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76 Cards in this Set

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Gross motor skills

Large muscle movement, explosive or strength events. Pushing and pulling muscles

Fine motor skills

Small muscle movement, dexterity skills and accuracy skills

Complex motor skills

Series of movements, hand/eye coordination skills

Normal use

Technique used at normal speed with no resistance.

Accelerated use

Technique done at full speed and with full resistance.

Depending on the totality of circumstances

Once the suspect is in custody and secure, officers should place the suspect in a proper recovery position

Positional asphyxia

A lack of oxygen and increase in carbon dioxide. Suspect in position that restricts breathing

Most common types of resistive behavior

Resistance from the escort position, while applying handcuffs, passive resistance and active aggression

Components of acceptability

Tactically, medically, custody, legally

Case law related to the force continuum

Graham V Connor

Levels of resistance

Psychological intimidation, verbal noncompliance, passive resistance, defensive resistance, active aggression and deadly force assault

Levels of control

Officer presence, verbal direction, intermediate weapons and deadly force

Elements of deadly force

Ability opportunity jeopardy

Deadly force case law

Tennessee V Garner

Force continuum variables

Type of crime, officer/subject size and gender, exigent conditions, reaction time, access to weapons, alcohol or drugs, injury/exhaustion of officer, weather/terrain conditions and special knowledge

Elements of reporting force

Officer arrival, approach, suspects action, officers action, transport procedure

Principals of controlling resistive behavior

Pain compliance, distraction technique, balance displacement, motor dysfunction, stunning

Definition of the stages of reaction time

Perception, analyze/evaluate, formulate strategies, and initiate motor action

Definition of the autonomic nervous system

Parasympathetic, sympathetic and homeostasis

Sympathetic nervous system activation triggers

Objective threat perception, objective fear perception, physical exhaustion and startle response

Physiological changes that result from SNS activation

Adrenal activity, vascular activity and perceptual narrowing

Relationship between SNS activation and combat performance

Vision, motor skills classification and cognitive abilities

Triggers of PNS backlash

Threat perception has diminished, the perception of injury, trauma to a vital system and exhaustion of aerobic and anaerobic systems

Symptoms of PNS backlash

Dizziness from sudden drops in BP and heart rate, excessive bleeding, symptoms of shock, overwhelming sense of exhaustion and excessive muscle tremors

Effects of critical incident amnesia

Timetable to memory recovery and incident reporting

Combat performance variables

Mindset, motor skills selection, nutrition and hydration and fitness

Survival stress symptoms

Rapid breathing, cottonmouth, muscular tremors, increased heart rate, sweaty palms, visual difficulty and loss of ability to concentrate

Methods to reduce survival stress effects

Confidence fear, motor skill selection, tactical breathing, visualization drills and faith factor

Demonstration of the various positions of fighting platform

Interview and defensive high gaurd

Demonstration of the fighting platform principle of all weapons systems towards target (threat)

Empty hand control, intermediate weapon control and firearms

Demonstration of the patterns of movement from fighting platform

Rearward, forward, lateral and tactical L pattern movement

Inside position

Directly in front of suspect

Level 1

(Strong side/weak side) field interview/interrogation position, with officer positioned at the frontal oblique of the suspect

Level 2

Directly beside suspect

Level 2 1/2

(Strong side/weak side) escort position off of the suspects rear oblique

Level 3

Directly behind suspect

Reactionary gap

6 feet

Deadly force

Any use of force that creates a substantial risk of Causing death or serious bodily harm or injury (Tennessee V Garner)

Pressure point control

Physical methods of control using nerve pressure points or nerve motor points

Nerve pressure points

Located primarily in the head and neck. Large sensory nerves located close to the surface of skin

Nerve motor points

Located within large muscle masses of the body. An officer can use motor dysfunction from 30 seconds to several minutes

Primary pressure points used

Mandibular angle, hypoglossal, jugular notch, brachial plexus clavicle notch and brachial plexus origin

Applying touch pressure

Thumb supported by fist and fingertips unsupported

Brachial plexus origin location

Side of neck

Supra-scapular location

The trapezius muscle

Brachial plexus tie in location

The chest/shoulder juncture

Radical nerve location

On top of the forearm

Median nerve location

Inside of the forearm

Common perineal location

Outside of the upper thigh

Femoral location

Inside of the thigh

Tibial location

The calf

Superficial perineal location

The lower shin/ankle

Escort position

Must approach from level 2 1/2 grab wrist and two fingers on inside of elbow

Two types of neck restraint

Respiratory restraint and vascular restraint

Four physiological factors of a vascular neck restraint

Venous compression, vagus stimulation, carotid compression and valsalva maneuver

Venous compression

Results in the vascular congestion of the vascular bodies in the head and neck

Vagus stimulation

Stimulation of the vagus nerve running parallel to the common carotid artery, which can slow down the heart rate

Carotid compression

Compression of the carotid arteries supplying blood to the brain

Valsalva maneuver

Pressurization of the cheat cavity

Technical aspects of applying the lateral neck restraint

Approach, arm placement, grip, compression and takedown

Two levels of compression of the lateral neck restraint

Level 1- mechanical compressions until conscious compliance


Level 2- compression until unconscious

Static training

Where gross muscle movement is taught without any stimulus initiating action

Fluid training

Practicing a technique that is now accompanied by simulated but relaxed resistance

Dynamic training

This phase of training is designed to duplicate actual resistance the officer may incur

Gross motor skills

Large muscle movement

Fine motor skills

Small muscle movement

Complex motor skills

Hand/eye coordination

Use of force

Depending on the totality of circumstances

Use of force guidelines

All force must be reasonable and all force must be necessary and officers actions will depend on the subjects actions

Average stuns lasts

From 3 to 7 seconds

In non stressful situations average reaction time takes

0.5 to 2 seconds

PNS

Operates in quiet non stressful conditions

SNS

Acts to prepare body to react to stressful situations

ATP/PC (adrenosine triphosphate)

Fuel source is limited to 10 to 15 seconds once ATP/PC is exhausted performance drops to 45% within 30 seconds.

Anaerobic system lactic acid

System active from 15 seconds to 2 minutes

Aerobic system

Long term energy