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52 Cards in this Set

  • Front
  • Back

What always changes in circular motion. Why?

Velocity

What is always constant in cricular motiom

Tangential speed


Centripetal and centrifugal diff

Centripetal- going center


Centrufugal-away

Relationshio if velocity and acceleration in circular motion

Perpendicular

The combination of horizontal and vertical motion (3D)

Projectile motion

It slows down motion

Air resistance

2 types of peojectile motio

Ideal projectile motion



Realistic projectile motion

Projectile motion with air resistance

Realistic Preojectile Motion

Projectile motion with no air resistance

Ideal projectile motion

The object in projectile motion

Projectile

Pathway of object in projectile motion

Trajectory

The horizontal distance of projectile

Range

Type of force in contact

Contact force

Pulling on an object


Found in ropes and pully



Same formula on gravity

Tension

Force can be found in compressed



Spring



"Pushing an object"

Compression force

Force perpendicular to surface


Normal force

Type of force in slowing down object

Friction

Force needed to strecth or compress a spring



linearly dependent on the change in length of the spring.

Spring force

Vertical displacement of the projectils

Maximum height

Ggh

Vh

Hh

Gravitational force

attraction or repulsion between two magnets, depending on their relative orientation



Attraction of like and unlike poles


Electromagnetic force



Atomic nuclei formation

Strong nuclear force



Found in decaying of neutron

Weak nuclear force

responsible for imparting mass to all other particles, with the mass of a particular type of particle depending on how it interacts with the Higgs particle



Responsible for mass

Higgs Particle (boson)


Peter higss

Types of cobtact force

Tension


Compression


Normal


Friction

the vector sum of all force vectors that act on an object

Net force

Friction is proportional to normal




Friction is indepemdent of the contact area and speed



Friction depends on the roughness


If the object is at rest trusthold





Friction

Friction is proportional to normal




Friction is indepemdent of the contact area and speed



Friction depends on the roughness


If the object is at rest trusthold





Friction

2 types of friction

Kinetic


Static

Forkula friction

F=coefficient of kinetic/static frictio × normal force



Greater than 0 but less than 1-coefficient


Deals object in motion

Kinetic friction

Direction of kinetic motion

Opposite of the direction of object

Direction of kinetic motion

Opposite of the direction of object

What 3 law

Inertia


Acceleration


Interaction

Fundamental forces

Gravitational force: • Electromagnetic force: • Strong nuclear force: • Weak nuclear force

nature acting between the constituents of objects.

Fundamental forces

Act only on the length scales of atomic nuclei and between elementary particles.

Strong and weak nuclear force

object has a weight that is proportional to

Mass

the amount of matter in the object

Mass


indicates that it is responsible for the gravitational interaction.

gravitational mass

more massive objects seem to resist being put into motion more than the less massive ones do.

Inertial mass

drawing of an object, in which all connections to the rest of the world are ignored and only the force vectors that act on it are drawn, is called

a free-body diagram.

Forces that are present in many kinematical processes.

Friction Force

2 types of Friction

Kinetic friction Static friction

Formula for static

Fs<=Ms N = Fs max

Force that deals with objects in motion

Kinetic friction

If an object is at rest, it takes a threshold amount of force to make it move



is always equal to and opposite the force exerted on the stationary object.

The static friction force

The two possible states for an object with no net force:

Static equilibrium:


• Dynamic equilibrium

coefficient of kinetic friction.


This coefficient is always equal to or greater than zero.

coefficient of kinetic friction.


This coefficient is always equal to or greater than zero.

2 types with no net force

Static and dynamic equilibrium


At rest , moving