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77 Cards in this Set

  • Front
  • Back

Well-defined Problem

Clear specifications of the start state (where people are), goal state (where people want to be), and processes for reaching the goal state (how to get there)



Monopoly/Scrabble

Ill-defined Problem

Lacks clear specifications of the start state, goal state, and processes for reaching the goal state



Getting your roommate to help clean

Fixation

The inability to create a new interpretation of a problem



"thinking outside the box"

Functional Fixedness

The inability to see that an object can have a function other than its typical one

Mental Set

The tendency to use previously successful solution strategies without considering others that are more appropriate for the current problem

Insight

The intuition of a new way of interpreting a problem that immediately gives them the solution

Algorithm

A step-by-step procedure that guarantees a correct answer to a problem



ex. using multiplication correctly guarantees the correct solution to a multiplication problem and looking at an inventory list guarantees you will find every item

Heuristic

A solution strategy that seems reasonable given past experiences with solving problems, especially similar problems. May pay off with a quick correct answer, but may also lead to no answer or an incorrect one.

Anchoring and adjustment heuristic

An initial estimate is used as an anchor and then this anchor is adjusted up or down; however, because of the anchor, this adjustment is usually insufficient to allow people to perceive reality in an objective fashion.

Working Backward heuristic

An attempt to solve a problem by working from the goal state backward to the start state.

Means-ends Analysis heuristic

Involves breaking down a problem into subgoals and working toward decreasing the distance to the goal state by achieving the subgoals.

Representativeness heuristic

A rule of thumb for judging the probability of membership in a category on the basis of how well an object resembles that category.

Conjunction Rule

The likelihood of the overlap of two uncertain events cannot be greater than the likelihood of either of the two separate events because the overlap is only part of each event.

Conjunction Fallacy

Occurs when people use the representativeness heuristic, is incorrectly judging the overlap of two uncertain events to more likely than the occurrence of either of the two events independently and explains why people tend to chose option (b), even though it is impossible for option (b) to be correct.

Gambler's Fallacy

the erroneous belief that a change process is self-correcting; that is, than an event that has not occurred for a while is more likely to occur.

Availability heuristic

The mental shortcut that the more available an event is in memory, the more probable it is.

Confirmation Bias

The tendency to seek evidence that confirms one's beliefs.

Illusory Correlation

The erroneous belief that two variables are related when they actually are not related.

Belief Perseverance

The tendency to cling to one's beliefs in the face of contradictory evidence.

Person-who Reasoning

Questioning a well-established finding based on awareness of one person who violates the established finding.

Intelligence Quotient

IQ = (mental age/chronological age) x 100



No longer used because it is biased against older people

Standardization

A process that allows test scores to be interpreted according to test norms

Reliability

The extent to which the scores for a test are consistent

Validity

The extent to which a test measures what it is supposed to measure or predicts the behavior it is supposed to predict

Factor Analysis

A statistical technique that identifies clusters of test items that measure the same ability (factor)

Heredity (Nature) and Environmental Experiences

Important in determining intelligence

Reaction Range

Genetically determined limits for an individual's intelligence, but the quality of the person's environmental experiences determines where the individual falls within the reaction range

Heritability

An index of the degree of variation of a trait that is due to heredity within a given population

The Flynn Effect

The steady improvement in average intelligence scores over the past century in the US and other Western industrialized nations

Absolute threshold

The minimum amount of energy in a sensory stimulus that is detected 50% of the time

Signal Detection Theory

Used to examine a person's detection of sensory stimuli according to the person's physiological sensitivity to the stimulus and nonsensory factors, such as personality traits, expectations, alertness, and motivation

Difference Threshold

The minimum difference between two stimuli that is detected 50% of the time

Weber's Law

Says that for each type of sensory judgment, the difference threshold is a constant fraction of the standard stimulus value used to measure it

Steven's Power Law

States that the perceived magnitude of a stimulus is equal to its actual physical intensity raised to a constant power for each type of judgment

Sensory Adaptation

The disappearance of sensitivity to repetitive or unchanging stimuli

Wavelength

The distance in one cycle of a wave, from one crest to the next

Amplitude

The amount of energy in a wave, its intensity, which is the height of the wave at its crest

Frequency

The number of times a sound wave cycles in one second; shorter wavelengths have higher frequencies

Cornea

Covers the eye. LIght rays pass through it from their source into the eye

Pupil

Filter the light rays

Lens

Accommodates the light waves from objects of different distances directly on the retina

Nearsighted

Light rays from close objects come into focus in front of the retina

Farsighted

Light rays from close objects come into focus behind the retina

Retina

The light-sensitive layer of the eye and is composed of three layers of cells

Ganglion Cells

The first layer through which light rays pass

Biopolar Cells

Second layer of the retina

Receptor Cells

Contain the visual receptor cells known as rods and cones

Rods

Responsible for seeing in dim light and for peripheral vision and colorless vision, and lead to law visual acuity

Feature Detector Cells

Recognize basic features of the stimulus, which are then coordinated to give it meaning (perceive it)

Trichromatic Theory

Contends that there are three types of cones, each activated by a certain wavelength that corresponds approximately to blue, green, or red

Additive Mixtures

Different wavelengths of lights are directly mixed together

Subtractive Mixtures

Some wavelengths are absorbed and so are not reflected from the mixture to the retina

Opponent-Process Theory

Assumes that there are three types of cell systems that help people see color and that these systems are located at the post-receptor level of processing

Three Types of Cell Systems

Red-green, blue-yellow, and black-white

Pinna

Collects sounds and funnels them through the auditory canal to the tympanic membrane (eardrum)

Malleus, Incus, and Stapes

Vibrate in reaction to sound saves from the suditory canal

Oval Window

Covers the inner ear

Cochlea

Contains about 16,000 hair cells that line the basilar membrane and are the receptor cells for hearing

Nerve Deafness

WHen the hair cells or auditory nerve fibers are damaged

Place Theory

Contends that there is a specific place along the basilar membrane in the inner war that corresponds to a particular frequency

Frequency Theory

Contends that the frequency of sound wave is mimicked by the firing rate of the hair cells across the entire basilar membrane

Volley Principle

Frequency theory explains human perception of sound up to about 5000Hz

Sensation

The initial information gathered and coded by sensory structures

Perception

The interpretation by the brain of this sensory information

Bottom-Up Processing

The processing of sensory information as it enters the sensory structures and travels to the brain

Top-Down Processing

THe brain's use of existing knowledge to interpret the sensory stimulation

Perceptual Set

Occurs when people interpret an ambiguous stimulus in accordance with past experiences

Contextual Effect

Occurs when people use the present context of sensory input to determine its meaning

Figure-and-Ground Principle

States that the brain organizes sensory input into a figure (the center of attention) and a ground (the background)

Closure

The tendency to complete incomplete figures to form meaningful objects

Subjective controus

Lines or shapes that are perceived to be present but do not really exist

Perceptual Constancy

Refers to the perceptual stability of the size, shape, brightness, and color for similar objects seen at varying distances, different angles, and under different lighting conditions

Binocular Depth Cues

Require the use of both eyes

Retinal Disparity

Refers to the fact that as the disparity between the two retinal images decreases, people perceive an object as being farther away

Monocular Depth Cues

Require the use of only one eye

LInear Perspecive

The name for the phenomenon that as parallel lines recede, they appear to converge

Interposition

The fact that if one object blocks people's view of another object, people perceive the blocking object as closer to them