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43 Cards in this Set

  • Front
  • Back

The highest stage in Gagne's hierarchy of learning is stimulus.

False

Different instruction is required for different outcomes.

True

Verbal information, intellectaul skills, cognitive strategies, motor skills and attitudes are five categories of learning.

True

The five categories of learning are under the cognitive domain.

False

Discrimination means judging the value of learning.

False

Rule learning is distinguishing objects based on traits.

False

Problem solving in the capacity to apply all the rules one learned in order to find solutions.

True

The nine instructional events ends with "Assessing performance"

False

When we inform students of the objectives, we read to them what we wrote in our lesson plan without having to paraphase.

False

Gaining attention is equivalent to motivation in the traditional lesson plan.

True

Remember the first and the last

Serial position

info fades away

Decay

categorizing info

Organization

connect new with old

Meaningful learning

add new ideas

Elaboration

drills

Rehearsal

old info forgotten because of new info

Retroactive interference

Producing your own mnemonics

Generation

having a picture in your mind

Visual imagery

Chunking

Part learning

Your first high school reunion.

Episodic

How to drive a car on a two-lane road.

Procedural

English language

General

When to and why use painkillers.

Conditional

Your first face to face class at CPU.

Declarative

You apply drills.

Encoding

You try remembering your piggyback song.

Retrieving

It holds information until needed again.

Long term memory

It forgets once item is not within perception.

Sensory memory

It is also known as the working memory because this memory involves mental processing.

Short term memory

Benjamin Bloom

Developed the most prominent methods

Gagne's

Conditions of learning

Anderson

Cognitive

Harrow

Psychomotor

Krathwohl

Affective

Cognitive Domain

1.Remembering


2.Understanding


3.Applying


4.Creating

Affective Domain

1.Retrieving

Parts of Lesson a Plan

1.Objectives


2.Subject


3.Review


4.Motivation


5.Presentation


6.Discussion


7.Generalization


8.Application


9.Evaluation


10.Assignment

Bloom's Taxonomy

1.create


2.evaluate


3.analyze


4.apply


5.understand


6.remember

Using the concepts and principles in real life situation.

Application

Requires higher level thinking skills.

Analysis

Students put together elements of what had been learned in a new way.

Synthesis

Highest level of cognition.

Evaluation