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47 Cards in this Set

  • Front
  • Back
Prototype
a mental image or best example of a category. Matching new items to a prototype provides a quick and easy method for sorting items into categories.
Problem Solving (Algorithm)
a methodical, logical rule or procedure that guarantees solving a particular problem.
Problem Solving (Heuristics)
a simple thinking strategy that often allows us to make judgements and solve problems efficiently; quicker than algorithms but more error prone
Problem Solving Obstacles
Confirmation bias, mental sets
Representative Heuristic
Judging the likelihood of things in terms of how well they seem to represent, or match, particular prototypes; may lead us to ignore other relevant information.
Representative Heurisitic
Judging the likelihood of things in terms of how well they seem to represent, or match, particular prototypes; may lead us to ignore other relevant information.
Availability Heuristic
Estimating the likelihood of events based on their availability in memory; if instances come readily to mind (perhaps because of their vividness), we presume such events are common.
Framing Effect
The way an issue is posed; how an issue is framed can significantly affect decisions and judgements
Instincts
Fixed pattern, unlearned, biological. The term has become to imprecise-its now a label and does NOT explain behavior
Drive Reduction
A physiological need (drive) has to be met (tension is raised - aversive). Seek optimal arousal rather than minimize arousal. Example- going for a walk when worried or restless.
James-Lange Theory
Experience emotion only AFTER we are aware of our physiological response.
Cannon-Bard Theory
We experience emotion due to the SIMULTANEOUS occurrence of 2 factors: Physiological responses (sweaty palms, heart pounding) and Subjective experience (Feeling of Emotion like fear)
Schacter-Singer Two Factor Theory
Emotion due to arousal, AND the ability to identify/label the cause of arousal: Physiological (heart pounding sweaty palms), Cognitive Labeling (Reason:its dark). The interaction then leads us to feel fear.
Schacter-Singer Two Factor Theory
We can misattribute physiological arousal to the wrong emotion. (Adrenaline Experiment)
Polygraph
A machine, commonly used in attempts to detect lies, that measures several of the physiological responses accompanying emotion (such as perspiration and cardiovascular and breathing changes)
Facial Feedback Phenomenon
Expressions amplify our emotions by activating muscles associated with specific states. (Happy Face, Happy Feelings)
Behavior Feedback Effect
Moving our bodies as we would when expressing emotion. (Happy Movements, Happy Feelings)
Information Processing
Encoding, Storage, Retrieval
Information Processing
Encoding, Storage, Retrieval
Sensory Memory
The immediate, very brief recording of sensory information in the memory system.
Short-term Memory
Activated memory that holds a few items briefly, such as the seven digits of a phone number while dialing, before the information is stored or forgotten.
Long-term Memory
the relatively permanent and limitless storehouse of the memory system. Includes knowledge, skills, and experiences.
Working Memory
A newer understanding of short-term memory that focuses on conscious, active processing of incoming auditory and visual-spatial information, and of information retrieved from long-term memory
Effortful vs. Automatic Processing
Automatic processing includes the things you can't help but notice and remember while effortful processing is the act of rehearsal and trying to remember.
Chunking
Organizing items into familiar, manageable units; often occurs automatically
Visual Encoding
The encoding of picture images.
Acoustic Encoding
The encoding of sound, especially the sound of words.
Semantic Encoding
The encoding of meaning, including the meaning of words.
Iconic Memory
Part of Sensory Memory; a momentary sensory memory of visual stimuli; a photographic or picture-image memory lasting no more than a few tenths of a second.
Iconic Memory
Part of Sensory Memory; a momentary sensory memory of visual stimuli; a photographic or picture-image memory lasting no more than a few tenths of a second.
Implicit Memory
retention independent of conscious recollection
Explicit Memory
Memory of facts and experiences that one can consciously know and "declare."
Brain Regions
Cerebellum-implicit
Hippocampus-explicit
Retrograde Amnesia
Loss of prior memory.
Anterograde Amnesia
Inability to form new memories. Hippocampus is damaged.
Oral (stages of development)
0-8 months, satisfaction via the mouth. fixation-easily taken in, or very sarcastic
Anal
18-36 months, satisfaction via the bladder and bowel. Fixation- control freak, stubborn.
Phallic Stage
3-6 years, satisfaction via the genitals, not sexuality. Learning to cope with incestuous feelings.
Latency
6 years to puberty, dormant stage
Genital Stage (Puberty)
Develops genuine love for others, adult sexual satisfaction, can relate to others. Form relationships with the opposite gender.
Id
Unconscious psychic energy, satisfy basic sexual and aggressive drives.
Ego
The largely conscious "executive" part of personality that, according Freud mediates among the demands of the Id, Superego, and reality.
Superego
Conscious and unconscious, societal ideals and morals, strives for perfection, the voice of your conscience.
Ego-defense Mechanisms
Repression, Regression, Reaction Formation, Projection, Rationalization
Trait
A characteristic pattern or a disposition to feel and act, as assessed by self-report inventories and peer reports.
Spotlight Effect
Overestimating others' noticing and evaluating our appearance, performance, and blunders.
Self-Serving Bias
A readiness to perceive oneself favorably.