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29 Cards in this Set
- Front
- Back
relatively permanent change in behavior caused by experience
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Learning
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casual, unintentional acquisition of knowledge
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Incidental Learning
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Pavlov squirted dried meat powder into dogs mouths
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Unconditioned Stimulus (UCS)
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Over time, the bell became a _______ ______; it did not initially cause salivation, but the dogs learned to associate the bell with the meat powder and began to salivate at the sound of the bell only.
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Conditioned Stimulus (CS)
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The drooling of the dogs because of a sound
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Conditioned Response (CR)
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occurs when the effects of prior conditioning are reduced and finally disappear
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Extinction
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stimulus similar to a conditioned stimulus to evoke similar, conditioned responses
-when products have similar attributes (knock-off brands) - Applications: - family branding, product line extensions, licensing, look-alike packaging |
Stimulus Generalization
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because its similar, it's the same
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Halo Effect
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unconditioned conditioned stimuli does not follow a stimulus similar to a conditioned stimulus
- when people do not want knock off brand - don't be fooled by imitators - they are inferior - Applications: - consumers differentiate a brand from competitors, unique attributes of the brand |
Stimulus Discrimination
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behavior learned as intermediate actions rewarded
- occurs one of three ways: - positive reinforcement - negative reinforcement - punishment |
shaping
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when a positive outcome is no longer received, the learned stimulus-response connection will not be maintained
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Extinction
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- Fixed-interval reinforcement = year end rebates (cars)
- Variable-interval reinforcement = radio station - a winner one time a day - Fixed-ratio reinforcement = loyalty cards - Variable-ratio reinforcement = sot machines |
Reinforcement Schedules
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learning as a result of vicarious, rather than direct, experience
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Observational Learning
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external inputs -> encoding -> storage -> retrieval
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The Memory Process (EESR)
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very temporary storage of information
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sensory memory
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limited period of time & limited capacity
working memory |
short-term memory
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- retain information for a long period of time
- elaboration rehearsal required: relating stimulus to information already in memory |
long-term memory
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traditional perspective assumes short-term memory & long-term memory are separate systems
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multiple store models of memory
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different levels of processing occur depending on the nature of the processing task
the more effort it takes to process information, the more likely that information will be placed in long-term memory |
activation models of memory
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do consumers know we exist?
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awareness set (evoked set model)
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consumers have negative feelings brand (bad experience)
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inept set (evoked set model)
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know brand, don't know much about it
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inert set (evoked set model)
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- physiological factors -> age, amount of sleep affect retrieval
- situational factors -> pioneering brand = first brand to enter the market, descriptive brand names easier to recall - viewing environment = commercials shown first in a series of ads are recalled better than those shown last - postexperience advertising effects: consumers confuse recently viewed ads with their own experiences - state-dependent retrieval = better able to access info if mood is the same at the time of recall as when the info was learned - familiarity and recall = prior familiarity enhances recall - salience and recall= - salience: the prominence or level of activation of stimuli in memory - von restorff effect: any technique that increases the novelty of a stimulus also improves recall |
Factors influencing retrieval
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structural changes in the brain produced by learning simply go away.
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decay
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forget stimulus-response associations when new responses to the same or similar stimuli are learned
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retroactive interference
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prior learning interferes with new learning
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proactive interference
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when only a portion of the items in a category are presented to consumers, the omitted items are not as easily recalled
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part-list cueing effect
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a stimulus evokes a response years after it is initially perceived
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marketing power of nostalgia
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ads and products that remind consumers of their past also help to determine what they like now
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memory and aesthetic preferences
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