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48 Cards in this Set

  • Front
  • Back

What D1 and D2 judge for individual routines

Number and value of BD, number and value of S, and number of fundamental apparatus elements and record in symbols.

Level 1 BD and S amounts

BD = 3 (one of each, value up to 0.2 including NA)


S = min 1, 6 seconds

Level 2 BD and S amounts

BD = freehand min 3, max 4 (min one of each, value up to 0.3 including NA)


apparatus 3 (one of each)


S = min 1, 6 seconds

Level 3 BD and S amounts

BD = freehand min 3, max 4 (min one of each, up to 0.3 including NA)


apparatus 3 (one of each)


S = min 1 set, 6 seconds

Level 4 BD and S amounts

BD = min 3, max 4 (min one of each value up to 0.3)


S = min 1 set, 6 seconds

Level 5 BD and S amounts

BD = Min 3, max 5, (min one of each, value up to 0.4)


S = min 1 set, 6 seconds

Level 6 BD and S amounts

BD = min 3, max 5 (one of each, value up to 0.5)


S = min 1 set, 8 seconds

Level 7 BD and S amounts

BD = min 3, max 6 (one of each, any value)


S = min 1 set, 8 seconds)

Level 8 BD and S amounts

BD = min 3, max 7 (one of each, any value)


S = min 1 set, 8 seconds

Level 9 BD and S amounts

BD = min 3, max 7 (one of each, any value)


S = min 1 set, 8 seconds

Level 10 BD and S amounts

BD = min 3, max 9 (one of each, any value)


S = min 1 set, 8 seconds

Stage 1 BD and S amounts

BD = min 3, max 4 (one of each, any value max 1.0)


S = min 1 set, 6 seconds

Stage 2 BD and S amounts

BD = min 3, max 5 (one of each, any value max 1.0)


S = min 1 set, 8 seconds

Stage 3 BD and S amounts

min 3, max 6 (one of each, any value max 1.0)


S = min 1 set, 8 seconds

Stage 4 BD and S amounts

BD = min 3, max 7 (one of each, any value)


S = min 2 sets, 8 seconds

Junior BD and S amounts

BD = min 3, max 7 (one of each, any value)


S = min 2 sets, 8 seconds

Senior BD and S amounts

BD = min 3, max 9 (one of each, any value)


S = min 1 set, 8 seconds

What are the national A (NA) difficulties


- only valid for levels 1-3

scissors with bent legs


passe hop


tuck jump


360 turn on two feet


bridge


bend back on knees (hands on floor)


splits on floor (front or side)



Jumps - value of 0.1

tuck jump with full turn


scissors with bent legs and full turn


vertical jump full turn


passe hop full turn


horizontal hop half turn (front, side or back)


back attitude hop full turn


cabriole (forward, side or back)


banana jump


scissors (front or back)


cossack


ring with one leg down


stag leap or jump









Jumps - value of 0.2

cabriole with half turn (forward or back)


banana jump with half turn


scissor leap with foot above head


scissors with bent legs behind feet to head


cossack with half turn


cossack with leg high (front or side)


ring hop one leg down with half turn


double stag


stag half turn


russian stag with bent leg


fouette hop landing and taking off on same leg


fouette hop to stag position



Jumps - value of 0.3

pike jump


cossack with half turn and trunk forward


cossack with high leg and half turn (front, side or side held)


ring jump


split leap or jump


russian split with bent leg


side leap or jump


stag arch leap or jump


double stag half turn


russian stag with straight leg


fouette hop to ring (one or two legs)


fouette to split in air


fouette to double stag


revoltade (fouette hop turn changing legs)


turning stag

Jumps - value of 0.4

split ring (lollipop) jump or leap


split with half turn


russian split with straight leg (front or side)


russian split ring with bent leg


side split jump from two feet (body forward)


stag arch half turn


russian stag arch with bent leg


fouette hop to split ring or stag arch


fouette change leg to ring or split line


turning double stag


turning split





Jumps - value of 0.5

split arch jump or leap


two splits alternating legs (one difficulty)


split ring (lollipop) with half turn


russian lollipop with straight legs


russian split arch with bent leg


russian side leap with straight legs


fouette hop change legs to split arch


fouette hop change leg to split ring (lollipop)


turning stag arch


turning split ring (lollipop)


butterfly

Jumps - value of 0.6

split arch with half turn


russian split arch with straight leg


fouette change leg to split arch


turning split arch


turning russian split with straight leg



Jumps - value of 0.7

three consecutive split leaps (one difficulty)

Balances - value of 0.1

low arabesque with arch


passe (can be with arch)


cossack


cossack high leg held


knee balance leg up held (front, side, back or ring)


back arch on stomach


kabaeva


over toes body wave to knees


bodywave (including side)


elbow stand arch (legs forward together or split)



Balances - Value of 0.2

horizontal (front, side or arabesque)


attitude (front or back)


cossack high leg no help


knee balance high leg no help (front, side, back or ring)


chest stand shoulders up legs vertical


back arch to chest stand combination


uprise

Balances - Value of 0.3

scale horizontal (front, side or back)


progrssive horizontal to cossack (up or down)


front split held (or side)


ring (straight or bent)


fouette balance leg at horizontal for min 1 turn and 2 shapes





Balances - value at 0.4

progressive horizontal to cossack up and down


split no help (front, side or back)


superman split with help (front, side or back)


arabesque with full arch


penche shoulders low


ring balance no help (with or without arch)


back flexion (two shapes)


front held split to rotate to back split (vice versa)

Balances - value at 0.5

back scale full split (trunk horizontal or low)


side split trunk horizontal no help


penche shoulders horizontal


back split with help trunk horizontal


fouette balance leg above horizontal for min 1 turn and 2 shapes


back flexion 3 shapes

Balances - value at 0.6

back flexion with three shapes and half turn

Rotations - value at 0.1

question mark


low arabesque with arch


passe (with or without arch)


fouette (straight or bent)


cossack


illusion (front or side)


spin on back one leg straight other bent


split roll front

Rotations - value at 0.2

horizontal (front, side or arabesque)


attitude (front and back)


rotation on tummy body arch (legs bent)


back split roll



Rotations - value of 0.3

spiral turn


split held (front, side or back)


horizontal scale (front or side)


side split with help trunk horizontal


ring


backward illusion


spin on tummy legs split arch over head



Rotations - value of 0.4

split no help (front, side or back)


arabesque with full arch


back split trunk horizontal with help (superman)


penche shoulders low on flat foot


penche body up leg bent on flat foot


ring no help


front held split to back with rotation

Rotations - value at 0.5

back scale leg in split trunk horizontal (only 180)


side split trunk horizontal no help (only 180)


penche shoulders up on releve (bent or straight leg)


back split flexion (only 180) (from standing or floor)





Requirements for S

Either 6 or 8 seconds, flow with no errors. Minimum 1 fundamental and minimum 1 technical element in non-dominant hand. Minimum variety of 2 movements.


BD value of 0.1 is allowed and AD is allowed if no interruption caused

Fundamentals - Rope

- passing through


- skipping (series min 3, or double jump)


- catch of the rope with one knot in either hand


- echappe (release)

Technical (Non-fundamental) - Rope

- rotations - min 1 when folded in two (either one or two hands) min 3 when folded in three or four, free single rotation around body, min 1 when open, mills




- wrapping or unwrapping


- spirals with rope folded in half

Fundamentals - Hoop

- passing through


- roll over min 2 large body segments


- rotations - min 1 around hand or body


- axis spin - between fingers or on body

Technical (Non-fundamental) - Hoop

- spin on floor (min 1)


- roll on floor

Fundamental - Ball

- bounces - series min 3 small, min 1 large, rebound from body


- roll over min 2 large body segments


- figure 8


- catch with the ball in one hand



Technical (Non-fundamental) - Ball

- handling - 'flip over' movement, rotation of hand around ball, series (min 3) small assisted rolls, free rotation of ball on body


- roll on floor


- roll of body on ball or floor

Fundamentals - Clubs

- mills (min 4)


- asymmetric


- small throw of two clubs


- small circles of two clubs (min 1)

Technical (Non-fundamental) - Clubs

- small circles with one club (min 3)


- tapping


- free rotation of 1 or 2 clubs on body


- small circles on both clubs in one hand (min 1)


- roll of 1 or 2 clubs on part of body or floor

Fundamentals - Ribbon

- passing through or over


- spirals


- snakes


- echappe

Technical (Non-fundamental) - Ribbon

- rotation of stick around hand


- wrapping or unwrapping


- movement of ribbon around body when stick held by different body part during BD (except slow turn)


- roll of stick on body


- boomerang to catch

Technical (Non-fundamental) - All apparatus

- large circle of apparatus


- figure 8 (except ball)


- rebound (except ball)


- sliding of apparatus on body


- pass under leg(s)


- passing over apparatus (whole or part of body)


- unstable balance