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27 Cards in this Set

  • Front
  • Back

Information is false, but the person disseminating it believes that it is true.

MISINFORMATION

is "false information that is spread, regardless of intent to mislead."

MISINFORMATION

Information is false, and the person disseminating it knows it is false. It is a deliberate intentional lie.

DISINFORMATION

It is motivated by three distinct factors: to make money (financial); to have political influence, either foreign or domestic (political); or to cause trouble for the sake of t (psychological or social).

DISINFORMATION

Information that is shared with an intent to cause harm.

MALINFORMATION

Examples: leaks to the press, using a picture of a dead child (with no context) in an effort to ignite hatred of a particular group.

MALINFORMATION

7 CATEGORIES OF INFORMATION DISORDER

SATIRE OR PARODY


MISLEADING CONTENT


IMPOSTER CONTENT


FABRICATED CONTENT


FALSE CONNECTION


FALSE CONTENT


MANIPULATED CONTENT

no intention to cause harm but has potential to fool.

SATIRE OR PARODY

use of information to frame an issue or individual.

MISLEADING CONTENT

when genuine sources are impersonated.

IMPOSTER CONTENT

new content is 100% false, designed to deceive and do harm.

FABRICATED CONTENT

when headlines, visuals, or captions don't support the content.

FALSE CONNECTION

when genuine content is shared with false contextual information.

FALSE CONTENT

when genuine information. or imagery manipulated to deceive.

MANIPULATED CONTENT

WHAT IS RELIABLE INFORMATION?

Reliable information must come from dependable sources.



According to UGA Libraries, a reliable source will provide a "thorough, well-reasoned theory, argument, etc. based on strong evidence."

RELIABLE INFORMATION


Widely credible sources include:

1.Scholarly, peer-reviewed articles and books


2. Trade or professional articles or books


3. Magazine articles, books and newspaper articles from well-established companies

THE IMPORTANCE OF RELIABLE INFORMATION

The importance of using reliable sources truly boils down to effective communication.


Credible communication is key in business success and that is why you should not just grab any information off the internet.


Credibility is especially important to business professionals because using unreliable data can cause internal and external stakeholders to question your decisions and rely solely on their own opinions rather than factual data.

Who is the author? What are their credentials?



Do they have knowledgeable experience in the field they are writing about? What is their reputation?



Are there footnotes and/or a bibliography?

AUTHORITY

Compare the author's information to that which you already know is reliable. Are there proper citations?



Is the information biased? If so, does it affect research conclusions?

ACCURACY

Is the information relevant to your topic and does it meet your needs? Consider what you need such as statistics, charts, and graphs.

COVERAGE

Is your topic constantly evolving? Topics in technology and medical innovation require sources that are up to date.

CURRENCY

is available in different sources whether it is als Channel Slanted 2 formal (news articles, published books, newspapers, etc.) or informal (blogs, personal e-mails, SMS or text messages, etc).

TEXT

The building blocks or basic units in the construction of a

VISUAL

is a medium that is narrated, recorded with the use of audio equipment. It is none projected and enhances visual and effectiveness of a presentation.

AUDIO

is visual media that gives the appearance of a movement can be a collection of graphics, footage, videos.

MOTION

a method of communication in which the program's outputs depend on the user's inputs, and the user's inputs in turn affect the program's outputs.



Websites and video games are two common types of interactive media.

MANIPULATIVE MEDIA

USES OF MULTIMEDIA:

Entertainment and Fine Arts (movies and animation, interactive multimedia, others).



Education (computer-based training courses, edutainment, others).



Engineering, Mathematical and Scientific Research (modeling, simulation, others).



Industry (presentation for shareholders, employee training, advertising and marketing, others).



Medicine (virtual surgery, simulation, others).



Multimedia in Public Places (kiosks in hotels, railway stations, shopping malls, museums, digital bulletin boards; others).