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50 Cards in this Set

  • Front
  • Back
Achieved status
A status over which people can exert at least some control
Antecedent
Things that come before
Anti-thesis
The way things should be
Ascribed status
A status assigned to people whether or not they wish to have it
Bureaucracy
A form of organization based on explicit rules, with a clear, impersonal, and hierarchal authority structure
Caste
Least privileged to most
Conformity
Goals and means accepted
Cooley
Symbolic Interactionist
Cultural Relativism
The belief that each culture is unique and must be judged on its terms
Dependent Variable
Caused by independent variable
Durkheim
Functionalist Perspective and Anomie
Ethnocentrism
The belief that one’s own culture is superior
Experiment
A method for studying the relationship between variables under strict conditions
Formal social control
behaviors include things such as laws and codes that a society abides by
Globalization
Social relations that connect many different and remote areas and influence each other
Hypothesis
A prediction that reasonably follows from a theory
Ideology
Pattern of beliefs that legitimizes or justifies a particular societal arrangement
I-Me
Symbolic Interactionism
In group
Group to which people feel that they belong
Independent Variable
Leads to or produces the dependent variable
Innovation
Goals accepted, substitute new means
Intergenerational Mobility
Upward and downward mobility in status measured by comparing children to their parents
Internal Control
Social controls seated within the individual that are learned through socialization
Labeling
The process by which a definition is attached to an individual
Latent Function
Functions that are unintended or unrecognized by others; unintended consequence of change
Lexus
fast lane
LGS
Looking glass self; I am that which I think you think I am
Manifest Function
Functions that are intended or recognized by others; intended consequence of change
Marx
Conflict Perspective and theory of change
Material Culture
things that people make and use in society
Mead
Symbolic interactionist
Non-material culture
nonphysical ideas that people have about their culture, including beliefs, values, rules, norms
Norms
The rules of society that prescribe how its members are to behave in given situations
Out group
Group to which people feel they do not belong
Primary group
Group characterized by intimate, warm, cooperative, and face-to-face relationships
Primary socialization
Early socialization that stresses the basic knowledge and values of the society
Reference group
Group whose values, norms, and beliefs come to serve as a standard for one’s own behavior
Role
The expected behavior associated with a status
Secondary Group
Group characterized by limited participation and impersonal and formal relationships
Secondary Socialization
Socialization following primary socialization that emphasizes creativity, logic, and advanced knowledge
SES
socioeconomic status; occupation+education+income
Social Control
Mechanisms that monitor behavior and sanction the violation of norms
Socialization
The process whereby a child learns to get along with and to behave similarly to other people in the group
Stigma
A social marker that brings shame on a person
Symbol
A representation that stands for something else
Synthesis
New way things are
Thesis
The way things are
UCR
Uniform Crime Reports
Value
A common set of beliefs about what is right and what is wrong
Weber
Rationalization; bureaucracy vs traditional practices