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33 Cards in this Set
- Front
- Back
Organizational Innovation |
the successful implementation of creative ideas in organizations |
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Technology Cycle |
Begins with the birth of anew technology, and ends when that technology reaches its limit and dies
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S-curve pattern of innovation |
a pattern of technological innovation characterized by slow initial progress, then rapid progress, and the slow progress again as a technology matures and reaches its limits |
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Innovation streams |
patterns of innovation over time that can create sustainable competitive advantage |
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Technological discontinuity |
the phase of an innovation stream in which a scientific advance or unique combination of existing technologies creates a significant breakthrough in performance of function |
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Discontinuous change |
the phase of a technology cycle characterized by technological substitution and design competition |
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Technological substitution |
the purchase of new technologies to replace older ones |
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Design competition |
competition between old and new technologies to establish a new technological standard or dominant design |
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Dominant design |
a new technological design or process that becomes the accepted market standard |
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technological lockout |
the inability of a company to competitively sell its products because it relied on old technology or a nondominant design |
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Incremental change |
the phase of a technology cycle in which companies innovate by lowering costs and improving the functioning and performance of the dominant technological design |
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Creative Work Environments |
workplace cultures in which workers perceive that new ideas are welcomed, valued, and encouraged |
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Flow |
a psychological state of effortlessness, in which you become completely absorbed in what you're doing and time seems to pass quickly |
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Experiential approach to innovation |
an approach to innovation that assumes a highly uncertain environment and uses institution, flexible options, and hands-on experience to reduce uncertainty and accelerate learning and understanding |
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Design iteration |
a cycle of repetition in which a company tests a prototype of a new product or service, improves on that design, and then builds and tests the improved prototype |
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Product prototype |
a full-scale, working model that is being tested for design, function, and reliability |
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Testing |
the systematic comparison of different product design iterations |
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Milestones |
formal project review points used to assess progress and performance |
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Multifunctional teams |
work teams composed of people from different departments |
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Compression approach to innovation |
an approach to innovation can be planned using a series of steps and that compressing those steps can speed innovation |
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Generational change |
change based on incremental improvements to a dominant technological design such that the improved technology is fully backward compatible with the older technology |
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Organizational decline |
a large decrease in organizational performance that occurs when companies don't anticipate, recognize, neutralize, or adapt to the internal or external pressures that threaten their survival |
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Change forces |
forces that produce differences in the form, quality, or condition of an organization over time |
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Resistance forces |
forces that support the existing conditions in organizations |
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Resistance to change |
opposition to change resulting from self-interest, misunderstanding and distrust, and a general intolerance for change |
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Unfreezing |
getting the people affected by change to believe that change is needed |
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Change intervention |
the process used to get workers and managers to change their behaviors and work practices |
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Refreezing |
supporting and reinforcing new changes so that they stick |
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Coercion |
the use of formal power and authority to force others to change |
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Results-driven change |
change created quickly by focusing on the measurement and improvement of results |
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General Electric workout |
a three-day meeting in which managers and employees from different levels and parts of an organization quickly generate and act on solutions to specific business problems |
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Organizational development |
a philosophy and collection of planned change interventions designed to improve an organization's long-term health and performance |
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Change agent |
the person formally in charge of guiding a change effort |