The Great Philosophy Of The Assassin 's Creed Essay

1234 Words Nov 23rd, 2016 5 Pages
“Nothing is true, everything is permitted.” This is the great philosophy of the Assassin’s Order in Ubisoft’s critically acclaimed video game series, Assassin’s Creed. The first game of this ever expanding universe was released in November of 2007. It quickly amassed a large following not only due to its stunning visuals and advanced game engine, but for its controversial Da Vinci Code-esk narrative. The story revolves around the idea that any human’s DNA carries the cognitive information of every person in that human’s ancestry - most importantly, all of their memories. In the world of the game, this was discovered by a secret organization called Abstergo Industries, whose roots go back to the beginnings of legendary brotherhood, the Knight’s Templar. While the Templar are often key players of many works in the realm of historical fiction, they have never been part of a story such as the one told through Assassin’s Creed. In this narrative, the Templar organization know of a much different history than the one we all learn in school, and being as powerful as they are, have kept it secret from the general public for centuries. Since their inception they have been searching for what they call, Pieces of Eden. These relics are actually the fruits of the Tree of Knowledge as described in the book of Genesis and were taken from Eden by the first men, allegorized as Adam and Eve. They are believed to be the source of many of the miracles, mythologies, and religions throughout…

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