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174 Cards in this Set

  • Front
  • Back
Hindsight Bias
Tendency for people to think that they knew the correct answer after it's been given to them
Correlational Method
a statistical measure of a relationship between two or more variables, gives an indication of how one variable may predict another.
Debriefing
Procedures at the conclusion of a research session in which participants are given full information about the nature of the research and the hypothesis under investigation
Deception
a technique whereby researchers withhold information about the study from people participating in it
Dependent Variable
The variable that is measured in an experiment
Evolutionary Psychology
a branch of psychology that seeks to investigate the potential role of genetic factors in various aspects of human behaviour
Relationships
Our social ties with other people, ranging from casual acquaintance or passing friendships to intense, long term relationships
Multicultural Perspective
A focus on understanding the cultural and ethnic factors that influence social behaviour
Systematic Observation
A method of research in which behaviour is systematically observed and recorded
Survey Method
A method of research in which a large number of people answer questions about their attitudes or behaviour
Hypothesis
An as yet unverified prediction concerning some aspect of social behaviour or social thought
Experimental Method
A method of research in which one or more factors are systematically changed to determine whether such variations affect one or more other factors
Independent Variable
The variable that is systematically changed
Mediating Variable
a variable that is affected by an independent variable and then influences the dependent variable.
Informed Consent
A procedure in which research participants are provided with as much information about a research project as possible before deciding whether to participate
Social Cognition
The manner in which we interpret, analyze and use information about the social world
Heuristics
Simple rules for making complex decisions or drawing inferences in a rapid and seemingly effortless manner
Affect
Our current feelings and moods
Information Overload
instances in which our ability to process information is exceeded
Conditions of Uncertainty
where the "correct" answer is difficult to know or would take a great deal of effort to determine
Prototype
summary of the common attributes possessed by members of a category
Representativeness Heuristic
a strategy for making judgements based on the extent to which current stimuli or events resemble other stimuli or categories
Availability Heuristic
a strategy for making judgements on the basis of how easily specific kinds of information can be brought to mind
Anchoring and Adjustment Heuristic
A heuristic that involves the tendency to use a number of value as a starting point to which we then make adjustments
Status Quo Heuristic
Objects and options more easily retrieved from memory (more common) may be judged as "good" or better than objects that are new or rarely encountered
Schemas
Mental frameworks centering on a specific theme that help us to organize social information
Priming
a situation that occurs when stimuli or events increase the availability in memory or consciousness of specific types of information held in memory
unpriming
refers to the fact that the effects of the schemas tent to persist until they are somehow expressed in thought or behaviour and only then do they decrease
Perseverance Effect
The tendency for beliefs and schemas to remain unchanged even in the face of contradictory information
Automatic Processing
after extensive experience with a task or type of information, we reach the stage where we can perform the task or process the information in a seemingly effortless, unconscious manner
Optimistic Bias
Our predisposition to expect things to turn out well overall
Overconfidence Barrier
The tendency to have more confidence in the accuracy of out own judgements than is reasonable
Planning Fallacy
tendency to make optimistic predictions concerning how long a given task will take for completion
Counterfactual Thinking
tendency to imagine other outcomes in a situation that the ones that actually occurred ("what might have been")
Magical Thinking
thinking involving assumptions that don't hold up to rational scrutiny (i.e. things that resemble one another share fundamental properties)
Terror Management
our efforts to come to terms with certainty of our own death and its unsettling implications
Mood Congruence Effects
the fact that we are more likely to store or remember positive information when in a positive mood, and negative information when in a negative mood
Mood Dependent Memory
what we remember while in a given mood may be determined by what we learned when previously in that mood
Affective Forecasts
Predictions about how we would feel about events not actually experienced
False Consensus Effect
the tendency to overestimate the degree to which others agree with our thoughts, feelings, beliefs, etc.
False Uniqueness Effect
the tendency for us to underestimate the degree to which others share our desirable qualities and characteristics.
Social Perception
the process through which we seek to know and understand other people
nonverbal communication
communication between individuals that does not involve the content of spoken language. It relies on facial expressions, eye contact, gestures and touch.
Attribution
the process through which we seek to identify the causes of others behaviour and so gain knowledge of their stable traits and dispositions
Impression Formation
the process through which we form impressions of others
impression management
efforts by individuals to produce positive first impressions on others
staring
a form of eye contact in which on person continues to gaze steadily at another regardless of what the recipient does
body language
cues provided by the position, posture, and movement of other's bodies or body parts
Positive Affect Touch
Touch that communicates appreciation, affection, sexual interest, etc.
Playful Touch
intended to communicate playfulness
Control Touch
used to draw attention/induce compliance
Ritualistic Touch
occur when we greet/say goodbye
task-related touch
associated with the accomplishment of a task
negative affect touch
removing a touch that is not wanted
aggressive touch
any aggressive touches
Facial Feedback Hypothesis
we only show what we feel in our facial expressions, but these expressions influence our emotional states
Microexpressions
fleeting facial expressions lasting only a few tenths of a second. Can be very revealing about other's true feelings or emotions since they are difficult to control.
Linguistic Style
Aspects of speech apart from the meaning of the words employed
Interchannel Discrepancies
inconsistencies between nonverbal cues from different channels resulting from deception. People who are lying often find it difficult to control more than one of these channels at once.
Jones and Davis's Theory of Correspondent Indifference
theory describing how we use others' behaviour as a basis for inferring their stable dispositions
Noncommon Effects
effects produced by a particular cause that could not be produced by any other apparent cause
Kelley's Covariation Theory
We are interested in the question of whether others behaviour stemmed from internal or external causes. Focus on information relating to consensus, consistency and distinctiveness to decide.
Consensus
the extent to which other people react to some stimulus or even in the same manner as the person we are considering
Consistency
the extent to which an individual responds to a given stimulus or situation in the same way on different occasions
Distinctiveness
the extent to which an individual responds in the same manner to different stimuli or events
Attribution
attempts to understand the causes of other people's behaviour
Internal Attribution
something about the person (ie. personality trait) caused him/her to act in a particular way
External (Situational) Attribution
something about the situation that the person was in caused him/her to act in a certain way
Action Identification
the level of interpretation we place on an action. Low-level interpretations focus on the action itself, while high-level interpretations focus on the ultimate goals.
Correspondence Bias (Fundamental Attribution Error)
the tendency to explain others actions as stemming from dispositions even in the presence of clear situational causes
Actor-Observer Effect
the tendency to attribute our own behaviour mainly to situational causes but the behaviour of others mainly to internal causes
Self-Serving Bias
the tendency to attribute positive outcomes to internal causes and negative outcomes to external causes
Thin Slices
small amounts of information about others we use to form first impressions
Implicit Personality Theories
belief that certain traits tend to occur together. People that possess some traits are likely to possess others
Self-Enhancement
Efforts to increase our own appeal to others
Other-Enhancement
efforts to make the target person feel good in various ways
Impression Management
Self presentation to increase the likelihood of making a good first impression
Native Scientists
try to rationally and logically process information about the social world
Cognitive Misers
lazy thinkers looking for mental shortcuts we can use while processing social information
Motivated Tactician Model
people are flexible social thinkers who can choose between different cognitive strategies based on their current goals, motivations and needs
Explicit Attitudes
consciously accessible attitudes that are controllable and easy to report
Implicit Attitudes
unconscious associations between objects and evaluative responses
Attitude
evaluation of something or someone. Positive, negative or neutral reaction to a person, place, object, event, idea, etc.
ABC of Attitude
A: Affective Component (emotional reaction)
B: Behavioural Component (how we actually respond)
c) Cognitive Component (our beliefs about the subject)
Social Learning
the process through which we acquire new information, forms of behaviour, or attitudes from other people
Classical Conditioning
a basic form of learning in which one stimulus, initially neutral, acquires the capacity to evoke reactions through repeated pairing with another stimulus.
Illusion of the Truth Effect
The mere repetition of information creates a sense of familiarity and more positive attitudes.
Operant Conditioning
Behaviour and attitudes being shaped by their consequences
Instrumental Function of Attitudes
our attitudes are instrumental in the sense that they help us to gain rewards and prevent punishments
Knowledge Function of Attitudes
Our attitudes help us to make sense of the social world.
Self-Esteem Function of Attitudes
holding a negative attitude towards members of a particular social group is one way in which some people boost their ego
Self-Expression Function of Attitude
Our attitudes are often the means by which we express ourselves to others
Social Comparison
the process through which we compare ourselves to others to determine whether out view of social reality is or is not correct
Theory of Planned Behaviour
Our attitudes do not influence our behaviour directly, but only our intentions to perform a behaviour
Ways to Predict Intentions:
1. Behavioural Attitude (out feelings about engaging in behaviour, the consequences it will yield)
2. Subjective Norms (our beliefs about how significant others will feel about us engaging in the behaviour)
3. Perceived Behavioural Control (the extent to which we believe that the behaviour in question will be easy/difficult for us to accomplish)
Attitude-To-Behaviour Process Model
a model of how attitudes guide behaviour that emphasize the influence of attitudes and stored knowledge of what is appropriate in a given situation on an individual's definition of the present situation. Influences overt behaviour.
Persuasion
The process of deliberately trying to change someone's attitude
Selective Avoidance
tendency to avoid information that challenges existing attitudes - increases resistance to persuasion
Cognitive Dissonance
an internal state that results when individuals notice inconsistency between two or more attitudes or between their attitudes and behaviour
Less-Leads-To-More
offering people small rewards for engaging in counter-attitudinal behaviour often produces more dissonance and so more attitude change than large rewards
Personal Identity
personal characteristics which make you a unique individual
Social Identity
groups to which you belong
self-concept
all known aspects of the self; all of the information about the self that is stored in your memory
Independent Self-Construal
a conception of the self as autonomous and independent of others
Interdependent Self-Construal
a conception of the self as connected to others
Self-Schemas
the ingredients of out self-concept; cognitive structures about the self derived from past experiences
Self-Reference Effect
information related to our self-schema is processed and retrieved more readily and thoroughly than other information
Possible Selves
our visions of the self we dream of becoming, and are afraid of becoming
Intragroup Comparison
judgements resulting from comparisons of individual members of the same group
Intergroup Comparison
judgements that result from comparisons between our group and another group
Autobiographical Memory
memories of ourself in the past-over our lifetime
Self-Control
refraining from actions that we likfe, instead performing actions that we prefer not to do in order to achieve a long-term goal
Ego-Depletion
lover capacity to exert self-control after earlier efforts
Self-Esteem
degree to which we perceive ourselves positively or negatively
Implicit Self-Esteem
feelings about the self of which we are not consciously aware
Social Comparison
means by which we judge ourselves. Can be wither upward or downward
Above-Average Effect
we see ourselves more positively than we see other people
Stereotype Threat
can occur when people believe that they might be judged in the light of a negative stereotype about their group of that their performance may confirm this stereotype
Sources of Self-Concept
1. Socialization (how we are raised)
2. Introspection (looking inward)
3. Self-Awareness Theory (when we are in a heightened state of self-awareness, we will compare our thoughts or behaviour to an inner standard)
Interpersonal Attraction
the evaluations we make of other people
Need for Affiliation
basic motive to seek and maintain a relationship
Factors Determining Interpersonal Attraction
1. Proximity (physical closeness)
2. Similarity (we tend to like others who are similar to ourselves)
3. Reciprocity of Liking (we are usually attracted to people who like us)
4. Physical Attractiveness
Halo Effect
"what is beautiful is good". Physical attractiveness must therefore accompany other desirable traits
Radiation Effect
a person of average attractiveness is rated as more attractive when paired with someone highly attractive
Contrast Effect
in sequential comparisons, a person of average attractiveness would be seen as more attractive after an unattractive person, less attractive after a highly attractive person
Matching Hypothesis
most people tend to pair off with someone who is around their level of attractiveness
Balance Theory
Balance (liking + agreement) = positive affect
Imbalance (liking + disagreement) = negative state, desire to restore balance
Nonbalance (disliking + either agreement or disagreement) = indifference
Attachment Style
degree of security experienced in interpersonal relationships
Secure Attachment Style
high self esteem, high interpersonal trust. Most desired attachment style.
Fearful-Avoidant Attachment Style
low self esteem, low trust.
Preoccupied Attachment Style
low self esteem, high trust
Dismissing Attachment Style
high self esteem, low trust
Compliance
a form of social influence involving direct requests from one person to another
Symbolic Social Influence
social influence resulting from the mental representation of others or our relationship with them
Obedience
a form of social influence in which one person simply orders one or more others to perform some actions
Social Norms
rules indicating how individuals are expected to behave in specific situations
Autokinetic Phenomenon
the apparent movement of a single, stationary source of light in a dark room. Often used to study the emergence of social norms and social influence. In a dark room there are no clear cues to distance or location.
Cohesiveness
the extent to which we are attracted to a social group and want to belong to it
Descriptive Norms
norms simply indicating what most people do in a given situation
Injunctive Norms
norms specifying what ought to be done, what is approved or disapproved behaviour in a given situation
Normative Focus Theory
a theory suggesting that norms will influence behaviour only to the extent that they are focal for the people involved at the time the behaviour occurs
Normative Social Influence
social influence based on the desire to be liked or accepted by other people
Informational Social Influence
social influence based on the desire to be correct
Nonconformity
refusing to "go along" with the group
Compliance Professionals
people whose success depends on their ability to get others to say yes
Foot-In-The-Door Technique
a procedure for gaining compliance in which requesters begin with a small request and then, when this is granted, escalate to a larger one (the one they desired all along)
Low-Ball Procedure
a technique for gaining compliance in which an offer of deal is changed to make it less attractive to the target person after this person has accepted it
Door-In-The-Face Technique
a procedure for gaining compliance in which requesters begin with a large request and then, when this is refused, retreat to a smaller one (the one they wanted all along)
That's Not All Technique
a technique for gaining compliance in which requesters offer additional benefits to target people before they have decided whether to comply with or reject specific requests
Playing Hard To Get
a technique that can be used to increase compliance by suggesting that the person or object is scarce and hard to obtain
Deadline Technique
a technique for increasing compliance in which target people are told that they have only a limited time to take advantage of some offer or to obtain some item
Prosocial Behaviour
actions by individuals that help others without immediate benefit to the helper
Empathy
emotional reactions that are focused on/oriented toward other people and include feelings of compassion, sympathy and concern
Empathy-Alturism Hypothesis
the suggestion that some prosocial behaviours are motivated solely by the desire to help someone in need
3 Components of Empathy
1. Emotional Empathy (sharing feelings/emotions)
2. Empathetic Accuracy (perceiving others thoughts and feelings accurately)
3. Empathetic Concern (feelings of concern for another's wellbeing)
Negative State Relief Model
proposal that prosocial behaviour is motivated by the bystander's desire to reduce his/her own uncomfortable negative emotions
Empathetic Joy Hypothesis
helpers respond to the needs of a victim because they want to accomplish something, doing so is rewarding in itself
Defensive Helping
help given to members of outgroups to reduce the threat they pose on the status or distinctiveness of someone's ingroup
Diffusion of Responsibility
greater number of witnesses there are to an emergency, the less likely the victims are to receive help. Bystanders assume that someone else will help.
Pluralistic Ignorance
because none of the bystanders respond to an emergency, no one knows for sure that is happening and each depends on the others to interpret the situation
5 Steps to Helping in Emergencies
1. Notice that something unusual is happening
2. Interpret the situation as an emergency
3. Accept responsibility for helping
4. Decide that you have the knowledge and skills necessary to help
5. Decide to actually help
Aggression
behaviour directed toward the goal of harming another living being who is motivated to avoid such treatment
Drive Theories of Aggression
theories suggesting that aggression stems from external conditions that arouse the motive to harm or injure others
Frustration-Aggression Hypothesis
anything that prevents us from reaching goals we are seeking leads to the arousal of a drive whose primary goal is that of harming some person or object. Theory states that frustration is the strongest cause of aggression.
General Aggression Model (GAM)
A modern theory of aggression suggesting that aggression is triggered by a wide range of input variables that influence arousal, affective stages and cognition
Provocation
actions by others that tend to trigger aggression in the recipient, often because they are seen as stemming from malicious intent
Teasing
provoking statements that call attention to the target's flaws/imperfections
Excitation Transfer Theory
suggests that arousal produced in one situation can persist and intensify emotional reactions occurring in later situations
Hostile Expectations Bias
strong expectation that others will behave aggressively, causing an individual to be more aggressive themselves
TASS Model (Traits As Situational Sensitivities)
suggests that traits work in a threshold manner, influencing behaviour only when evoked
Hostile Aggression
aggression in which the prime objective is inflicting some kind of harm on the victim (heat of the moment)
Instrumental Aggression
aggression in which the prime objective is not to harm the victim, but rather attainment of some other goal
Qualities of Effective Punishment
an effective punishment must be delivered promptly, be certain to occur, be strong and justified
Catharsis Hypothesis
providing angry people with an opportunity to express their aggressive impulses in relatively safe ways will reduce their tendencies to engage in more harmful forces of aggression (does not work, primes people to act more aggressively)