The Great Philosophy Of The Assassin 's Creed Essay

1157 Words Nov 23rd, 2016 5 Pages
Reading Report II “Nothing is true, everything is permitted.” This is the great philosophy of the Assassin’s Order in Ubisoft’s critically acclaimed video game series, Assassin’s Creed. It quickly amassed a large following due to its stunning visuals, advanced game engine, and controversial Da Vinci Code-esk narrative. Like many works of historical fiction, this narrative revolves around the revelation of a grand truth. In the game, an organization called Abstergo Industries discovers that any one human’s DNA carries the cognitive information of every person in that human’s ancestry. With this principle in mind, they develop a machine that they call, the Animus. With it, a person can relive the memories of an ancestor. The player experiences the story through the eyes of a man captured by Abstergo, named Desmond. He doesn’t have a clue as to why this is happening to him. His captors explain to him that they believe he is the descendent of a man who was part of a secret assassin order, known as The Brotherhood, during the eleventh century. With the Animus, and Desmond, they may be able to gain information crucial to the survival of humanity. Throughout the game the player learns that Abstergo is actually the contemporary counterpart of the legendary Knights Templar. However, it’s discovered that their intentions are not nearly as righteous as they say they are.
Desmond learns that the Templars’ true purpose is to locate relics that they call, Pieces of Eden. It turns out…

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