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32 Cards in this Set

  • Front
  • Back

Seven sequential steps of effective teaching

1. Diagnosing the learning situation


2. Planning the course


3. Planning the instruction


4. Guiding learning activities


5. Evaluating learning


6. Reflecting


7. Following up

All of the learning experiences, intended and unintended, that take place under the sponsorship of the school

Curriculum

A technique for gathering data on what is actually being taught through the course of a school year

Curriculum Mapping

Backward Design Model

1. Identify desired outcomes and results




2. Determine what constitutes acceptable evidence of competency




3. Plan learning activities to achieve these competency levels

Regards learning primarily as cognitive development and the acquisition of knowledge and information

Subject-centered curriculum

Focuses on student needs, interests, and activities.

Student-centered curriculum

A form of teaching and learning that draws upon learning knowledge and skills of a variety of discipline areas as they become necessary in problem solving

Curriculum integration

A statement of what your students should be able to do after instruction




Place emphasis on student outcomes or performance

Objective

Teachers are responsible for the quality of their instruction and the progress of their students

Teacher Accountability

1. Establishment of Objectives




2. Instructional Activities




3. Evaluation

Three-stage Accountability Model

Broad statements used to describe the purposes of schooling or the purposes of a course




"The student will develop computer literacy"

Educational Goals

Precisely communicates learning intent




1. Performance


2. Product


3. Conditions


4. Criterion




"Given a set of specific requirements, the student will be able to use a word-processing program to write a one-page paper with no errors."



Instructional Objectives

Abbreviated instructional objectives. - omits conditions and criterion




Specify only the student performance and the product.




"The student will be able to use a word-processing program."

Informational Objectives

Objectives concerned with students' thinking and reasoning abilities

Cognitive Domain

The simple recall or recognition of previously learned materials




"The student will be able to name the food groups represented on the food pyramid."

Knowledge

Extending beyond the memorization of previously learned material to change its form or make simple interpretations. First level of understanding




"The student will be able to describe how vitamins and minerals help the body remain healthy."

Comprehension

Putting learned information to use in reaching a solution or accomplishing a task




"Given a list of various food items, the student will be able to categorize the items according to their food groups with 90% accuracy."

Application

Breaking down complex material into its component parts so it can be better explained




"Given the menu from a fast-food restaurant, the student will be able to identify the nutritious elements (if any) of a fast-food meal."

Analysis

Combining available elements to form a new whole with a new and unique form




"Given an imaginary budget, the student will plan 1 week's menu of nutritious meals aligned with the food pyramid guidelines."

Synthesis

Making a judgement to the value of materials or ideas. Criteria or standards must be given or determined.




"The student will write a persuasive letter to the school principal to precipitate change in the cafeteria menu."

Evaluation

Objectives concerned with the development of students' attitudes, feelings, and emotions

Affective Domain

Being aware of and willing to attend freely to stimuli and messages in the environment




"The student will demonstrate awareness that there is a class pet in the classroom"

Receiving

Freely attending to stimuli and voluntarily reacting to those stimuli.




"The student will volunteer to clean the hamster's cage."

Responding

Voluntarily giving worth to an idea, a phenomenon, or a stimulus




"After seeing a classmate poke items in the hamster's cage, the student will state three reasons why the hamster is entitled to a safe, peaceful existence."

Valuing

Building an internally consistent value system. A set of criteria is established and applied in choice-making.




"The student will conduct and share additional research about how class pets help children learn to care for themselves and others."

Organizing

Consistently acting according to a value and being firmly committed to the experience




"The student will organize a fund raising effort to earn money to buy class pets for all of the school's classrooms."

Characterizing by a Value or Value Complex

Objectives relate to the development of muscular abilities that range from simple reflex movements to precision and creativity in performing a skill

Psychomotor Domain

Movements that form the basic building blocks for the higher level movements




"The student will be able to stand on a stationary skateboard without falling off.

Fundamental Movement

Carrying out the basic rudiments of a skill when given directions and under supervision




"Under supervision, the student will be able to propel the skateboard without stopping for at least 5 minutes."

Generic Movement

Competence in performing a skill ably and independently




"The student will be able to perform a kickflip without pausing to think."

Ordinate Movement

The ability to produce and compose motor options that serve the personal purposes of the performer




"Using proper safety equipment, the student will be able to perform a skateboard routine using multiple surfaces, three tricks, and some personal razzle-dazzle."

Creative Movement

Blooms Taxonomy