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113 Cards in this Set
- Front
- Back
Ergonomics
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looks at better ways to interact with machines to empower people
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Human Factors
(concerned with: 4 things) |
knowledge concerning the characteristics of humans that are applicable to the design of systems and devices
-concerned with: safety, usability, efficiency, productivity via design, selection, training |
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Engineering psychology
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study of human limitations and abilities in information processing
-applied to design of complex systems |
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Cognitive Ergonomics
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mental work done in context of and interaction with machines
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Fundamental Attribution Error
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predisposed to attribute cause to dispositions rather than circumstances
-blaming wrong people may cause problem to go unchanged (reduces safety, negative incentives to report problems) |
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Human error
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consequences of actions are not intended, not due to chance because system is led outside acceptable limits
-outcome is not optimal, not in accordance with rules/procedures |
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Technique for Human Error Rate Procedure (THERP, Engineering Approach)
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breaks a task into components, assigns human error probabilities from data and rsearch, adjusts probabilities for performance shaping factors
-calculates overall error probability, predicted reliability |
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Engineering Approach to Human Error
Pros x3 Cons x5 |
Pros: explicit, structured, face validity
Cons: labor intensive, can suffer from a lack of data or strong evidence, difficulty with high level cognition activities, people can self-correct errors, errors can build on each other |
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Human Error Taxonomies (4 parts)
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behavioral, cognitive, unsafe acts, multi-level
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mistakes
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wrong plan or intention (attention problem, unintentional)
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slips
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right intention but wrong action (memory failure, unintentional)
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lapses
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omission of necessary action (rule or knowledge-based mistake, unintentional)
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violation
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deliberate derivation from safe practices (intentional)
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skill-based errors (two types)
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capture errors and blends
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rule-based errors
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misclassification of situation or an application of an incorrect rule
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knowledge-based mistakes
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incorrect mental model or processing limitations
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active failures
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unsafe acts of front-line personnel
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latent conditions
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decisions by managers, designers, and regulators that affect background factors
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Causes of systemic failure (two parts)
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active failures
latent conditions |
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Reason Model (management levels/preconditions)
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Upper Management: resources for safety, training, equipment design
Middle management: responsible for schedules, safety climate, hazard identification Preconditions: operating procedures, informal norms, attitudes, and familiarity -errors are a consequence, not a cause, and are reflections of latent conditions of system |
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Characteristics of Highly Reliable Organizations (4 parts)
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-constantly mindful
-positive reinforcement for incident reporting -focus on liability -learn lessons from near misses |
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Key components in display design (3)
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system generates information
presented in focal design picked up by senses of human operator |
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Visual display considerations
(3 parts) |
-visible (contrast, color, location)
-legible (coding, size/visual angle, simplicity) -compatible (control action, user representations, other displays, optimal use of attention) |
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Types of visual displays
(3 parts) |
-digital
-qualitative display -analog |
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Preference-performance dissocation
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operators may prefer one display but may perform better with another
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Multiple Displays
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-overcrowded panels pushed to peripheral (focus on centrally-placed displays)
-interferes monitoring system status all at once -operators process data in sequential manner |
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Principle of Display Integration
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integrate displays into a common reference system among items to perceive directly
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Proximity-compatibility principle
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If a task requires high processing proximity, it should be high in display proximity
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Display proximity
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how close together two display components are spatially
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Processing proximity
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whether the display components are processed separately or integrated
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Object Displays
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use of several dimensions of single perceptual object to represent multiple sources of information
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Automation
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formerly done by humans but now can be done with technology
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Pros for Automation (5)
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-increase safety
-decrease human error -save money by cutting operating costs -more precise control and fewer operators -reduces workload (especially if outside of capabilities) |
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Reliability and Trust
Problems (5) |
-complacency
-harder to detect failures when they occur -loss of situational awareness for task -harder to take over if it fails -degradation of manual skills with frequent automation use |
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Mode Error
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action appropriate for one context produces unintended effect because system is in a different mode
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Workload
Dependent on... (2) |
cost of accomplishing task requirements
-Task performed -Operator skill or expertise |
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Cost (3)
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-subjective stresses
-response capabilities -physiological reactions |
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Transactional view of workload
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operator supplies cognitive resources and task demands various capabilities
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Categories of Workload Measures (4)
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-primary task performance
-subjective ratings -secondary task technique -physiological measures |
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Primary Task Performance
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workload measure of interest, useful in extremes
-insensitive to effort, cognitive processing may utilize resources without affecting output |
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Subjective workload
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measure time load, mental effort, stress load
-eay to collect, reliable, subject to bias, dissociated from performance |
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Secondary Task Technique
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secondary task use to measure available resources not used for primary task performance
-not affected by biases, expectations, precisely pinpoints sources of workload, used to compare across different primary tasks -dependent on choice of secondary task, may disrupt primary task performance |
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Physiological measures (head to heart)
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event-related brain potentialsrespiration rate, pupil dilation, eyeblinks, heart rate, heart rate variability
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Effects of High Workload (2 with three parts each)
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-process fewer events (defer activities, don't gather feedback, consider fewer hypotheses)
-process events less completely (narrow field of attention, limit planning/anticipation, less thorough) |
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Attention and Role of Resources
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limited capacity of attention, mechanism determines how effectively two or more tasks can be time-shared
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Multiple Resource Theory
(3 parts) |
possess several different capacities
-modalities of input -stages of procession -codes of processing |
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Expertise
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domain specific characteristics, skills, and knowledge that distinguish experts from novices
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Characteristics of Expertise (5)
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-capable of perceiving large packets of meaningful information
-fast processing and deployment of skills -superior short term and long term memories for material -can represent problems at deeper level -spend more time assessing problem prior to solving |
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Maximizing Practice (3)
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-design activities to attain and improve skills
-individual motivation -repetition |
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Rasmussen's SKR Model
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behavior becomes more automatic
(knowledge to rule to skill based behaviors) |
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Explicit Knowledge
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articulated into language, readily transmitted to others
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Tacit Knowledge
(two dimensions) |
Personal knowledge embedded in individual experience
-technical dimension -cognitive dimension |
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Technical Dimension (Tacit Knowledge)
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procedural, know-how to do something
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Cognitive Dimension (Tacit Knowledge)
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beliefs, perceptions, ideals, and emotions are ingrained and shape how world is viewed
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Progression of Learning:
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Knowledge and Rule-based behavior (explicit) to skill-based behavior and automaticity of action (tacit)
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Expertise in Surgery (3 parts)
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mastery of motor, cognitive, and interpersonal skills
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Benefits of Simulators for Surgery practice (4 parts)
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-training needs to provide challenging cases without putting patients at risk
-simulation environment is safe so trainees have opportunity to fail -easier to assess performance -immediate feedback to aid learning |
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Decision
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invovles more than 1 possible course of action, expectations about future outcomes, with consequences evaluated on personal level
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Decision Analysis
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systematic procedure for analyzing complexities inherent in decision problems
-used as aid for complex decisions, standard for comparison for unaided decisions |
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Decision Analysis Steps (4)
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-structure the problem and determine options
-determine preferences for outcomes -determine beliefs and uncertainties -figure out expected utility |
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Principle of Decision Making
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maximize the subjective expected utility
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Strategy Selection (high, med., low cost/effort)
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High: analytical aids (decision analysis, econometrics, weather models)
Medium: Satisficing, elimination by aspects Low: heuristics, habits, rules of thumb |
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Elimination by aspects
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choose most important attribute, eliminate aspects not meeting some cutoff
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Satisficing
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consider first alternative and if it meets minimum value on all attributes then consider next alternative
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Individual differences on Strategy Choice (3)
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-availability
-motivation -temperament |
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Naturalistic Decision Makers
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use experience to size-up situation (recognizing features) and decide on typical way to respond (intuition)
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Implication of Decision Making (3)
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-research: use experts
-training-don't need to train analytical approaches for options -design: aid perception and pattern recognition |
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Bayes Theorem
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opinions change with evidence, revision of hypothesis with evidence depends on prior belief and data information
-not a good representation of actual decision making |
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Confusing the inverse
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drawing inaccurate conclusions on basis of logical confusions
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Conservatism
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failure to update beliefs adequately in face of new evidence
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overconfidence bias
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as people acquire more evidence, their confidence increases disproportionately
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hindsight bias
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more sure after an event occurred
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confirmation bias
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stop inquiring when evidence matches what you want
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accidents
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involve unexpected scenarios that are difficult to prepare for
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operator
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perceives environment, considers information, makes decision, and produces central response
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Variables Affecting Task Performance (3)
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-stress
-environment -machine subsystem |
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Stress affects... (3)
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affects perception, decision making, and response selection
-limited time, too much information-->harder to attend to all relevant information |
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ambient environment
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influence of environmental variables on operator
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organization environment
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company policies on communication patterns, decentralization of responsibilites, task allocation
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machine subsystem
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symbolizes any aretefact, control may be taken over by automation
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improving productivity
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increased with thoughtful human factors design, improve performance affordances (intuitive controls, easily interpreted information)
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operator satisfaction
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work satisfaction and satisfaction of use
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Design work with... (2 things)
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-synthesis: use of knowledge/experience to come up with design
-analysis: implementation collects real data for identifying usability problems |
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Theory of Statistical Inference
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tries to eliminate the possibility something occurs due to chance
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Law of Large Numbers
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sample will only resemble a population if sample is sufficiently large
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Representativeness Heuristic
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belief in law of small numbers, belief that limited finding has ability to represent a wider population
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gambler's fallacy
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nature will straighten up a run that goes counter to intution (when actually unaffected by previous outcomes)
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conjunction fallacy
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probability of combining individual events never greater than probability of events making it up
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randomness
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article of faith in statistical science, basis of theories
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availability heuristic
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sample/individual taken as representative is simple one that is brought mind readily
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illusory correlation
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people believe two things go together when they do not
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anchoring and adjustment heuristic
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initial values you are exposed to influence judgments of value
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regression to the mean heuristic
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failure to appreciate fact (belief that high values will continue to be associated with equal or higher)
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concorde effect
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tendency to continue with project once a certain level of resource has been committed
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belief in paranormal
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unmeasurable probability judged to be too low to be just coincidence
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selective forgetting
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forgetting own predictions or illusion of control over uncontrollable situation
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conditional probability
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probability that something wil occur given something else has occurred
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neglect of base rates
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used selectively to justify judgments based on pre-existing stereotypes
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better-than-average effect
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rate selves (members of group) as superior to almost all others
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skilled performance
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reduction in conscious attention as automaticity develops through practice
-ability to carry out second task concurrently as main task |
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skill
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learned ability to bring about pre-determined results with maximum certainty in minimum time and energy
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ability
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set of innate attributes that determine potential for a given activity
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skilled performance
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ability to carry out second task concurrently as main task
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task stages
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sensory store, short-term memory, processes, response output
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choking
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cogntive failure and skill breakdown, inferior performance despite striving and incentive for superior performance
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Increased arousal
(affected by 2 things, detrimental for 1 thing) |
affected by anxiety and stressors (environmental factors)
detrimental for fine motor skills |
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task-irrelevant worry
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self-consciousness, sense of embarrassment at being object of other's attention
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cognitive reinvestment
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tendency to introduce conscious control of movement by isolating and focusing on specific components
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Price of automaticity (3)
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errors, mistakes, failure to trigger
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frequency gambling
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erroneous responding in which frequent or recently executed behavior takes precedence
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similarity matching
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attention captured by a few salient features of stimulus
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organizational level and top-down influence (4 parts)
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-incentives (or disincentives)
-staffing levels -management -information flow |
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signal detection theory
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improve human performance on vigilance
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