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41 Cards in this Set

  • Front
  • Back
Allusion (classical)
A brief reference to a person, event, or place, real or ficticious, or to a work of art. An allusion may be drawn from history, geography, literature, or religion.
Analogy
The comparison of two pairs which have the same relationship. The key is to ascertain the relationship between the first so you can choose the correct second pair.
Anecdotal Evidence
A short narrative account of an amusing, unusual, revealing, or interesting event. A good anecdote has a single, definite point, and the setting, dialogue, and characters are usually subordinate to the point of the story.
Antagonist
The character against whom the protagonist struggles or contends.
Apostrophe
When an absent person, an abstract concept, or an important object is directly addressed.
Aside
In a drama, a few words or a short passage spoken by one character to the audience while the actors on stage pretend their characters cannot hear the speaker's words.
Assonance
The repetition of vowel sounds but not consonant sounds as in consonance.
Blank Verse
Unrhymed iambic pentameter.
Chorus
A group of singers who stand alongside or off stage from the principal performers in a dramatic or musical performance to say or sing their lines.
Comic Relief
A humorous scene, incident, character, or a bit of dialogue occurring after some serious or tragic moment.
Couplet (Rhyming, Heroic)
Two lines of the same metrical length that end in a rhyme to form a complete unit.
Diction
Choice and use of words in speech of writing.
Dynamic Character
A character that will change in some way from the beginning of the story to the end.
Editorial
An article in a publication expressing the opinion of its editors or publishers.
Extended Metaphor
A comparison of two unlike objects, without using like or as, developed over several lines.
External Conflict
Protagonist vs antagonist, society, God or nature.
Falling Action
The final unraveling of a plot or complicated situation.
Farce
A form of low comedy designed to provoke laughter through highly exaggerated caricatures of people in improbable or silly situations.
Figurative Language
Figures of speech, typically hyperbole, metaphor, simile, or personification to say something beyond the power of literal language to convey.
First Person Narrative
The story told from the main character's point of view. The thoughts of the other characters are not revealed to the reader.
Flashback
An opportunity for the writer to tell the reader about an event that takes place at an earlier time.
Flat Character
A character that is without complexity. The character never surprises, and can be summed up in a sentence.
Foil
A person or a thing that makes another better by contrast.
Foreshadowing
Something that is said or implied, (or a hint) that gives the reader a clue of what is to come.
Form
The fixed metrical arrangement that is used in writing or poetry.
Free Verse
It lacks regular meter and line length, relies on natural speech rhythms of language.
Genre
A literary type or class, much like a Shakespearian tragedy or comedy.
Hubris
A negative term implying both arrogant, excessive self-pride or self-confidence, and also a lack of some important perception or insight due to pride in one's abilities.
Humor/Humorous
A style of writing that causes laughter.
Hyperbole
Language that is used to create a gross exaggeration.
Image
A visual image of the setting or situation.
Imagery
Language that is used to create a visual picture of the setting or situation. It can also be a description of things, actions, or even abstract ideas.
Indirect Presentation
A character's traits are revealed by action and speech rather than the narrator's descriptions.
Informal Language
Casual language that is used in literary works.
Internal Conflict
A conflict with the Protagonist.
Irony
When something happens that is the opposite to the expected event or situation. The writer creates words that say one thing but mean another.
Dramatic Irony
The audience knows more than the characters in the play, so that words and action have additional meaning for the audience.
Situational Irony
Expectations aroused by a situation are reversed.
Verbal Irony
The discrepancy between what is said and what is meant.
Jargon
A language that is used by a group of people.
Limited Omniscient Point of View
Third person narration where the narrator is outside the story but tells the story from the vantage point of only one character and reveals the character's thoughts.