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29 Cards in this Set

  • Front
  • Back
relatively permanent change in behavior caused by experience
Learning
casual, unintentional acquisition of knowledge
Incidental Learning
Pavlov squirted dried meat powder into dogs mouths
Unconditioned Stimulus (UCS)
Over time, the bell became a _______ ______; it did not initially cause salivation, but the dogs learned to associate the bell with the meat powder and began to salivate at the sound of the bell only.
Conditioned Stimulus (CS)
The drooling of the dogs because of a sound
Conditioned Response (CR)
occurs when the effects of prior conditioning are reduced and finally disappear
Extinction
stimulus similar to a conditioned stimulus to evoke similar, conditioned responses

-when products have similar attributes (knock-off brands)

- Applications:
- family branding, product line extensions, licensing, look-alike packaging
Stimulus Generalization
because its similar, it's the same
Halo Effect
unconditioned conditioned stimuli does not follow a stimulus similar to a conditioned stimulus

- when people do not want knock off brand - don't be fooled by imitators - they are inferior

- Applications:
- consumers differentiate a brand from competitors, unique attributes of the brand
Stimulus Discrimination
behavior learned as intermediate actions rewarded

- occurs one of three ways:
- positive reinforcement
- negative reinforcement
- punishment
shaping
when a positive outcome is no longer received, the learned stimulus-response connection will not be maintained
Extinction
- Fixed-interval reinforcement = year end rebates (cars)
- Variable-interval reinforcement = radio station - a winner one time a day
- Fixed-ratio reinforcement = loyalty cards
- Variable-ratio reinforcement = sot machines
Reinforcement Schedules
learning as a result of vicarious, rather than direct, experience
Observational Learning
external inputs -> encoding -> storage -> retrieval
The Memory Process (EESR)
very temporary storage of information
sensory memory
limited period of time & limited capacity

working memory
short-term memory
- retain information for a long period of time

- elaboration rehearsal required: relating stimulus to information already in memory
long-term memory
traditional perspective assumes short-term memory & long-term memory are separate systems
multiple store models of memory
different levels of processing occur depending on the nature of the processing task

the more effort it takes to process information, the more likely that information will be placed in long-term memory
activation models of memory
do consumers know we exist?
awareness set (evoked set model)
consumers have negative feelings brand (bad experience)
inept set (evoked set model)
know brand, don't know much about it
inert set (evoked set model)
- physiological factors -> age, amount of sleep affect retrieval

- situational factors -> pioneering brand = first brand to enter the market, descriptive brand names easier to recall

- viewing environment = commercials shown first in a series of ads are recalled better than those shown last

- postexperience advertising effects: consumers confuse recently viewed ads with their own experiences

- state-dependent retrieval = better able to access info if mood is the same at the time of recall as when the info was learned

- familiarity and recall = prior familiarity enhances recall

- salience and recall=
- salience: the prominence or level of activation of stimuli in memory
- von restorff effect: any technique that increases the novelty of a stimulus also improves recall
Factors influencing retrieval
structural changes in the brain produced by learning simply go away.
decay
forget stimulus-response associations when new responses to the same or similar stimuli are learned
retroactive interference
prior learning interferes with new learning
proactive interference
when only a portion of the items in a category are presented to consumers, the omitted items are not as easily recalled
part-list cueing effect
a stimulus evokes a response years after it is initially perceived
marketing power of nostalgia
ads and products that remind consumers of their past also help to determine what they like now
memory and aesthetic preferences