Use LEFT and RIGHT arrow keys to navigate between flashcards;
Use UP and DOWN arrow keys to flip the card;
H to show hint;
A reads text to speech;
17 Cards in this Set
- Front
- Back
Application Software
|
Programs that allow human users to accomplish specialized tasks, such as work processing or database management
|
|
Bit
|
A binary digit
|
|
Byte
|
A sequence of bits used to encode a character in memory. 8 bits
|
|
CPU
|
Central Processing Unit. A major hardware component that consists of the arithmetic/logic unit an the control unit
|
|
Hardware
|
the computing machine and its support devices
|
|
Information Hiding
|
A condition in which the user of a module does not know the details of how it is implemented, and the implementer of a module does not know the details of how it is used
|
|
OOP
|
Object-oriented programming. The construction of software systems that use objects
|
|
Primary Memory
|
The high-speed internal memory of a computer also referred to as random access memory (RAM).
|
|
Secondary Memory
|
An auxiliary device for memory, usually a disk or magnetic tape.
|
|
Software
|
Programs that make the machine (the hardware) do something, such as work processing, database management, or games.
|
|
SDLC
|
Software Development Life Cycle. The process of development, maintenance, and demise of a software system. Phases include analysis, design, coding, testing/verification, maintenance, and obsolescence.
|
|
System Software
|
The programs that allow users to write and execute other programs, including operating systems such as Windows and MacOS
|
|
Ubiquitous computing
|
A situation in which computational resources are accessible to people no matter where they are
|
|
Waterfall Model
|
A series of steps in which a software system trickles down from analysis to design to implementation.
|
|
Computer software is created in a process called __________
|
Programming
|
|
Class
|
A description of the attributes and behavior of a set of objects.
|
|
Method
|
A chunk of code that can be treated as a unit and invoked by name. A method is called when a message is sent to an object.
|