To give an example, a crime that was committed by a teenager who played Halo 3 in Wellington Ohio. It all happened on October 20 of 2007 when a teenager boy named Danny came into a conclusion that it is a good idea to take his father’s gun in the drawer where his game was kept and shot both of his parents. Banning the game by his parents from him caused him to be under depression and he managed to do a violent crime towards his parents. Good news is that his father survived his son’s actions and it is said that he blamed the game that he was playing because he was very exposed to heinous crimes and applied it in reality. This offence proved what numerous …show more content…
Desensitization to violence was characterized in a “Journal of Experimental Social Psychology” peer reviewed study as “a reduction in emotions related physiological reactivity to real violence”. Another study from 2011 found a link between violent video game exposure and an increase in aggression as a result of a reduction in the brain’s response to depiction of real life violence. To the APA or the American Psychological Association side of the argument lists violent video games as a risk factor for aggressive behavior. In their resolution of 2015 on violent video games, the APA wrote and stated: “Whereas many factors are known to be risk factors for increased aggression behavior, aggressive cognition and moral engagement and violent video game use is one such risk