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36 Cards in this Set

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Maslow's Hierarchy of needs

people are motivated to achieve certain needs. When one need is fulfilled a person seeks to fulfill the next one, and so on.

Lateral hypothalamus

Part of hypothalamus that tells when hungry

Ventromedial hypothalamus

Part of hypothalamus that tells when full (no longer hungry)

Yerkes-Dodson law

relationship between arousal levels and performance: Increased arousal can help improve performance, but only up to a certain point. At the point when arousal becomes excessive, performance diminishes.

Arousal theory

people are driven to perform actions in order to maintain an optimum level of physiological arousal

Homeostasis

the body's need to reach and maintain a certain state of equilibrium

Instinct theory

An unlearned behavior that is passed on from generation to generation

Drive reduction theory

the idea that we are driven by basic biological needs (food, water, shelter etc

Need

feature that arouses an organism to action toward a goal, giving purpose and direction to behavior

Drive

an instinctual need that has the power of driving the behaviour of an individual

Imprinting

any kind of phase-sensitive learning (learning occurring at a particular age or a particular life stage) that is rapid and apparently independent of the consequences of behavior

Metabolism

some substances are broken down to yield energy for vital processes while other substances, necessary for life, are synthesized

Incentive theory

behavior is not pushed by a need, it is pulled by a desire. Incentives are stimuli that we are drawn to due to learning.

Fixed ratio

With this type of operant conditioning reinforcement schedule, an organism must make a certain number of operant responses (whatever it may be in that experiment) in order to receive reinforcement.

Shaping

gradually molding or training an organism to perform a specific response (behavior) by reinforcing any responses that are similar to the desired response.

Token economy

reward system used in a behavior modification programs. It involves providing tangible rewards (tokens, food, stickers, etc.) for positive behaviors

Secondary reinforcer

reinforcing only after the organism has been conditioned to find it reinforcing.

Associated with primary reinforce

Primary reinforcer

anything that provides reinforcement without the need for learning to an organism. This means that the reinforcer is naturally reinforcing to the organism.

Learned helplessness

When an organism (person, animal, etc.) is prevented from avoiding some aversive stimulus repeatedly (e.g., continuous electric shocks) the organism will reach a state in which it becomes passive and depressed because he believes that there are no actions it can take to avoid the aversive stimulus

Omission training


a method in behaviorism used to stop undesirable behaviors.


It occurs when something the subject (the person/animal being trained) enjoys is taken away as punishment for an action or behavior. This is done in hopes to prevent the action/behavior from occurring again.

Premack principle

some behavior that happens reliably (or without interference by a researcher), can be used as a reinforcer for a behavior that occurs less reliably.

Discovered by David Premack

Instrumental learning

Process of reinforcing a behavior by consistently giving positive or negative reinforcement

Aversive conditioning

the use of something unpleasant, or a punishment, to stop an unwanted behavior.

Backwards conditioning

behavior conditioning method in which the unconditioned stimulus (US) is presented before a neutral stimulus (NS).

Reverse

Simultaneous conditioning

conditioning that occurs, frequently unintentionally or unplanned, at the same time as formal conditioning or training.

They occur simultaneously

Trace conditioning

the unconditioned stimulus (UCS) and conditioned stimulus (CS) are presented separately with an interval of time in between.

Delayed conditioning

a time delay between the desired response of an organism and the delivery of reward

Variable ratio

a type of operant conditioning reinforcement schedule in which reinforcement is given after an unpredictable (variable) number of responses are made by the organism

Almost identical to fixed ratio except reinforcement is given at random in regards to the organism

Variable interval

a type of operant conditioning reinforcement schedule in which reinforcement is given to a response after specific amount of time has passed (an unpredictable amount of time), but this amount of time is on a changing/variable schedule.

Almost identical to fixed interval schedule but the time that it takes varies

Latent learning

The type of learning that occurs, but you don't really see it (it's not exhibited) until there is some reinforcement or incentive to demonstrate it.

Observational learning

The process of acquiring information by observing others

Common Sense view of emotion

First comes conscious awareness then comes physiological response


James-Lange theory of emotions

suggests emotions are a consequence of our physiological responses to external stimuli followed by identification of the emotion by examining the physical responses.

Canon bard theory of emotion

an emotion is produced when some stimulus triggers the thalamus to send information simultaneously to the brain (specifically, the cerebral cortex) and the autonomic system (including the skeletal muscles). Thus, the stimulus is perceived at both a physiological and the subjective level.

Schacter (two factor) theory of emotion

human emotions contain two factors or parts: physical arousal and a cognitive label. According to Schachter, both of these elements must be present for you to experience an emotion.

Approach- approach conflict

describes the situation where a person is trying to make a choice between two desirable options.