Animal Stereotypes In Video Games

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Animals: Video Games vs Reality Animals have had a vital role in video games from being the main hero/villain to being a food source for others. The animal characters can come from a range of animals. Whether based on fictional or actual animals, the characters usually retain some of its “original” abilities. In this essay, I will be looking at animal characters that are based on real animals and how they compare to each other. The animal characters are usually similar to real-life counterparts or they can be entirely different with only a few characteristics shared between them. Depending on the type of game, the animal characters can be anthropomorphic, have abilities, physical or psychological, that are either similar or different to its …show more content…
Some well- known examples of anthropomorphic characters are Sonic the Hedgehog from the Sonic the Hedgehog series, Crash Bandicoot from the Crash Bandicoot series, and Sly Cooper from the Sly Cooper series. Most of time the character has the name of the animal that they are or represent in their name. The anthropomorphic characteristics range from wearing clothes to speaking human languages and walking on two legs. In Videogames, the animal characters are wearing clothes, speaking human languages, and are walking on two legs. In Reality, animals don’t wear clothes, speak any human language, and only certain animals can walk on two legs. The characters might have only a few of the anthropomorphic characteristics. For example, Crash wears a pair of jeans and sneakers and walks on two legs, but he has a very limited …show more content…
Goats are starts to become more popular in recent years. The history of goats in video games started in Super 3D Noah’s Ark. As Cook explains “Instead of shooting Nazi soldiers in a castle, the game casts you as Noah, hunting down angry animals in the ark, firing grain at them with a slingshot to calm them” (Cook). While the presence of goats in videogames started in Super 3D Noah’s Ark, goats became more well-known from the game, Broken Sword: The Shadow of the Templars (Cook). While the section is short, it has become known as ““the goat puzzle”… has gone down in gaming history as one of the trickiest puzzles ever made…[it has][a] tied-up buck [that] prevents you [from] accessing a ladder until you manage to trap it and sneak past [it]”(Cook). Since players are wanting more realistic animal games, a Swedish video game studio has been developing a goat simulation game. Cook reports that the game has a “unique mixture of goats, parkour, ladders, and ragdoll physics resulted in an overwhelming reception that even the game’s developers hadn’t predicted” (Cook). He also reports that the developing team wants to “[ensure] a smooth experience and [add] more realistic gameplay tactics”

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