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33 Cards in this Set

  • Front
  • Back
Team
Interdependent collection of individuals with Shared objectives and Mutual responsibility
Characteristics of Teams
(1) Size
(2) Interdependence
(3) Common Goal
(4) Organization-based
(5) Identity
(6) Differentiated Roles
(7) Autonomy
Socialization
process of mutual adjustment that produces changes over time in the relationship between a person & a team

Includes joining, being on, & leaving team
Five (5) Phases of Team Membership
(1) Investigation
(2) Socialization
(3) Maintenance
(4) Resocialization
(5) Remembrance
Conflict
within-group friction that is part of team processes

(1) Beneficial (Cognitive)
(2) Competitive (Affective)
Beneficial Conflict
motivation to understand other’s views & interests
Competitive Conflict
Vigorous defense of own position in an attempt to win over others
Cognitive Conflict
task-related; differences in judgment or perspectives (Beneficial)
Affective Conflict
emotional; arises from personal incompatibilities or disputes (Competitive)
Team Cohesion
degree to which members of a team feel attracted to their team & are compelled to stay in it

>>> Cohesion-performance causality not established
>>> Competition harms (individual rewards); team achievement enhances (team rewards)
>>> Related to groupthink
Surface-level Diversity
refers to team member attributes easily detected; Demographic & organizational diversity
Deep-level Diversity
refers to internal attributes of team members; Psychosocial diversity
Homogeneity
Within-group similarity based on some characteristic; inversely related to diversity
Trust
Belief that even though you have no control over another person’s behavior toward you, that person will behave in a way that benefits you

Effects on performance are through mediators
Synergy
“whole is more than the sum of its parts” principle
Shared Mental Model
cognitive processes held in common by members of a team regarding how they acquire information, analyze it, & respond to it
Four (4) Types of Shared Knowledge in Teams
(1) Task-specific information
(2) Task-related knowledge
(3) Knowledge of teammates
(4) Shared attitudes & beliefs
Team Member Schema
Refers to perceptions individuals have of how a team ought to work together; focus on similarity among members
Four (4) Types of Teams
(1) Problem-solving
(2) Creative
(3) Tactical
(4) Ad hoc
Sundstrom’s Fourt (4) Points that Distinguish Teams
(1) Differentiation
(2) Integration
(3) Work Cycle
(4) Typical Outputs
Virtual Teams
Primary source of communication is through forms of electronic media.

> Dispersed geographically; &
> Synchronous or asynchronous interaction
> Supervisors are important
Tuckman’s Developmental Sequence
(1) Forming
(2) Storming
(3) Norming
(4) Performing
(5) Adjourning
Types of Team Tasks
(1) Additive: member outputs are summed
(2) Disjunctive: group’s potential productivity dependent upon best member; require only one member to perform
(3) Conjuctive: potential productivity is dependent upon worst member
(4) Discretionary/Compensatory: potential productivity is varied
Social Loafing
tendency to exert less effort toward completing a group-based task

Decrease loafing with:
> Complex tasks
> Team goals are defined clearly
> Increased individual motivation
Process Loss
deficits in coordination or motivation that cause a team to fail to meet potential

Actual productivity=potential - process loss
Group Think
a fundamentally flawed mode of thinking that may occur in highly cohesive groups
Group Polarization
shifting of group’s view toward majority view; group is therefore more extreme than the mean of the group
Risky Shift
tendency for groups to recommend riskier courses of action than individual group members as a by-product of group discussion
Social Facilitation
Effect on performance when another person is present; may be positive or negative
Three (3) Types of Team Outcomes
(1) Performance: including quality & quantity
(2) Viability: team longevity
(3) Member growth: members’ affective reactions
Effective Teams Are…
> Given feedback at the team-level
> Given a rewards structure designed to reward team, not the individuals
> Motivated to continue working with team members
Team Workflow
(1) Pooled/additive pattern: there is a separation between each members’ activities and work completed.
(2) Sequential: workflow is unidirectional.
(3) Reciprocal: workflow involves back-and-forth interaction.
(4) Intensive: characterized by close working relationships.
The Social Relations Model
Serves as a way to analyze team members’ interdependent ratings (i.e., perceptions) of one another

Three types of effects:
(1) Perceiver effect
(2) Target effect
(3) Relationship effect