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34 Cards in this Set

  • Front
  • Back

Stimulus generalization

Ex. Little albert

Extinction

Weakening of learned tendencies over time.

Stimulus discrimination

The ability to react only to the neutral stimulus

Operant

Changing a behavior through reward or punishment

Baseline

What happens before the experiment

Negative reinforcement

Start with a negative condition and a behavior removes it. Ex if you take Tylenol For a hangover and it works, you will use it in the future

Crying stage 1-3mo

Pitch intensity and volume

Phoneme stage (4-6mo)

Key sounds of native tounge, vision enters

Babbling (6mo-1yr)

Combination of phonemes

Gesture (1yr-18mo)

Body, facial, and nonverbal

Telegraphic (18mo-2yrs)

1 + 2 words/ necessary phrases

Complex language (2yrs on)

Symantics/syntax/structure

Thinking

The mental minipulation of images and concepts stored inside of you

Fixed interval schedule

Ex. Cat being fed 2x a day

Variable interval schedule

Reinforcement occurs in a certain amount of time, but it is not regular

Fixed ratio schedule

Ex. Punch card that gives you a prize

Behavior modifications

Using techniques to eliminate unwanted behaviors and replace them with good ones

Artificial concept

Clearly defined by a set of rules ex. Square

Natural concept

No set of rules, instead shared characteristics ex. prototype

Basic concept

Communication, just the right amount of characteristics

Inductive reasoning

Everything is maybe

Dialectical

The ability to think without bias

Heuristics

Problem solving shortcut ex wheel

Confirmation bias

Ignore things you don't agree with and attend to things you do agree with. Ex Asian driver

Availability

Ex. IT made people afraid of clowns

Anchoring / function fixedness

Locked into a certain way of thing. Ex. Property brothers vs wife

Loss aversion

Humans tendency to think in favor of positive and avoid negative. Ex. 90% success vs 1/10 chance of failure

IQ formula

Mental age/ chronological age X100

Stanford benett

Classic IQ test

Spearman's G factor

General intelligence

Gardner

Multiple intelligences

Sternberg

Analytic, creative, or practical intelligence

Primary control

Trying to fix or change reality

Secondary control

Acceptance and altering of perception