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36 Cards in this Set

  • Front
  • Back

Define learning

The process of acquiring information and behaviors

Associative learning

Learning by association between events that occur regularly next to each other; expecting what will happen. Produce a negative or positive consequence. (Clouds with rain)

Habit formative

Build habits based on our learned associations of events that occur close together. (Coffee at work)

Conditioning

Linking one behavior with its outcome. (Cause and effect)

Unconditioned responses

Certain stimuli evoke automatic or reflexive responses. (salivation to food)

Stimulus

An event that evokes a response.

Classical conditioning

Association between uncontrolled events. (grandmas house+ cookies)

Acquisition

Pairing of neutral stimulus with unconditioned stimulus. (Dog + bell)

Extinction

If conditioned stimulus is revealed without unconditioned stimulus the conditioned response will stop occurring. (bell-food=no saliva)

Spontaneous recovery

There is a break in presentation of the conditioned stimulus and it is again presented after a pressure, the conditioned response with reoccur but will be weaker. (getting on a plane after years)

Generalization

When a neutral stimulus similar to a conditioned stimulus is presented it may elicit a unconditioned response. (a dog sits when you tell it to & when tell it to kick)

Discrimination

We eventually learn the difference between conditioned stimulus and other irrelevant stimuli. (the dog eventually learns the difference between sit and kick)

Operant condition

We learn to associate a behavior with its consequence. (positive or negative)

Edward Thorndike's law of effect

Organisms will be more likely to elicit behaviors that have positive consequences in the future. (cat in the box)

B.f. Skinner: operant conditioning

Actions followed by reinforcers will increase in frequency. (child puts away his toys and gets a reward)

Operant behavior

Behavior that operates on rewarding or punishing stimuli. (dogs comes when commanded because it knows it will get a treat)

Shaping

Rewarding successive approximations to the desired behavior. (bigger reward each time a child does sits longer)

Primary reinforcers

Ex: Give good when hungry, removal of pain

Conditioned reinforcers

Ex: Money & attention

Positive reinforcement

Give rewards

Negative reinforcement

Take away something bad

Positive punishment

Ex: getting hit after hitting someone

Negative punishment

Ex: taking away a favorite toy

Immediate vs delayed

The amount of time between the behavior and the reward

Continuous reinforcement

A desirable behavior every time it occurs.

Intermittent reinforcement

Reinforcing a behavior only sometimes.

Schedule of reinforcement.

Ratio (portion). Interval (time period). Fixed (reward every time). Variable (unpredictable).

The behaviorist legacy

Belted that the basic law of learning were the same for all animals.

Cognitive learning

We acquire information that guides our behavior without bring rewarded or punished for it. (skinny person thinks they are fat)

Extrinsic

Motivated by rewards or punishment

Intrinsic

Self motivated behavior

Observational learning

Learning the experiences of others without being directly rewarded and punished. (watched someone else)

Latent learning

Learned behaviors that were never rewarded until there is a string incentive. (get good grades but gets rewards after all A's)

Primary reinforcer

Not having to learn to like something (eating food)

Secondary reinforcer

Conditioned to like something (money)

Higher order conditioning

When a neutral stimulus is conditioned to a conditioned stimulus(dog and bell)