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37 Cards in this Set

  • Front
  • Back

Hertz

A unit of frequency.

Frequency

The number of cycles that go through a same cycle.

Echolocation

To identify the intensity and length of the noise, and calculate the orientation and distance from the object.

Infrasound

Low frequency.

Ultrasound

High frequency.

Sound

The result of contractions and expansions of air on the surrounding space.

Elasticity

The attribute of a material to recover its extension and shape at the moment a force that deforms it stops falling upon it.

Acoustics

The branch of physics concerned with the properties of sound.

Transducer

Can transform a type of energy into another one.

Tuning Fork

It is a voice and instrument regulator that consists of a steel sheet folded as a hook with a foot, and when it is hit, it presents 435 vibrations per secon

Compression

When many molecules congregate in one place.

Rarefaction

When many molecules scatter somewhere.

Cycle

the complete sequence of a periodic vibration that goes from rarefaction to compression.

Period

It is the period of time that happens in a cycle.

Sound wave frequency

the number of cycles that go through a same point during a second. In other words, it is the number of cycles per second.

Wavelengh

It is the distance that the sound goes over in a complete cycle of change in pressure and it is the physical measure of a cycle’s length.

Amplitude

It is the distance between a balance point and the highest wave point.

Tone

It is the subjective perception of frequency. There are high tones and low tones. Measured in hz.

Decibel

It is the unit used to measure the intensity of a sound.

Absortion

It is the process in which sound is absorbed by an object when crashing against it.

Reflection

It is the quantity of acoustic energy that will change direction when it crashes against the edge of an object.

Refraction

It is the change in direction of the sound wave due to a variation of the means of scattering.

Bitrate

It is the transmission rate. It refers to the number of bits that is transmitted in a unit of time, usually kilobits per second.

Codecs

It means coder-decoder. It is software that consists on an algorithm to compress and decompress video in real time. Its use doesn’t iinterfere with the playing speed. There are also codecs for audio files.

Wrappers

It is a metafile format whose specification describes how different elements of data and metadata coexist in a computer file.

WAV

It is a Microsoft/IBM audio file container format. It is the main format used on Windows systems for storing uncompressed, lossless audio.

AIFF

Audio Interchange File Format is an audio file format standard used for storing sound data electronically. The format was co-developed by Apple Computer in 1988 and is most commonly used on Apple Macintosh and Silicon Graphics computers.

CDA

It is a 44 byte virtual file generated by Microsoft Windows for each audio track on a standard format audio CD as defined by the Table of Contents

MP3

It is a size-compressed, lossy audio format. This means that it uses less disk space to store audio than uncompressed formats like WAV, but loses some of the original sound quality in doing so.

AAC

It is an audio coding standard for lossy digital audio compression. Designed to be the successor of the MP3 format.

MIDI

is a compact, notes-based file format widely used for keyboard instruments. It stores how to play the music which MIDI keys are pressed, and their strength and duration.

Audacity

It is a free, very capable Audio Editor software application for Windows, Macintosh and Linux/Unix systems.

Garage Band

It is a software application for OS X and iOS that allows users to create music or podcasts.

Monaural sound

It is a single channel or track of sound created by one speaker and is also known as Monophonic sound or High-Fidelity sound.

Stereophonic sound

It is two separate audio channels or tracks of sound reproduced by two speakers. Stereo sound provides a sense of directionality because different sounds can be heard from two directions.

Surround sound

It is created by at least four and up to seven independent audio channels and speakers placed in front of and behind the listener.

Streaming

It is the reproduction of audio and video files with no need to be downloaded to a device. It is played through fragments sent sequentially through a net, usually, the Internet.