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55 Cards in this Set

  • Front
  • Back

A system of arbitrary, vocal symbols that permit all people in a given culture, or other people who learned the system of that culture to communicate or to interact

Language

Codes, conventions, formats, symbols and narrative structure that indicate the meaning of media messages to an audience.

Media Language

Possible methods in which codes are organized in a product, based on a standard or norm that acts as a rule governing behavior

Media Conventions

Refers to people who are engaged or who are part of the process in creating and finishing the media product.

Media Producers

Refers to the recipients of or anyone that is exposed to the message shown through the media.

Media Audience

Providers of information that can be used in the media project such as libraries, archives, museums, and internet.

Media Stakeholders.

What are the 4 Technical Codes?

1.Camerawork


2.Editing


3.Audio


4.Lighting

Refers to the method of how an equipment or device is used to tell the story. This includes how cameras work in a film, it's framing, lighting, etc.

Technical Codes

it is how the camera is operated, positioned, and moved, including aspects like framing and lens choice.

Camerawork

The process of choosing, manipulating, and arranging images and sound for graphics, rhythmic, spatial, or temporal edits.

Editing

The use of dialogue, sound effects, and music, which can be diegetic (within the story's world) or non-diagetic (external to the story's world)

Audio

The manipulation of natural or artificial light to highlight specific elements of a scene.

Lighting

Is composed of the series of frames that are shot uninterrupted from the moment the camera starts rolling

Camera Shot

Is used to specify the location where the camera is placed to fake a shot

Camera Shot Angle

is a powerful filmmaking fool employed to modify the relationship between the subject and the camera frame, with the goal of altering viewers perspective

Camera Movement

To move the camera closer or further away from the subject

Zoom

Camera angle that involves ascending or descending the entire camera, instead of just the angle of the camera

Pedestal

Like panning, the camera is held in a fixed situation, but instead of moving the camera side to side, it is moved up and down.

Tilt

To move the camera from side to side or horizontally in a stationary position

Panorama

Refers to a camera movement that involves the camera attached on a track from the subject

Dolly

Similar to dolly, but instead of moving the camera toward or away from the subject,the camera goes from side to side.

Truck

Is a film lighting technique that goes beyond the standard three-point lighting setup to add drama, depth, and atmosphere to the story

Cinematic Lighting

Is a sound recorded and presented so it will make a specific storytelling or creative point without the use of dialogue or music

Sound Effect

What are the 4 symbolic Codes?

1.setting


2.mise en scene


3. Acting


4. Color

The time and place of the narrative, which can be as broad as a country or as specific as a room

Setting

Refers to the place where an event happens.

Settings

Everything within the frame, including set design, costume, props, staging, and composition

Mise en scene

The portrayal of characters through facial expressions, body language, vocal qualities, movement, and body contact

Acting

The use of dominant colors, contrasting foils, and color symbolism to convey meaning

Color

Refers to an example of nonverbal communication through gestures or movements.

Body Language

It uses language style and textual layout (headlines,captions,speech bubbles,language style, etc.)

Written Code

Caption displayed at the bottom of a movie or television screen that translates the dialogue or narrative

Subtitle

Are a text of the spoken part of a television, movie, or computer presentation and was developed to aid hearing-impaired people. But it's useful for a variety of situations

Closed Captions

heading or title of an article while caption is (typography) the descriptive heading or title of a document or part thereof.

Headlines

also known as moral philosophy, refers to the morals connecting to human behavior, whether certain actions are morally accepted or not.

Ethics

Refers to the use of websites and applications to interact or to communicate with other people.

Social Networking

Refers to a website that intends to inform people or to discuss a particular topic. It is sometimes used to advertise products that are considered useful in their own experience.

Blogging

it grows more and more people - especially people in younger generations - are engaging with games on various platforms.

Gaming

Often shortened to 'IM' or 'IMing', instant messaging refers to the act of exchanging messages through a software application in real time. This software usually includes the ability to easily let the user know if a person to be contacted is online or connected through the application.

Instant Messaging

Downloading music,movies, books or any other media off the internet is considered as a norm in today's society

Downloading

Media, especially social media, can be considered as a great place wherein a person can share or flaunt skills in creating something.

Uploading

Refers to creations of the mind, such as inventions; literary and artistic works; and symbols, names and images used in commerce

Intellectual Property (IP)

Exclusive rights granted for an invention, allowing the owner to decide how it's used by others

Patents

Rights that creators have over literary and artistic works.

Copyrights

Signs capable of distinguishing the goods or services of one enterprise from those of others

Trademarks.

The ornamental or aesthetic aspect of an article

Industrial Designs

Signs used on goods with a specific geographical origin and qualities

Geographical Indications

IP rights on confidential information which Mae be sold or licensed

Trade Secrets

Using or reproducing someone else's work without permission

Copyright Infringement

Claiming a work or an intellectual property as your own

Plagiarism

Refers to ethical guidelines in communication or using the internet. This includes rules on how to act during discussions and also the unique nature of the medium.

Netiquette

Refers to the gap between users when it comes to access of information and communication technology or the gap between users who have less and more bandwidth

Digital Divide

Commonly called PIU or Problematic Internet Use that refers to too much use of internet to the point that affects daily life

Addiction

A type of bullying done online. This includes sending threats, sexually harassing others, posting rumors, sharing private information, or negative comments or posts against a person

Cyber bullying or Cyber Harassment

This refers to the digital identity or assumed identity in the virtual world

Virtual Self