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62 Cards in this Set
- Front
- Back
Learning |
a relatively permanent change in behavior that is brought about by experience. |
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Classical Conditioning |
A type of learning in which a neutral stimulus comes to bring about a response after it is paired with a stimulus that naturally brings about that response. |
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Neutral Stimulus |
A stimulus that before conditioning, does not naturally bring about the response of interest. Ex. Bell before dog learns bell means food |
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Unconditioned stimulus UCS |
A stimulus that naturally brings about a particular response without having been learned Ex. Smelling food. |
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Unconditioned Response UCR |
A response that is natural and needs no training Ex. Salivation at the smell of food |
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Conditioned stimulus CS |
A once neutral stimulus that has been paired with an unconditioned stimulus to bring about a response formerly caused only by the unconditioned stimulus. Ex. Bell after dog learns bell means food. |
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Conditioned Response CR |
A response that, after conditioning, follows a previously neutral stimulus Ex. salivating at the ringing of a bell. Pet running to you after food can is open |
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Extinction |
A basic phenomenon of learning that occurs when a previously conditioned response decreases in frequency and eventually disappears. |
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Spontaneous recovery |
The reemergence of an extinguished conditioned response after a period of rest and with no further conditioning. |
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Stimulus generalization |
A process in which, after stimulus has been conditioned to produce a particular response, stimuli that are similar to the original stimulus produce the same response |
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Stimulus discrimination |
The process that occurs if two stimuli are sufficiently distinct from one another that one evokes a conditioned response but the other does not; the ability to differentiate between stimuli |
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Reinforcement |
The process by which a stimulus increases the probability that a preceding behavior will be repeated |
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Reinforcer |
A stimulus that increases the probability that a preceding behavior will occur again |
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Operant conditioning |
Learning in which a voluntary response is strengthened or weekend, depending on its favorable or unfavorable consequences |
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Positive reinforcer |
The stimulus added to the environment that brings about an increase in a preceding response |
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Negative reinforcer |
An unpleasant stimulus whose removal leads to an increase in the probability that a preceding response will be repeated in the future |
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Punishment |
A stimulus that decreases the probability that a previous behavior will occur again
Positive - adding something Negative - removing something Pros - appropriate for dangerous behaviors and may provide an opportunity to reinforce more desirable the behavior Cons - frequently ineffective, harmful side effects, does not relay information about alternative, more desired behavior |
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Schedules of reinforcement |
Different patterns of frequency and timing of reinforcement following desired behavior |
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Continuous reinforcement schedule |
Reinforcing of a behavior every time it occurs |
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Partial (or intermittent) reinforcement schedule |
Reinforcing of a behavior some but not all of the time. |
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Fixed-ratio schedule |
A schedule by which reinforcement is given only after a specific number of responses are made. Ex. Delivering a food pellet to a rat after it presses a bar five times. |
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Variable-ratio schedule |
The schedule by which reinforcement occurs after a varying number of responses rather than after a fixed number. Ex. Gambling and lottery games |
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Fixed-interval schedule |
A schedule that provides reinforcement for a response only for fixed time period has elapsed, making overall rates of response relatively low. Ex. reinforcing a rat with a lab pellet for the first bar press after a 30 second interval has elapsed. |
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Variable-interval schedule |
A schedule by which the time between reinforcements varies around some average rather than being fixed. Ex. delivering a food pellet to a rat after the first bar press following a one minute interval, another pellet for the first response following a five minute interval, and a third food pellet for the first response following a three minute interval. |
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Shaping |
The process of teaching a complex behavior by rewarding closer and closer approximations of the desired behavior. |
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Cognitive learning theory |
An approach to the study of learning that focuses on the thought processes that underlie learning. |
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Latent learning |
Learning in which a new behavior is acquired but is not demonstrated until some incentive is provided for displaying it |
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Observational learning |
Learning by observing the behavior of another person, or model. Aka the social cognitive approach to learning. |
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Stimulus control training |
Behavior is reinforced in the presence of a specific stimulus, but not in its absence |
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Discriminative stimulus |
Signals the likelihood that reinforcement will follow a response |
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Behavior modification |
Technique for promoting frequency of desirable behaviors and decreasing unwanted ones |
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Sensory memory |
The initial, momentary storage of information, lasting only an instant |
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Short-term memory |
Memory that holds information for 15 to 25 seconds |
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Long-term memory |
Memory that stores information on a relatively permanent basis, although it may be difficult to retrieve |
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Chunk |
A grouping of information that can be stored in short-term memory |
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Rehearsal |
The repetition of information that has entered short-term memory |
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Working memory |
A set of active, temporary memory stores that actively manipulate and rehearse information |
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Declarative memory |
Memory for factual information: names, faces, dates, and the like. Ex. George Washington is the first president of the United States. |
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Procedural memory |
Memory for skills and habits, such as riding a bike or hitting a baseball; sometimes referred to as nondeclarative memory Ex. Riding a bike. |
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Semantic memory |
Memory for general knowledge and facts about the world, as well as memory for the rules of logic that are used to deduce other facts. Ex. George Washington wore a wig. |
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Episodic memory |
Memory for events that occur in a particular time, place, or context. Ex. Vacation to Washington DC |
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Semantic networks |
Mental representations of clusters of interconnected information |
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Tip of the tongue phenomenon |
The inability to recall information that one realizes one knows- a result of the difficulty of retrieving information from long-term memory |
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Recall |
Memory task in which specific information must be retrieved |
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Recognition |
Memory task in which individuals are presented with a stimulus and asked whether they have been exposed to it in the past or to identify it from a list of alternatives |
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Levels of processing theory |
The theory of memory that emphasizes the degree to which new material is mentally analyzed |
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Explicit memory |
Intentional or conscious recollection of information. |
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Implicit memory |
Memories of which people are not consciously aware but that can affect subsequent performance and behavior. |
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Priming |
Phenomenon in which exposure to a word or concept (called a prime) later makes it easier to recall related information, even when there is no conscious memory of the word or concept |
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Flashbulb memories |
Memories related to a specific, important, or surprising event that are recalled easily and with vivid imagery |
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Constructive processes |
Processes in which memories are influenced by the meaning we give to events |
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Schemas |
Organized bodies of information stored in memory that bias the way new information is interpreted, stored, and recalled |
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Decay |
The loss of information in memory through its non-use. |
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Interference |
The phenomenon by which information in memory disrupts the recall of other information |
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Cue-dependant forgetting |
Forgetting that occurs when there are insufficient retrieval cues to rekindle information that is in memory |
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Proactive interference |
Interference in which information learned earlier disrupts the recall of material learned later. |
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Retroactive interference |
Interference in which material that was learned later disrupts the retrieval of information that was learned earlier |
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Alzheimer's Disease |
A progressive brain disorder that heads to a gradual and irreversible decline in cognitive abilities |
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Amnesia |
Memory loss that occurs without other mental difficulties |
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Retrograde amnesia |
Amnesia in which memory is lost for occurrences prior to a certain event but not for new events |
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Anterograde amnesia |
Amnesia in which memory is lost for events that follow an injury |
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Korsakoff's syndrome |
A disease that afflicts long-term alcoholics, leaving some abilities intact but including hallucinations and a tendency to repeat the same story |