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36 Cards in this Set
- Front
- Back
stimulus that increases the likelihood that a particular response will follow
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Antecedent stimulus
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Form of learning in which a response increases in frequency as a result of its being followed by reinforcement.
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Operant Conditioning
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Consequence of a response that leads to increased frequency of the response.
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Reinforcer
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Consequence that satisfies a biologically built-in need.
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Primary reinforcer
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Consequence that becomes reinforcing over time through its association with another reinforcer.
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Secondary reinforcer
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Phenomenon in which a response increases as a result of the presentation (rather than removal) of a stimulus.
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Positive reinforcement
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Reinforcer that comes from the outside environment, rather than from within the learner.
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Extrinsic Reinforcer
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Reinforcer provided by oneself of inherent in a task being performed.
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Intrinsic reinforcer
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Phenomenon in which a response increases as a result of the removal (rather than presentation) of a stimulus.
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Negative Reinforcement
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Consequence that decreases the frequency of the response it follows
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Punishment
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Punishment involving presentation of a new stimulus, presumable one a learner finds unpleasant.
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Presentation punishment
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Punishment involving removal of an existing stimulus, presumably one a learner finds desirable and doesn't want to lose.
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Removal Punishment
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Person who demonstrates a behavior for someone else.
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Model
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Individual whose behavior is directly observed in one's immediate environment
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Live model
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Real or fictional character portrayed in the media that influences an observer's behavior.
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Symbolic Model
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Phenomenon in which a response increases in frequency when another (observed) person is reinforced for that response.
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Vicarious Reinforcement
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Phenomenon in which a response decreases in frequency when another (observed) person is punished for that response.
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Vicarious Punishment
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Concept, symbol, strategy, procedure, or other culturally constructed mechanism that helps people think about and respond to situations more effectively.
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Cognitive tool
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Process of molding a child's behavior and beliefs to be appropriate for the cultural group.
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Socialization
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Sense of confusion when a student encounters a culture with behavioral expectations very different from those previously learned.
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Culture Shock
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Situation in which a child's home culture and the school culture hold conflicting expectations for the child's behavior.
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Cultural mismatch
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Mutual cause-and-effect relationships among environment, behavior, and personal variables as these three factors influence learning and development.
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Reciprocal Causation
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Gradual disappearance of an acquired response; in the case of a response acquired through operant conditioning, it results from repeated lack of reinforcement for the response.
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Extinction
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Classroom strategy in which desired behaviors are reinforced by tokens that the learner can use to "purchase" a variety of other, backup, reinforcers.
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Token Economy
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Situation in which one event happens only after another even has already occurred.
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Contingency
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Two or more behaviors that cannot be performed simultaneously.
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Incompatible Behavior
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Process of reinforcing successively closer and closer approximations to a desired behavior.
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Shaping
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What are the four general forms that primary reinforcers can take?
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Food, water, sources of warmth, and oxygen
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Preference for small, immediate rewards over larger, delayed ones; concrete reinforcers, teacher approval, privileges, grown-up responsibilities
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Effective Reinforcers for K-2
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Increasing ability to delay gratification ; concrete reinforcers, teacher approval and positive feedback, good citizen certificates, free time
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Effective Reinforcers for 3-5
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Increasing desire to have social time with peers; free time with friends, acceptance and approval from peers, teacher approval and support, specific positive feedback about academic performance
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Effective Reinforcers for 6-8
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Increasing ability to postpone immediate pleasures in order to gain long-term rewards; concern about getting good grades; opportunities to interact with friends, specific positive feedback about academic performance, public recognition for group performance positions of responsibility
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Effective Reinforcers for 9-12
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Response increases when a new stimulus
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Positive Reinforcement
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Response increases when a previously existing stimulus is removed
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Negative Reinforcement
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Response decreases when a new stimulus is presented
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Presentation Punishment
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Response decreases when a previously existing stimulus is removed
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Removal Punishment
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