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86 Cards in this Set

  • Front
  • Back

Cost per Acquisition

Payment model per sales/inquiry

Cost per Click (CPC)

Paid Internet Search or amount advertisers pay for a click through to their website

Coverage

Area of media distribution to measure potential audience

CPM (Cost per thousand circulation or impressions)

Cost/Audience x 1000 - method used to compare efficiencies of media vehicles

CPP (cost per point)

Rate/Rating - Cost to reach 1% of a universe such as a total U.S. households

Cross Media Platform

A media property, service, story, or experience distributed across media platforms using variety of media forms

CTR (Click through rate)

This is usually a % of customers that browse on a website to purchase

CUME (Cumulative audience)

One issue reaches 5% of target while 4 issues CUME to 10% of target

Digital Outdoor Board

High impact digital/electronic board running copy changes

Direct Marketing

Sells direct to customers (print ads, broadcast, direct mail, telemarketing)

DMA (Designated Marketing Area)

Nielsen defines 211 different DMA's

Effective Research (media Theory)

Audience must be reached through frequency

E-Commerce

Business conducted over the internet

Experiential Marketing

Method that engages consumers with an action or experience to achieve a deeper product involvement

Eyes On

Outdoor audience measurement system

Fixed Position

Broadcast spot purchased to run in a particular program/time - MORE EXPENSIVE

Flighting

Running advertising in a series or bursts; every other week

Fragmentation

Audiences divided into more pieces due to proliferation of media choices

Frequency

The average number of times an audience is reached by media vehicles

Gas Station TV

Gas stations that have monitors airing programming and ads

GRP (Gross Rating Point)

Equal to reaching 1% of the universe

HUTS/PUTS

Percentage of households or persons using TV in a particular day part

AA (Average Audience Rating)

The average number/percentage of homes of persons viewing during the average minute

ABC

Audit Bureau of Circulation

Adjacency

Commercial is positioned next to a program or between programs/daypart

Adstock

Residual effects with advertising

Audience

Persons exposed to an advertising medium

AQH

Average Quarter Hour Rating

Bonus Spot

Free spot from network/station

Barter

Trading goods or services for media time or space

Billboard

A brief sponsor ID announcement

Blog

Online journal or newsletter/updated regularly

Business to Business (B2B)

Business doing business with another business

Business to Consumers (B2C)

Communications from business to consumers

BPA (Business Publications Audit)

Verification of circulation in business or trade publications

Broadband

Transmission frequency that supports wide range frequency range

B/W

Black and white (Print)

C3 Ratings

Ratings based on commercial audience, adjusted for DVS playbacks

Cable TV

Television programming distributed to subscribers through cable wire distribution

Circulation

Number of print copies printed or distributed

Click Through Rate (CTR)

Percentage of internet impressions who click through a website

Communications Planners

Advertising/Marketing executives that plan integrated marketing communications (IMC)

Promotion

Incentives such as coupons, rebates, or sweepstakes

Contextual Targeting

Matched as with content or key words on websites

Conversion rate

Percentage of website visitors that "take action" or purchase

Media

Messengers that deliver creative to audiences. Refers to class of media - television, radio, magazines, print, outdoor, direct mail, and Internet

Medium

Refers to a single class of media - television is an advertising medium or radio is an advertising medium

Media Vehicles

Specific media carriers that deliver our creative message - "Today Show"

Creative

Advertising and Marketing Messages

Creative Development (3 Stages)

1. Define target audience, selling message, brand character


2. Writes/art directors develop rough ads, scripts, story boards


3. Creative is ready to run in media placement

Four Media Categories (IMC)

Traditional, Non-Traditional (Digital), Alternative, Marketing Services

Traditional Media

80% of Total Media Expenditures. Television, Radio, Magazine, Print, Outdoor

Non-Traditional (Digital) Media

Internet, Websites, Search Engines, Mobile Devices, Podcasts, Video Games, Blogs, Social Media, Multi-Media CD-ROMS, Social Networks, Email & Attachments, Kiosks, Interactive TV

Alternative Media

Blimps, Gas Station TV, Kiosks, Sports Arenas, QVC & HSN Cable TV Shopping, Skywriting

Marketing Services (Below the Line Media)

Direct Mail, Trade Promotion, Consumer Promotion Offers, Incentives, Product Placement in TV and Movies, On Site Event Sampling

Media Planning

1. Analyze market conditions


2. Define target, goals and analyze strategy and tactical plans

Media Buying

1. Analyze Media Vehicles


2. Negotiate and execute the media buys

Caveat Emptor

'Let the buyer beware" - Ethical decisions and due diligence to understand, market conditions, and marketing timing --- 'Respect the advertising budget"

Integrated Media Mix (IMC)

IMC is a planning process designed to assure that all brand contacts received by a customer or prospect for a product, service, or organizations are relevant to that person and consistent over time.

Tools of IMC

Includes advertising, sales promotions, public relations, direct marketing, websites, Internet searches, etc.

Benefits of IMC

Presents a cohesive view of what the brand represents. IMC contributes to the branding objectives. All stakeholders - consumers, employees, trade all receive one common message - shared understanding in enhanced.

Six Leading Advertising Theories

ARF Response Model


Effective Reach


Recency


Share of Voice


Purchase Funnel


Engagement

ARF Response Model

Eight levels to measure media performance to help marketers plan their advertising campaigns.

ARF Response Model Levels (8)

Vehicle Distribution


Vehicle Exposure


Advertising Exposure


Advertising Attentiveness


Advertising Communication


Advertising Persuasion


Advertising Response


Sales Response

Vehicle Distribution


(Theory 1)

Measure of a media vehicle's delivery and it is different for each medium

Vehicle Exposure


(Theory 1)

Generates a potential audience; actual contact between vehicle and target consumer

Advertising Exposure


(Theory 1)

Actual exposure to the ad, not just to the vehicle that carries it

Advertising Attentiveness


(Theory 1)

How many persons exposed to the ad actually paid attention to it

Advertising Communication


(Theory 1)

How well someone can retell the gist of the advertising message

Advertising Persuasion


(Theory 1)

Measures how advertising influences those who see and remember it

Advertising Response


(Theory 1)

Action prompted by response such as showroom visits, sales leads, inquiries, and click-throughs

Sales Response


(Theory 1)

Actual product or service purchased because of the ad

Effective Reach


(Theory 2)

The percentage of a target audience that is exposed to a particular ad during a specific period, often enough to effect the purchase of a product or service.


Attempts to forecast the most effective advertising frequency; planners must figure out how to maximize the reach with frequency.


Minimum of 3 exposures.

Effective Reach Terms


(Theory 2)

Adstock - prolonged effect of advertising on consumer purchase behavior (residual effect)


Decay effect- expressed as half life


Saturation - diminishing returns

Effective Reach Goals


(Theory 2)

1. Define effective frequency parameters


2. Maximize the delivery of target audience within those parameters


FREQUENCY IS THE PRIORITY FOR THE EFFECTIVE REACH MODEL. HIGHER TOTAL RATING POINTS IS THE GOAL FOR EFFECTIVE REACH.

Recency


(Theory 3)

Reach is the important parameter in Recency Theory. Reach the maximum audience each week just prior to any planned purchase.

Share of Voice


(Theory 4)

Your brand's percentage (share) of total advertising or communications messages (usually measured as spending) in your primary business category and geographic marketing area and time frame.

Share of Voice


(Theory 4)

Market Share will most likely be maintained when share of voice at least equals share of market and will be increased when share of voice significantly leads share of market.

How to increase Share of Voice?


(Theory 4)

1. Increase marketing/advertising expenditures to lead the share of market goal


2. Effective SOV by eliminating waste in current spending or by increasing effectiveness, while reinvesting savings into more communication


3. Improve quality of voice - more effective messaging (creative)

Purchase Funnel


(Theory 5)

Awareness


Familiarity


Opinion/Imagery


Consideration


One Mike/Model Intention


Shopping


Purchase


***Consumers entering funnel will move eventually to purchase

Purchase Funnel Terms


(Theory 5)

Unaware - consumers who are not aware of brand's existence


Aware - consumer is aware of brand


Familiarity - brand comes to "top of mind"


Opinion - consumer has good/bad opinion of brand


Consideration - degree to which consumer is planning to purchase in product category


Purchase Intention - degree to which consumer actually intends to buy brand


Shopping - did consumer shop for brand? did they buy it?


Purchase - (Closing ratio) percentage of consumers who were shopping and actually purchased product

Benefit of Purchase Funnel


(Theory 5)

Periodic Measurement (quarterly) for each level's objectives

Purchase Funnel Disadvantages and Advantages (Theory 5)

Disadvantages:


Not suitable to the internet age


Does not take into account the way consumers use online research to expand their consideration


Advantages:


Can help discover that a problem exists and define what it is

Engagement


(Theory 6)

New model of advertising effectiveness; measures the extent to which a consumer has a meaningful brand experience when exposed to commericial advertising

Engagement


(Theory 6)

Ad receptivity ratings typically go to media vehicles that specialize in certain subject matter. Entertainment media or even news media may receive high ratings on Trustworthiness but mediocre ratings on Ad Receptivity.

SUMMARY

Media Planners - Define your media planning philosophy and principles that make it successful in the marketplace


Creative Directors - Must have effective creative. Bad creative cannot be saved by brilliant media plan.