• Shuffle
    Toggle On
    Toggle Off
  • Alphabetize
    Toggle On
    Toggle Off
  • Front First
    Toggle On
    Toggle Off
  • Both Sides
    Toggle On
    Toggle Off
  • Read
    Toggle On
    Toggle Off
Reading...
Front

Card Range To Study

through

image

Play button

image

Play button

image

Progress

1/34

Click to flip

Use LEFT and RIGHT arrow keys to navigate between flashcards;

Use UP and DOWN arrow keys to flip the card;

H to show hint;

A reads text to speech;

34 Cards in this Set

  • Front
  • Back

Definition of Learning

A relatively permanent change in behaviour that results from experience.


Classical Conditioning

Formation of associations between two stimuli that are normally unrelated

Association

The pairing of 2 stimuli to produce a similar response.


Eg. Pairing food with a bell to produce salivation

Stimulus

Anything in the environment to which one responds to.

Unconditioned Stimulus (UCS)

A stimulus that elicits a response without previous conditioning.

Unconditioned Response (UCR)

A response to a UCS that occurs without previous conditioning.

Neutral Stimulus (NS)

Does not naturally elicit a response.

Conditioned Stimulus (CS)

A previous neutral stimulus through repeated pairings with a UCS, now caused a conditioned response.

Conditioned Response (CR)

A learned response/ reaction to a CS that occurs because of previous repeated pairings with a UCS.

Phases of Learning: Acquisition

The initial learning of the stimulus - response link (S - R link)


Involves a NS being associated with a UCS and then becoming a CS that elicits the CR.

Phases of Learning: Performance

The CS produces the CR without the UCS

Phases of Learning : Extinction

The gradual weakening and eventual disappearance of a previously CR in the absence of the UCS.

Stimulus Generalisation

When stimulus similar to the original CS trigger the same CR.


Eg. Similar bell sounds still produce salivation.

Stimulus Discrimination

An ability to distinguish between a CS and other stimuli


Eg. Different sounds so not produce salivation.

Contiguity

The connectedness in time and space between two stimuli.


Eg. The bell (CS) begins just before the food powder (UCS)

Contingency

The predictability of the occurrence if one stimulus from the presence of another.


Eg. Can predict food powder (UCS) from the presence of a bell (CS) because they co-occur frequently.

Operant Conditioning

Learning in which voluntary behaviour is strengthened or diminished, depending on the nature of the consequence that follow it.

ABC

Antecedent (cue) which evokes a voluntary behaviour which in turn is followed by a consequence.


Voluntary responses are controlled by their consequences.

Reinforcement

Strengthens the response


Make it more likely to occur (increase frequency)

Punishment

Weakens the response.


Makes it less likely to occur (decrease frequency)


Adding an unpleasant stimulus after a behaviour


A pleasant stimulus is removed after a behaviour

Positive Reinforcement

Adding a pleasant stimulus after a behaviour

Negative Reinforcement

An unpleasant stimulus is removed by a behaviour

Continuous Reinforcement

Every desired response is reinforced

Partial reinforcement

Some, but not all desired responses are reinforced.


- ratio schedules


- interval schedules


Ratio Schedules

Makes a response a certain number of times before the presentation if a reinforcer (response based)

Interval Schedules

Requires a time period to pass before the presentation of a reinforcer (time based)


- fixed interval


- variable interval

Fixed Interval

Reinforcement occurs after a fixed time has elapsed.


Eg. Wages paid weekly

Variable Interval

Reinforcement occurs at different intervals. The interval (time) varies.


Eg. Surfing or fishing


- fixed ratio


- variable ratio

Fixed Ratio

Reinforcement occurs after a fixed number of responses.


Eg. $1000 bonus after selling 10 cars or fruit picking.

Variable Ratio

Reinforcement after a variable number of responses.


Eg. Poker machines

Shaping

Learn by reinforcing successive approximations leading to final goal/response.

Learned Helplessness

A tendency to give up after any effort to control the environment


Differences: Classical

Behaviour is determined primarily by what precedes it (the stimulus)


This behaviour is called "responded" behaviour.


Eg. Behaviour that occurs as an automatic response to a stimulus


Differences

The behaviour is primarily determined by what follows KY.


This behaviour is called "operant" behaviour.


Eg. Behaviour that operates on the environment producing consequences.