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20 Cards in this Set
- Front
- Back
I. Identification 1. One of the first proponents of constructivism. |
Jerome Seymour Bruner |
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2. Rewards and penalties that ought to picked out and paced well.
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Reinforcement |
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3. Refers to obtaining knowledge for oneself. |
Discovery Learning |
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4.This required characteristics for inclusion of an object in a category |
Criterial Attributes |
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5. What are the three kind of categories |
Identity categories,Equivalent categories,Coding systems |
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6.It is an epistemological belief about what "knowing" is and how one "come to know." |
Constructivism |
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7.It is a stage where the learner can now use mental images to stand for certain objects or events. |
Iconic representation |
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8.What do you call the instruction needs to be anchored on the learner’s cognitive capabilities. |
Spiral curriculum |
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9.Ways in which a body of knowledge can be structured so that it can be most readily gasped by the learner |
Structure of Knowledge |
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10.The learner has developed the ability to think abstract terms. This uses symbol system to encode knowledge. |
Symbolic representation |
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11.Obtained through using models and pictures. |
Iconic representation |
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12.Children learn about the world through actions on physical objects and the outcomes of these actions |
Enactive representation |
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13.Refers to relationships among factual elements and technique |
Structure |
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14.Presentation of lessons in increasing difficulty. |
Effective sequencing |
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15.Serve to recognize sensory input |
Coding system |
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16.Include objects based on their attributes or features. |
Identity categories |
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17.provide rules for combining categories. |
Equivalent categories |
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18.What are the three stages in representing "knowledge" |
Enactive, Iconic,Symbolic Representatiom |
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19. In what mode is the information is stored as sensory images (icons), usually visual ones, like pictures in the mind |
Iconic mode |
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20. In this stage knowledge is stored primarily as language, mathematical symbols, or in other symbol systems. |
Symbolic mode |