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48 Cards in this Set
- Front
- Back
What D1 and D2 judge for individual routines |
Number and value of BD, number and value of S, and number of fundamental apparatus elements and record in symbols. |
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Level 1 BD and S amounts |
BD = 3 (one of each, value up to 0.2 including NA) S = min 1, 6 seconds |
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Level 2 BD and S amounts |
BD = freehand min 3, max 4 (min one of each, value up to 0.3 including NA) apparatus 3 (one of each) S = min 1, 6 seconds |
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Level 3 BD and S amounts |
BD = freehand min 3, max 4 (min one of each, up to 0.3 including NA) apparatus 3 (one of each) S = min 1 set, 6 seconds |
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Level 4 BD and S amounts |
BD = min 3, max 4 (min one of each value up to 0.3) S = min 1 set, 6 seconds |
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Level 5 BD and S amounts |
BD = Min 3, max 5, (min one of each, value up to 0.4) S = min 1 set, 6 seconds |
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Level 6 BD and S amounts |
BD = min 3, max 5 (one of each, value up to 0.5) S = min 1 set, 8 seconds |
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Level 7 BD and S amounts |
BD = min 3, max 6 (one of each, any value) S = min 1 set, 8 seconds) |
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Level 8 BD and S amounts |
BD = min 3, max 7 (one of each, any value) S = min 1 set, 8 seconds |
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Level 9 BD and S amounts |
BD = min 3, max 7 (one of each, any value) S = min 1 set, 8 seconds |
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Level 10 BD and S amounts |
BD = min 3, max 9 (one of each, any value) S = min 1 set, 8 seconds |
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Stage 1 BD and S amounts |
BD = min 3, max 4 (one of each, any value max 1.0) S = min 1 set, 6 seconds |
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Stage 2 BD and S amounts |
BD = min 3, max 5 (one of each, any value max 1.0) S = min 1 set, 8 seconds |
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Stage 3 BD and S amounts |
min 3, max 6 (one of each, any value max 1.0) S = min 1 set, 8 seconds |
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Stage 4 BD and S amounts |
BD = min 3, max 7 (one of each, any value) S = min 2 sets, 8 seconds |
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Junior BD and S amounts |
BD = min 3, max 7 (one of each, any value) S = min 2 sets, 8 seconds |
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Senior BD and S amounts |
BD = min 3, max 9 (one of each, any value) S = min 1 set, 8 seconds |
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What are the national A (NA) difficulties - only valid for levels 1-3 |
scissors with bent legs passe hop tuck jump 360 turn on two feet bridge bend back on knees (hands on floor) splits on floor (front or side) |
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Jumps - value of 0.1 |
tuck jump with full turn scissors with bent legs and full turn vertical jump full turn passe hop full turn horizontal hop half turn (front, side or back) back attitude hop full turn cabriole (forward, side or back) banana jump scissors (front or back) cossack ring with one leg down stag leap or jump |
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Jumps - value of 0.2 |
cabriole with half turn (forward or back) banana jump with half turn scissor leap with foot above head scissors with bent legs behind feet to head cossack with half turn cossack with leg high (front or side) ring hop one leg down with half turn double stag stag half turn russian stag with bent leg fouette hop landing and taking off on same leg fouette hop to stag position |
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Jumps - value of 0.3 |
pike jump cossack with half turn and trunk forward cossack with high leg and half turn (front, side or side held) ring jump split leap or jump russian split with bent leg side leap or jump stag arch leap or jump double stag half turn russian stag with straight leg fouette hop to ring (one or two legs) fouette to split in air fouette to double stag revoltade (fouette hop turn changing legs) turning stag |
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Jumps - value of 0.4 |
split ring (lollipop) jump or leap split with half turn russian split with straight leg (front or side) russian split ring with bent leg side split jump from two feet (body forward) stag arch half turn russian stag arch with bent leg fouette hop to split ring or stag arch fouette change leg to ring or split line turning double stag turning split |
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Jumps - value of 0.5 |
split arch jump or leap two splits alternating legs (one difficulty) split ring (lollipop) with half turn russian lollipop with straight legs russian split arch with bent leg russian side leap with straight legs fouette hop change legs to split arch fouette hop change leg to split ring (lollipop) turning stag arch turning split ring (lollipop) butterfly |
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Jumps - value of 0.6 |
split arch with half turn russian split arch with straight leg fouette change leg to split arch turning split arch turning russian split with straight leg |
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Jumps - value of 0.7 |
three consecutive split leaps (one difficulty) |
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Balances - value of 0.1 |
low arabesque with arch passe (can be with arch) cossack cossack high leg held knee balance leg up held (front, side, back or ring) back arch on stomach kabaeva over toes body wave to knees bodywave (including side) elbow stand arch (legs forward together or split) |
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Balances - Value of 0.2 |
horizontal (front, side or arabesque) attitude (front or back) cossack high leg no help knee balance high leg no help (front, side, back or ring) chest stand shoulders up legs vertical back arch to chest stand combination uprise |
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Balances - Value of 0.3 |
scale horizontal (front, side or back) progrssive horizontal to cossack (up or down) front split held (or side) ring (straight or bent) fouette balance leg at horizontal for min 1 turn and 2 shapes |
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Balances - value at 0.4 |
progressive horizontal to cossack up and down split no help (front, side or back) superman split with help (front, side or back) arabesque with full arch penche shoulders low ring balance no help (with or without arch) back flexion (two shapes) front held split to rotate to back split (vice versa) |
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Balances - value at 0.5 |
back scale full split (trunk horizontal or low) side split trunk horizontal no help penche shoulders horizontal back split with help trunk horizontal fouette balance leg above horizontal for min 1 turn and 2 shapes back flexion 3 shapes |
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Balances - value at 0.6 |
back flexion with three shapes and half turn |
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Rotations - value at 0.1 |
question mark low arabesque with arch passe (with or without arch) fouette (straight or bent) cossack illusion (front or side) spin on back one leg straight other bent split roll front |
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Rotations - value at 0.2 |
horizontal (front, side or arabesque) attitude (front and back) rotation on tummy body arch (legs bent) back split roll |
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Rotations - value of 0.3 |
spiral turn split held (front, side or back) horizontal scale (front or side) side split with help trunk horizontal ring backward illusion spin on tummy legs split arch over head |
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Rotations - value of 0.4 |
split no help (front, side or back) arabesque with full arch back split trunk horizontal with help (superman) penche shoulders low on flat foot penche body up leg bent on flat foot ring no help front held split to back with rotation |
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Rotations - value at 0.5 |
back scale leg in split trunk horizontal (only 180) side split trunk horizontal no help (only 180) penche shoulders up on releve (bent or straight leg) back split flexion (only 180) (from standing or floor) |
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Requirements for S |
Either 6 or 8 seconds, flow with no errors. Minimum 1 fundamental and minimum 1 technical element in non-dominant hand. Minimum variety of 2 movements. BD value of 0.1 is allowed and AD is allowed if no interruption caused |
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Fundamentals - Rope |
- passing through - skipping (series min 3, or double jump) - catch of the rope with one knot in either hand - echappe (release) |
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Technical (Non-fundamental) - Rope |
- rotations - min 1 when folded in two (either one or two hands) min 3 when folded in three or four, free single rotation around body, min 1 when open, mills - wrapping or unwrapping - spirals with rope folded in half |
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Fundamentals - Hoop |
- passing through - roll over min 2 large body segments - rotations - min 1 around hand or body - axis spin - between fingers or on body |
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Technical (Non-fundamental) - Hoop |
- spin on floor (min 1) - roll on floor |
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Fundamental - Ball |
- bounces - series min 3 small, min 1 large, rebound from body - roll over min 2 large body segments - figure 8 - catch with the ball in one hand |
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Technical (Non-fundamental) - Ball |
- handling - 'flip over' movement, rotation of hand around ball, series (min 3) small assisted rolls, free rotation of ball on body - roll on floor - roll of body on ball or floor |
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Fundamentals - Clubs |
- mills (min 4) - asymmetric - small throw of two clubs - small circles of two clubs (min 1) |
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Technical (Non-fundamental) - Clubs |
- small circles with one club (min 3) - tapping - free rotation of 1 or 2 clubs on body - small circles on both clubs in one hand (min 1) - roll of 1 or 2 clubs on part of body or floor |
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Fundamentals - Ribbon |
- passing through or over - spirals - snakes - echappe |
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Technical (Non-fundamental) - Ribbon |
- rotation of stick around hand - wrapping or unwrapping - movement of ribbon around body when stick held by different body part during BD (except slow turn) - roll of stick on body - boomerang to catch |
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Technical (Non-fundamental) - All apparatus |
- large circle of apparatus - figure 8 (except ball) - rebound (except ball) - sliding of apparatus on body - pass under leg(s) - passing over apparatus (whole or part of body) - unstable balance |