age group is playing them instead of who they were meant for being a mature audience, which are beginning to show many short, or long term effects correlated with increased aggressive behaviours. Desensitization and cognitive learning have shown effects in children due to violent video games. Violent video games can cause physiological effects in youth that include: delayed sleep, increased heart rate, and altered cognitive responses to violence. Aggressive behaviour, in youth, can be a result of repeated exposure to these video games which can have short, or long term effects. Violent video games have been a popular choice of entertainment for youth that can cause adverse effects on their development for instance:…

    • 1198 Words
    • 5 Pages
    Improved Essays
  • Great Essays

    Pp. 353-359. Barlow, Dudley. “Violent Video Game Effects on Children and Adolescents: Theory, Research, and Public Policy.” Education Digest, Feb2007, Vol.…

    • 1455 Words
    • 6 Pages
    Great Essays
  • Improved Essays

    Video games and Violence Video games have been the pinnacle of modern day entertainment ever since the late 1980’s when it really grabbed the attention of many children seeking entertainment outside of watching television. The only problem with this is that video games like everything else that is popular, has become controversial. The main controversy surrounding video games is that they are considered violent and unsafe for children to play. Video games are also being blamed for inspiring countless acts of horrific crimes such as mass shootings, and murder which most of the time is unjustified and makes no sense. There is no research that proves video games cause violence.…

    • 1404 Words
    • 6 Pages
    Improved Essays