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119 Cards in this Set

  • Front
  • Back

Learning

a change in an organisms behaviour or thought as a result of experience

Habituation

we respond less strongly over time to a repeated stimulus

Classical Conditioning

A form of learning in which an association is made from a repeated stimulus

Unconditioned stimulus

at that moment in time, no learning is required

Unconditioned response

the reacted to unexpected (not learned) stimuli


-no association yet

Conditioned Stimulus

Prior knowledge is required


Beginning to make associations

Conditioned Response

association that is made with the conditioned stimulus

Aquisition

Gradual learning of the conditioned response

Extinction

Gradual reduction or elimination of conditioned response

Spontaneous Recovery

an extinct conditioned response returning after a delay

Generalization

learning the condition response to not just a specific stimulus but stimuli that are similar

Discrimination

Learning to inhibit the conditioned response to a similar stimuli

Renewal Effect

sudden reemergence of a conditioned response following extinction when an animal is returned to the environment in which the conditioned response was acquired

High-Order Conditioning

the process by which organisms develop classically conditioned responses to the conditioned stimulus' associated with the original conditioned stimulus

Acquisition of Fears

a scary stimulus paired with a neutral stimulus can cause us to experience fear previously neutral stimuli

Conditioned Compensatory Response

-Drug example: first time you use drugs you have an extreme reaction, although the second time you do you don't have such a response so you do more etc.

Fetishism

sexual attraction to non-living things

Operant Conditioning

"Learning controlled by the consequences of the organisms behaviour"

The Law of Effect

If a response, in the presence of a stimulus, is followed by a satisfying state of affairs, the bond between stimulus and response will be strengthed"

Insight

grasping the underlying nature of a problem

Reinforcement

outcome or consequence of a behaviour that strengthens the probability of the behaviour

Positive Reinforcement

anything you do to increase the odds of something happening by adding something

Negative Reinforcement

Increasing the probability of something happening by taking something away

Punishment

outcome or consequence of a behaviour that weakens the probability of the behaviour

Cons of Punishment

- Does not inform what to do


- Causes anxiety


- Increases sneaky behaviour


- Creates bad behaviour template



Positive Punishment

decrease odds of behaviour by adding something bad

Negative Punishment

Decrease offs of behaviour by taking something away

Discriminative Stimulus

stimulus associated with the presence of reinforcement (any stimulus that signals he availability of reinforcement)


- snapping fingers at dog

Schedule of Reinforcement

pattern of reinforcing a behaviour

Continuous Reinforcement

reinforcing a behaviour every time it occurs, resulting in faster learning but also faster extinction than only occasional reinforcement

Partial Reinforcement

only occasional reinforcement of a behaviour, resulting in slower extinction that if behaviour had been reinforced continually

Fixed Ratio

- Predictable


- Product of own behaviour


- Easy to learn but easier to forget

Fixed Interval

- Predictable


- Product of time



Variable Ratio

- You don't know how many times you have to act to get it, but you know you have to act in order to get it


- Unpredictable

Example of Variable Ratio

Casino Gambling

Variable Interval

-Unpredictable product of time


- you don't know how much time has to pass and you don't know when the reinforcement will show up


- Checking cellphone

Shaping

conditioning a target behaviour by progressively reinforcing behaviours that come closer and closer to the target

Secondary Reinforcer

Neutral object that becomes associated with a primary reinforcer

Primary Reinforcer

item or outcome that naturally increases target behaviour

Premack Principle

reward behaviour by allowing for more preferable behaviour

Two Process Theory

application to phobias and anxiety disorders

Latent Learning

learning that is not directly observable

Cognitive Maps

Mental representation of how a physical space is organized

Observable Learning

Learning by watching others

Insight Learning

- No trial and error


- No experience


- No observation

Preparedness

evolutionary predisposition to learn some pairings of feared stimuli over others owing to their survival value

Instinctive Drift

When animals resort to instinctive behaviour following repeated reinforcement


-ie. racoons and rinsing

3 Popular Techniques of Learning

- Sleep assisted Learning


- Accelerated Learning


- Discovery Learning

Learning Style

An individuals preferred or optimal method of acquiring new information

Mirror Neuron

cells in the prefrontal cortex that become activated by specific motions when an animal performs or observes an action

Memory

Retention of information over time

Field Memories

Memories you have from your own perspective

Observer Memories

Memories from a perspective other than your own

Memory Illusion

False but subjectively compelling memory

Sensory Memory

brief storage of perceptual information before it is passed to short-term memory

Iconic Memory

visual sensory memory

Echoic Memory

Auditory Sensory Memory

Short-term Memory

memory system that retains information for limited durations

Decay

fading of information from memory over time

Interference

loss of information from memory because of competition from additional information



Retroactive Interference

interference with retention of old information due to acquisition of new information

Proactive Interference

interference with acquisition of new information due to previously learning of information

Magic Number

George Miller states that on average people can retain about seven pieces of information in their short term memory, whether that be numbers, words or even symbols

Chunking

organizing information into meaningful groupings, allowing us to extend the span of short-term memory

Rehearsal

repeating information to extend the duration of retention in short-term memory and promote the likelihood of transfer to long-term memory.

Maintenance Rehearsal

Repeating stimuli in its original form to retain them in short-term memory

Elaborative Rehearsal

linking stimuli to each other in a meaningful way to improve retention of information in short-term memory

levels of Processing

depth of transforming information, which influences how well we remember it.

Long-term Memory

relatively enduring (minutes to years) retention of information stored regarding our facts, experiences, and skills

Permastore

type of long-term memory that appears to be permanent

Primacy Effect

tendency to remember words at the beginning of the list

Recency Effect

Tendency to remember words at the end of a list well

Semantic Memory

our knowledge of facts about the world

Episodic Memory

recollection of events in our lives

Explicit Memory

memories we recall intentionally and of which we have conscious awareness

Implicit Memory

memories we don't deliberately remember or reflect on consciously

Procedural Memory

memory for how to do things, including motor skills and habits

Priming

Our ability to identify a stimulus more easily or move more quickly after we've encountered similar stimuli

Encoding

process of getting information into our memory banks

Mnemonic

a learning aid, or device that enhances recall

Method of Loci

relies on imagery of places

Storage

processes of keeping information in memory

Schema

organized knowledge structure or mental model that we've stored in memory

Retrieval

reactivation or reconstuction of experiences from our memory stores

Retrieval Cues

hints that make it easier for us to recall information

Recognition

selecting previously remembered information from an array of options

Recall

generating previously remembered information

Context-Dependent Learning

superior retrieval of memories when the external context of the original memories matches the retrieval context

Long-term Potentiation (LTP)

Gradual strengthening of the connections among neurons from repetitive stimulation

Meta-Memory

knowledge about our own memory abilities and limitations

infantile amnesia

inability of adults to remember personal experiences that took place before an early age

Why does infantile amnesia happen?

Hippocampus is undeveloped in infancy

Hippocampus

responsible for formation of long term memories

flashbulb memory

emotional memory that is extraordinarily vivid and detailed

Souce Monitoring Confustion

lack of clarity about the origin of a memory

Cryptomnesia

failure to recognize that our ideas originated with someone else

Misinformation effect

creation of fictitious memories by providing misleading information about an event after it takes place

Suggestibility

can increase the chances of our believing that fictitious events occurred

Misattribution

lead us to link memories to incorrect sources



Bias

schema's can bias our memories

Transience

ability to access memories can we impaired


imformation that conveys stereotypes can influence our memories



Persistence

events can linger in our minds for day, or weeks, or even disrupt our sleep

Blocking

temporary inability to access information

Absentmindedness

stem from failure to encode memories because we are not paying attention or to retrieve memories we've already stored

Communication

the imparting or exchanging of information or news.

Language

the method of human communication, either spoken or written, consisting of the use of words in a structured and conventional way

Phonemes

the sounds that a language allows

Morphemes

Smallest unit of language

Syntax

The rules by which you get to string morphemes together

How many Phonemes does English have?

40

Morphological Markers

Things that let you know the role it is taking place in sentence


ex. -ley makes it an adverb

Facial Expressions

eyes wide, panicked, tight lips, teeth bearing, etc. that help you interpret whats being said

Posture

How someone approaches you conveys a message

Tone

How someone says something

Gestures

direct the flow of communication

Nature VS Nurture

We learn the language that we are surrounded in.

Babbling

phonemes from their own language

Under-generalization Errors

Doesn't have the understanding of why their is a certain member in that category


ie. first time seeing a fish

Over-Generalization Errors

When members are added to a category that shouldn't be there


ie. calls every man daddy