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45 Cards in this Set
- Front
- Back
Law of Sines |
a/sinA = b/sinB = c/sinC or sinA/a = sinB/b = sinC/c |
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Law of Sines Ambiguous case - no triangle |
a<h, side a is too short to meet side c |
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Law of Sines Ambiguous case - one right triangle |
a=h, side a equals the altitude |
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Law of Sines Ambiguous case - one oblique triangle |
a>b, one triangle is possible |
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Law of Sines Ambiguous case - two triangles one acute and one obtuse |
h<a<b, side a intersects side c at an obtuse angle or acute angle |
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Area of a triangle given 2 sides and the angle between them |
(1/2)bcsinA or (1/2)absinC or (1/2)acsinB |
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Law of cosines a |
a squared = b squared + c squared -2bccosA or cosA = (b squared + c squared - a squared)/2bc |
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Law of cosines b |
b squared = a squared + c squared - 2accosB or cosB = (a squared + c squared - b squared)/2ac |
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Law of cosines c |
c squared = a squared + b squared - 2abcosC or cos C = (a squared + b squared - c squared)/2ab |
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Guidelines for solving an iblique triangle given SAS 1 |
Find the length of the side opposite the known angle by using law of cosines |
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Guidelines for solving an iblique triangle given SAS 2 |
Use the law of sines to find the measure of the angle opposite the shorter of the two given sides. This angle will always be acute. Alternatively, use the law of cosines (alternative form) to find either remaining angle |
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Guidelines for solving an iblique triangle given SAS 3 |
Find the measure of the third angle by subtracting the sum of the measures of the other two angles from 180 |
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Guidelines for solving an oblique triangle given SSS 1 |
Use the alternative formulas for the law of cosines to find the largest angle of the triangle ( angle opposite the longest side) |
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Guidelines for solving an oblique triangle given SSS 2 |
Find either the remaining two angles using either the law of sines or the law of cosines. Since the largest angle was found in step 1, the two remaining angles are guaranteed to be acute. |
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Guidelines for solving an oblique triangle given SSS 3 |
Find the measure of the third angle by subtracting the sum of the measures of the other two angles from 180 |
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Heron's formula for area of a triangle |
Area = square root of (s(s-a)(s-b)(s-c) where s is the semi perimeter: s=1/2(a+b+c) |
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Polar coordinate system definition |
Consists of a fixes point O called the pole (or origin), and a ray called the polar axis, with endpoint at the pole. Each point P in the plane is defined by an ordered pair of the form (r, theta) where r is the directed distance from the pole to P |
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Polar coordinate system 2 |
If r > 0, point P is located r units from the pole in the direction of theta If r < 0, point P is located |r| units from the pole in the direction of theta + pi (the direction opposite theta) If r = 0, point P is located at the pole |
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Polar coordinate system 3 |
Theta is a directed angle from the polar axis to line OP Theta > 0 is measured counterclockwise from the polar axis Theta < 0 is measured clockwise from the polar axis |
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Convert between rectangular and polar coordinates |
To convert polar coordinates (r, theta) to rectangular coordinates (x,y), use x=rcos theta and y=rsin theta |
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Convert between rectangular and polar coordinates |
To convert the rectangular coordinates (x,y) to polar coordinates (r,theta), use r squared = x squared + y squared and tan theta = y/x for x does not = 0 |
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Scalars |
Quantities that are described by a single value called the magnitude |
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Magnitude |
Size or measure of the quantity |
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Vector quantities |
Quantities that are described by both magnitude and direction |
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Speed |
Scalar quantity that tells us how fast an object travels |
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Velocity |
Vector quantity that tells us how fast the object travels and in which direction |
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Vector |
In a plane it is a line segment with a specified direction |
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Component form of a vector |
V={x2-x1,y2-y1} |
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Equality of vectors |
If v=《a1,b1》and w=《a2,b2》, then v=w if and only if a1=a2 and b1=b2 |
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Vector addition |
Let v =《a1,b1》, w=《a2,b2》and c be a real number V+w=《a1+a2,b1+b2》 |
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Vector subtraction |
Let v =《a1,b1》, w=《a2,b2》and c be a real number V-w=《a1-a2,b1-b2》 |
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Multiplication of a vector by a scalar |
Let v =《a1,b1》, w=《a2,b2》and c be a real number Cv=《ca1,cb1》 |
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Unit vector |
Vector that has a magnitude of 1 |
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Find a unit vector in the direction of a given vector |
If v = {a,b}, then a unit vector Uv in the direction of v is given by Uv = (1/||v||)v=(1/||v||){a,b}={a/||v||,b/||v||} If v = {a,b}, then a unit vector Uv in the direction of v is given byUv = (1/||v||)v=(1/||v||){a,b}={a/||v||,b/||v||} |
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Represent vectors in terms of I and J |
The representation of v={a,b} in terms of i and j is v=ai+bj The values of a and b are called scalar horizontal and vertical components of v, respectively |
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Magnitude direction and components of a vector 1 |
Let v={a,b} be a vector in standard position and let 0 be less than or equal to theta which is less thenan 360° be the direction of v measured counterclockwise from the positive x axis |
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Magnitude direction and components of a vector 2 |
||v||=square root of a squared + b squared and tan theta = b/a (where a is not = to 0) (magnitude and direction of v) |
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Magnitude direction and components of a vector 3 |
a=||v||cos theta and b=||v||sin theta v={a,b}={||v||cos theta, ||v||sin theta} or v=ai+bj=||v|| (cos theta)i + ||v||(sin theta)j |
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Dot product |
If v={a1,b1} and w={a2,b2}, the dot product v•w is defined as v•w=a1a2+b1b2 |
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Angle between 2 vectors |
If theta is the angle between 2 nonzero vectors v and w, then Cos theta = (v•w)/||v|| ||w|| and theta = cos-1(v•w/||v|| ||w||) |
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Orthogonal vectors |
Two vectors v and w are orthogonal if and only if v•w=0 |
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Decomposition of a vector into orthogonal vectors 1 |
If v and w are 2 nonzero vectors then1. The vector projections of v onto w is given by projwv=((v•w)/||w||squared)w If v and w are 2 nonzero vectors then1. The vector projections of v onto w is given by projwv=((v•w)/||w||squared)w |
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Decomposition of a vector into orthogonal vectors 2 |
2. To decompose v into vectors v1 and v2 parallel to w and orthogonal to w, respectively, we have v1=projwv=((v•w)/||w||squared)w and v2=v-v1 |
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Definition of work 1 |
If D is the displacement vector of an object in moving the object in a straight line from points A to B under a constant force F, then the work W done is computed by 1. W=F•D |
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Definition of work 2 |
W=||projdF|| ||D|| or W=||F|| ||D||cos theta, where theta is the angle between F and D |