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36 Cards in this Set
- Front
- Back
a set of circumstances that makes it possible to do something. |
Opportunity |
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are something new and difficult which requires great effort and determination. |
Challenges |
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the capacity or ability to direct or influence the behavior of others or the course of events. |
Power |
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E-commerce is the conducting of business activities such as buying, selling, marketing, and servicing of products or services. |
Economic Aspect Opportunity |
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New issues also arise with the onset of e-commerce such as identity theft. It is when someone uses your personally identifying information like your name, social security number, or credit card number. |
Economic Aspect Challenges |
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E-learning is a new method of learning where a student may take classes online or via an interactive software installed in computers and handled devices. |
Educational Aspect opportunity |
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The lack of physical activity may cause boredom especially for young students who may have to sit in front of computers for several hours. |
Educational Aspect challenges |
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It can be the support system that social networking site members provide each other. |
Social Aspect Opportunity |
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Thieves can easily use the information they get online such as birthdates and ID numbers to access bank and government accounts. |
Social Aspect Challenges |
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People have now acquired more opportunities to express their political views and participate in political gatherings |
Political Aspect Opportunity |
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Using social media is a tool for making a political standpoint on a massive scale will not necessarily guarantee a favorable outcome, |
Political Aspcet Challenges |
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Seeing violent media content can enable a person to behave in a similar manner.This may include exposure to inappropriate content, data breaches and so on. |
Threats |
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Media influencing other unhealthy or risky behavior including smoking, drinking, etc. Even with the tight security setting, hackers can still hack your personal information on social sites.This may include fake accounts, spams and malwares. |
Risks |
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typically involves actions that cause harm, manipulation, or damage to individuals, communities, or the public through various channels, such as digital platforms, traditional media, or communication technologies.Examples: spreading disinformation, cyberbullying, privacy violations, and the dissemination of hate speech. |
Abuse |
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implies actions that go against ethical standards, responsible practices, or the intended purpose of communication channels, technologies, or content.Examples: Fabrication of information, selective reporting, plagiarism, and engaging in biased reporting. |
Misuse |
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To produce, print, procure or possess is an offence under the criminal act of 1958.A publication, photograph, computer game, or film that represents the sexual activity of any person under the age of 18 is termed child pornography |
Child Pornography |
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Under the crimes act, 1958 stalking is mentioned as a criminal offence. happens when an individual gets into the course of conduct with the idea to harm the opponent physically or mentally. |
Stalking |
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Individual privacy is lost with social media networking websites and is one of the greatest problems faced these days.Social networking websites these days, request for personal information to be filled and this is easily accessible by people across the globe. |
Privacy loss |
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The biggest disadvantage of social media networking is that it takes up a lot of students' time and is addicting.The Digital entertainment survey of 2008 in Great Britain mentions about one-third of students under age 15 to 19 allocate less timing for homework and more time on social media sites such as Facebook, Twitter, Instagram, etc. |
Time Depletion |
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is an online course, content, or other resource aimed at unlimited participation and made available in an open access forum using the web.it is designed with the distance learner in mind, empowering users to learn using a flexible and self-directed approach. |
Massive open online content |
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electronics that can be worn on the body, either as an accessory or as part of material used in clothing.One of the major features of wearable technology is its ability to connect to the Internet, enabling data to be exchanged between a network and the device. |
Wearable technology |
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learning is anytime and anywhere. This is something that people cannot escape from because the society is full of information, ready to be consumed. |
Ubiquitous learning |
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it implies a complete immersion experience that shuts out the physical world using a head-mounted display or headset in the virtual world, users can move around in all directions, manipulate objects, and more. |
Virtual Reality |
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it enhances, or augments, the real world with digital information.it adds digital elements to a live view often by using the camera on a smartphone. |
Augmented Reality |
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It combines elements of both AR and VR, where real-world and digital objects interact |
Mixed Reality |
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is defined as "the placement of announcements and persuasive messages in time or space".Is the means of communication in which product, brand or service is promoted to a viewership in order to attract interest, engagement, and sales.Advertisements or ads are found almost everywhere on television and radio, in newspapers and magazines, and on the Internet. |
Advertisement |
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those in magazines and newspapers, aim for amassive audience.for a smaller audience, brochures, fliers and coupons are used.other print ads include outdoor advertisements such as billboards and transit ads. |
Print Advertisement |
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are commonly aired in major networks.The creative process for a video ad, is rigorous. It passes through several meetings, client conferences, brainstorming and pre- production preparations.It is the advertiser's job to compress all important details in a short video, which usually lasts for a minute or less. |
Video Advertisement |
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remains a good venue for advertisement. It is cheaper than television and still enjoys a very loyal following. Unlike print, radio is capable of conveying emotions |
Radio Advertisement |
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Technology triggered a rapid migration of people to the Internet. Social media had become a preferred venue for advertisements even for big companies.Social media provide an edge in advertising because of the large number of users worldwide |
Web Advertisement |
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A form of online advertising that uses technology to automate the purchase and placement of ads.through programmatic advertising, advertisers can reach their target audience more accurately and reduce costs. |
Programmatic Advertising |
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are advertisements served to users based on their personal information, such as their age, location, gender, interests, and browsing history.these ads are designed to be more relevant and exciting to the user than traditional ads |
Targeted online ads |
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is changing the landscape of advertising. With the ability to collect and analyze vast amounts of data, Al provides new insights into consumer behavior and preferences.additionally. Al is being used to automate some aspects of advertising, such as media buying and creative |
ARTIFICIAL INTELLIGENCE |
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this means designing ads optimized for small screens and touchscreens and the unique ways people use mobile devices. |
Mobile first advertising |
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is a new approach to marketing that uses multiple channels to reach consumers.omnichannel advertising uses numerous channels, including the Internet, social media, and mobile devices. |
Omnichannel Advertising |
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the power of visual advertising is vast and far- reaching, able to transcend language barriers and engage viewers on an emotional level.a single image can tell a story, evoke feelings, and create a lasting impression. |
Visual Advertising |