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30 Cards in this Set

  • Front
  • Back

Consumer behavior

Process involved when individuals or groups select, purchase, use, and dispose of goods, services, ideas, or experience to satisfy their needs and desires.

Involvement

The relative importance of perceived consequences of the purchase to a consumer.Perceived risk

Perceived risk

The belief that choice of a product has potentially negative consequences, whether financial, physical, or social.

Problem recognition

The process that occurs whenever the consumer sees a significant difference between his or her current state of affairs and some desired or ideal state; this recognition initiates the decision-making process.

Information search

The process whereby consumer searches for appropriate information to make a reasonable decision.

Evoked set

All of the alternative brands of consumer is aware of when making a decision.

Consideration set

The alternative brands a consumer seriously consider us in making a decision.

Comparison-shopping agents (shopbots)

Web applications that help online shoppers find what they’re looking for at the lowest price and provide customer reviews and ratings of products and sellers.

Determinant attributes

The features most important to differentiate and compare among the product choices.

Evaluative criteria

The dimensions consumers used to compare competing product alternatives.

Compensatory decision rules

The methods for making decisions that allow information about attributes of competing products to be averaged in some way.

Heuristics

A mental rule of thumb that leads to a speedy decision by simplifying the process.

Brand loyalty

A pattern of repeat product purchases, accompanied by an underlying positive attitude toward the brand, based on the belief that the brand makes products superior to those of its competition.

Consumer satisfaction/dissatisfaction

The overall feelings or attitude a person has about a product after purchasing it.

Cognitive Dissonance

The anxiety or regret consumer me feel after choosing from among several similar attractive choices.

Perception

The process by which people select, organize, and interpret information from outside world.

Exposure

Extent to which a stimulus is capable of being registered by a person’s sensory receptors.

Subliminal advertising

Supposedly hidden messages in marketers communications.

Attention

The extent to which a person devotes mental processing to a particular stimulus.

Multitasking

Moving back-and-forth between various activities such as emails, TV, instant messages, and so on.

Rich media

A digital advertising term for an ad that includes advanced features like video and audio that encourage viewers to interact and engage with the content

Interpretation

The process of assigning meaning to a stimulus based on prior associations a person has with it and assumptions he or she makes about it

Motivation

An internal state that drives us to satisfy needs by activating goal oriented behavior

Hierarchy of needs

And approach that categorizes motives according to five levels of importance, the more basic needs being on the bottom of the hierarchy and the higher needs at the top.

Gamification

Hey strategy in which markers apply game design techniques, often by awarding points, badges, or levels, to non-game experiences to drive consumer behavior.

Learning

A relatively permanent change in behavior caused by acquired information or experience

Behavioral learning theories

Theories of learning that focus on how consumer behavior is changed by external events or stimuli

Classical conditioning

The learning that occurs when a stimulus eliciting a response is paired with another stimulus that initially does not elicit a response on its own but will cause a similar response over time because of its association with the first stimulus

Operant conditioning

Learning that occurs as a result of rewards or punishments

Data brokers

Companies that collect information on consumers, use it to create detailed profiles of individuals, and sell or share the information with others.