• Shuffle
    Toggle On
    Toggle Off
  • Alphabetize
    Toggle On
    Toggle Off
  • Front First
    Toggle On
    Toggle Off
  • Both Sides
    Toggle On
    Toggle Off
  • Read
    Toggle On
    Toggle Off
Reading...
Front

Card Range To Study

through

image

Play button

image

Play button

image

Progress

1/106

Click to flip

Use LEFT and RIGHT arrow keys to navigate between flashcards;

Use UP and DOWN arrow keys to flip the card;

H to show hint;

A reads text to speech;

106 Cards in this Set

  • Front
  • Back

To change an individual

have to find out what makes them tick



Ivan Pavlov

Classical conditioning


known for experiment with dogs

acquisition

pair unconditioned response (drool) and unconditioned stimulus (bell) to a conditioned stimulus

5 triggers that can be set on athletes

auditory-sound


visual-sight


olfactory-smell


kinesthetic-touch


gustatory-taste

generalization

where C.R. follows a stimulus that is similar to original stimulus (dog reacts to all bell tones)

discrimination

only that particular stimulus makes it click


(hear bell, but not the same tone so it doesn't react)

How to set trigger

get them to the high point, and as soon as they are high, do the stimulus


blow the whistle when they are pumped up

extinction

present C.S. and it no longer creates C.R.


over used


re-association of trigger

spontaneous recovery

can only happen after extinction


temporary reappearance of C.R. after extinction


why couples hookup 1 more time



2nd order conditioning

C.S. triggers another C.S.


doctors office smell... leads to other offices smells making fear

phobia

generalize to all situations

habituation

reduced responses to repeated stimulus


still gets the reaction, but not the same



law of effect

if a response is rewarded in presence of stimulus, then the same response will most likely happen again

B.F. Skinner

operant conditioning

Tabula Rasa

blank state


if young enough, I can create anything I want

reinforcers

stimulus events that increase likelihood that response will happen again

shaping

closer to desired response

how do you shape?

positive reinforcement


negative reinforcement


punishment 1 and 2

positive reinforcement

introduce pleasant stimulus


(gain, get, obtain, have)

negative reinforcement

take away or remove unpleasant stimulus


(avoid, get away from, not have happen)

punishment 1

introduce unpleasant stimuli

punishment 2

also known as penalty


take away pleasant stimuli

escape conditioning

learn a response that stops a negative stimulus


(dog with shocking box- move to new spot)

avoidance conditioning

learn behavior/response that will avoid negative stimulus all together


(don't answer phone if don't like person)

learned helplessness

nothing you can do to get away from negative stimulus


(dog laying down)

primary reinforcers

stimulus that satisfies physiological need for survival


when i was born, did i know this was important


(food water heat shelter)

secondary reinforcers

stimulus that people grow to like/want


more powerful than primary reinforcers


most of the time we are motivated by secondary

latent learning

learn something but don't show that you learned it till a later date


when adults say things that their parents said

schedules of reinforcement

continuous


fixed ratio


fixed interval


varied ratio


varied interval

interval

refers to time

ratio

refers to numbers of times

continuous

-anytime subject does something right you reward them


-the first time you don't reward they stop behavior


-least effective


-can be rewarded with pos or neg reinforcement

fixed ratio

-has to happen a fixed number before rewarding


-you get more behavior that you want before rewarding


-20:1

fixed interval

-every x times before rewarding


-the word "times" does not mean interval

varied ratio



-used in casinos


- random #'s.. baskets made, shots made

varied interval

-used in casinos


- random "times"- mins, days, months

Signmund Freud

5 criticisms

1st criticism

unconscious


can't see it so you can't measure it

2nd criticism

male


the people he studied were all male

3rd criticism

crazy


the people that he studied all had extreme mental issues

4th criticism

drugs


he was high on cocaine when he wrote analytic theory

5th criticism

not predictive

it was only descriptive, there was no offer of predictions

unconscious has 3 parts


ID, EGO, SUPEREGO

ID

desires/wants


pleasure principle

SUPEREGO

moral standards


morality principle


guilt and shame

EGO

reality principle

your negotiator


get things but in the right way


Managing internal conflicts

defense mechanisms

8 defense mechanisms

denial


displacement


regression


sublimation


reaction formation


projection


rationalization


repression

denial

do not acknowledge it even though it is obvious to everyone else


flirting with someone but say you aren't because you'd feel guilty if you accepted it

displacement

satisfy impulse with substitute object


find another way to satisfy feeling/impulse


short term

regression

go back to a more immature state of development


temper tantrums

sublimation

channeling unacceptable thoughts/feelings into socially acceptable behavior


long term



reaction formation

behaving in a way that is opposite of your true thoughts and behaviors that are considered unacceptable


people that want to be whores become nuns


halloween

projection

1/3 most common


attribute your own unacceptable thoughts/behavior to another person


thinking about having an affair but criticize others of it


hypocritical

rationalization

1/3 most common


inaccurate explanation of behavior


using incorrect yet self-serving explanation to justify unacceptable thoughts/behaviors



repression

1/3 most common


keep unpleasant thoughts/memories batted up-pushed out of conscious thought

10 most common dreams

what they mean

car troubles


out of control or not working properly

feeling powerless over something in life and going for metaphorical crash

faulty machinery


trying to operate something and not working


can be a phone

losing touch with reality


feeling anxious to get in touch with someone



lost or trapped


buried alive

trapped in real life and unable to make right choice

miss a plane, boat, taxi, by fraction of a second

believe you've missed out on opportunity in life


you have a big opportunity you can make



failing a test


normally people of out school


can't find test, unprepared

feeling tested someway in your life and feeling unprepared

ill or dying



you or a loved one dying


someone else dying= you want that person to go away


afraid of someone leaving

being chased

most common occurring nightmare


feel threatened by someone/something in your life

bad or missing teeth

basic=we are afraid of being found unattractive


deeper=fear of embarrassment or loss of power in life

nudity


inappropriately dressed or naked

feeling exposed, awkward or vulnerable in your life

falling or sinking

one of most common


overwhelmed



How to apply these things

as a coach= can recognize defense mechanisms player mostly uses then avoid it/manage it/anticipate it

Habits of Thought

motivation direction


motivation source


learning styles


information processing


distractions


projects


adversity/setbacks


dealing with adversity society


approach project

motivation direction

toward vs away from



toward

what will I get out of it?


achieve, get gain


motivate by: how good it'll be to beat 1st round draft pick


positive reinforcement

away from

avoid, get away from, allude, dodge


motivate by: won't it feel god when its over and you didn't lose


ill bench you if you do bad


negative reinforcement, punishment 1, penalty

motivation source

internal vs external

internal

motivates themselves


they don't need outside help


just tell them to do it

external

need someone to give opinion


need some sort of feedback


yell at them, motivate them

learning styles

auditory, visual, kinesthetic

auditory

learn by sounds


monotone is bad for them


it doesn't sound right


can't hear what you're saying

visual

like to look at charts and visuals


notes on board


dress nice


i can't picture it


do you see what i mean

kinesthetic

learn by doing


involve emotions


walk while reading


i can't grasp it

information processing

uptime vs downtime

uptime

human tape records


get all info then take it in after class


great notes


good in data dump classes

downtime

processing while tim's talking


bad notes- but understand


need to find someone with good notes


good in discussions/seminars

distractions

screen vs non screener


want someone that is both



screener



take external stimuli and either ignore it or chose to deal with it and go back to it after


dont not when people leave during test


tunnel vision

non-screeners

doing task.. distraction/ interruption occur and can't get back to task


look up when they hear sounds


affected by crowd noise

projects

closer vs non closer

closer

have to finish before starting another


can i wait until i finish...


readers


procrastinate

non closer

ok with never finishing anything


comfortable stopping and resuming


deadlines are the only way to get them to do something

adversity/setbacks

cognitive vs emotional

cognitive

logically think through problem


don't allow emotions


emotional

react emotionally

burnt toast in morning = bad day


need to be pissed off to play well


dealing with adversity social setting

spread it vs hold on

disseminate


(spread it)

tell opinion to anyone that'll listen

bleeder


compartmentalize


(hold on)

don't spread to anyone


only keep to yourself


non bleeder

approach project

proactive vs planners

proactive

acts without thinking


jump into project without plan


ill start and figure it out as we go


get in too far where could've been avoided

planners

anticipate everything that could go wrong


think through before act


plan but NEVER ACT


miss opportunities because they wait too long

recharging battery/focus

alone

with other people



alone

let them be by themselves


regain focus by being by themselves


workout, smoke.. just be alone

with other people

want to be around/talk to others


doesn't have to talk about the problem


texting people/calling people

convincer strategy

immediately


number of times


time period


never


(once they are convinced, they don't go back)

immediately

minute you talk to them they immediately think that they can do it


completely convinced by just talking about it

number of times

if i can do it right X amount of times, i am convinced i can do it

time period

certain amount of time has passed

never

never convinced that you can do something



symbolic interaction

map=REPRESENTATION of reality


symbolic interactionists change their map


changing the map=changing how they act


changing thoughts = changing behavior